What’s new in the Truth Arena 9.16 update?

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The Teamfight Tactics update 9.16 is the one most players have been waiting for, because it brings some new champions and a brand new Hextech origin.

Camille, Jinx, Vi, and Jayce are all engaged in the never-ending war in Teamfight Tactics under the new origin, Hextech. Disabling enemy items for a few seconds, this can really turn the tide in a match when Draven possesses three terrifying items.


Truth Arena 9.16 – Hextech and 4 new generals appear

New Origins and Champions

Hextech: Bomb an enemy unit with an item and disable all of those magical items within a 1/2 8 second radius.

– Camille
Ability: Camille’s ability, Hextech Ultimatum, rooted enemies and forces teammates within her range to target whoever she’s attacking.
+ Class: Blademaster
+ Cost: 1 gold
+ Skill damage: 200/325/450

– Jayce
Ability: Break through enemy lines, knocking out an enemy unit with his Thundering attack. He then switches to Mercury Cannon, increasing attack speed and ranged damage.
+ Layer: Shapeshifter
+ Cost: 2 Gold
Ability Damage: 200/350/500

– Because
Ability: Aim at the furthest enemy and dash towards them, knocking aside and dealing damage to all enemies in the path. When she gets there, she knocks her target up and injures them.
+ Class: Brawler
+ Cost: 3 Gold
Ability Damage: 250/450/650

– Jinx
+ Ability: Activated after the first kill of the target, gaining bonus attack speed. Killing the 2nd target, she draws Fishbones, her rocket launcher, causing her attacks to deal AoE damage.
+ Class: Guns
+ Cost: Four gold
+ Missile damage: 100/225/350 magic damage in an explosion covering a total of three hexagons.

Change system

– Match
Riot has improved the way player matching works to prevent tough situations where you’ll face the same player twice or more in a row. Now, this will never happen.

– Change rating
+ Overall, Tactics’ ranking system looks pretty good. Downgraded Grandmaster and Challenger players will now skip the Master and go directly to Diamond 1.
+ As expected, everyone will be downgraded if you lose LP in any game you start at 0 LP.
+ Riot has also made adjustments to LP gains and losses. For the most part, you won’t see or feel any changes based on this optimization.

– Player damage
Riot made some changes to player damage in the last update, and it works pretty well in general. But it results in games that take longer than intended, especially when the fights are close. So they’re doing some more tweaking. Total damage should still be less than at launch.

Race reward stats change

– Brawler: HP reduced from 300/700/1,200 to 300/600/ 1,000
– Demons: Demons’ basic attacks have a 40% chance to burn 20 mana from their target and return 15/30/45 mana to the attacker.
– Ninja: Damage increased from 40/60 to 50/70
– Noble: Armor and Magic Resist increased from 60 to 70
– Magician: Skill power changed from 45/100 to 40/100
– Wild: Attack speed increased from 10% to 12%.

Fix bug

– Spiderlings and Golems can now be targeted by Frozen Heart, Kindred, Swain, Karthus, Shen and Veigar.
– Graves now gain accurate range with Rapidfire Cannon.
– Frozen Heart no longer applies too much when stacked.
– Fixed some item locations not showing up or in strange spots.
– Fixed Win/Lose gold streak being granted after the PvE round instead of after the PvP round that happened before.
– Fixed Blitzcrank trying (and failing) to target untargetable enemies, hence no use.

The above is the detailed content contained in the latest update of the game, Tactics version 9.16 promises to bring many interesting experiences for players when a brand new Hextech origin appears. Along with that, League of Legends also released a new version, League of Legends update 9.16 summarized by us to bring you the most remarkable details.

In order to play pro in the arena of truth, gamers must know how to match the items in the most reasonable and optimal way, with the following formulas. Matching the arena of truth that Taimienphi shared, will help you understand the tips for putting your items together to increase combat power.

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