Vainglory update 2.12 with 5v5 Early Access mode officially on shelves (Part 2)

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INTRODUCING THE DESIGN: THE NEW OUTSTANDING SYSTEM OF VAINGLORY

Update 2.12 will introduce a brand new skin crafting system in Vainglory, one of the most requested features after just 5V5. This new system will be simpler, easier to use, and focus players on finding a single compelling collectible: the costume “blueprint”.

How the new Skin System works
In the new system, players can focus on finding blueprints (one per skin). Once the blueprint is found, all it takes is a Crystal to complete crafting the skin. Crystals will be the same for all skins, so you can easily split them as you please. And instead of going through a collection of outfits, looking at piles of “79/8” cards, and doing a billion math in your head, you now know exactly where you are at all times.

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Complete quests to find costume blueprints in rewards. Each outfit has its own design.

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Unlock skins using a blueprint and the required amount of Crystals.

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Crafting costs will vary depending on the type of skin. (Crafting Rare skins will require blueprints + 1000 Crystals; Hero skins will require blueprints + 2500 Crystals; crafting Legendary skins will require blueprints + 5000 Crystals.).

If you find a skin design that you already have, it will automatically be converted into more Crystals that you can use to craft any skin. If you find a skin design you don’t really like, you can always destroy it to get Crystals and use for another skin.

MAXIMUM ACCOUNT LEVEL UP: UP LEVEL, MORE BONUS

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Maximum account level increased from 30 to 40

SUPPLY UPGRADE

Need 4 (out of 5) agree to surrender
Voting to surrender can begin at the 12th minute of the match
The whole team has a cooldown before requesting to surrender (2 minutes)
The re-electing period will begin as soon as the voting results are available.
Surrender vote will hold for 30 seconds until automatic failure

NEW COSTS

‘GOLDEN’ NETHERKNIGHT LANCE (Limited Edition)

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‘KYŪDŌ KESTREL’ (Rare)

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‘HEARTLESS’ ALPHA (Rare)

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BALANCE CHANGES

Crystal MONSTER – Gold bonus reduced from 125 to 100
HUGE TREAT MONSTER – Gold bonus reduced from 110 to 100
TREAT HEAL – Gold bonus reduced from 32 to 25
LIGHT ROAD MINION – Gold bonus reduced from 40 to 35
SMALL FOREST – Gold bonus reduced from 22 to 20
HUGE FOREST – Gold bonus reduced from 75 to 70

ITEM BALANCE

BOOK OF EULOGIES
Melee hero healing increased from 50 to 65

CLOCKWORK
Magic power reduced from 60 to 40

JOURNEY BOOTS
Total price reduced from 1900 to 1700
Max health reduced from 300 to 250

HALCYON CHARGERS
Total price reduced from 2300 to 1700
Max health reduced from 250 to 150
Max mana reduced from 400 to 350

LUCKY STRIKE
Critical Damage reduced from 15% to 8%

MINION CANDY
Price increased from 50 to 100

MINION’S FOOT
Critical Damage reduced from 10% to 5%

POISONED SHIV
Physical strength increased from 30 to 40
Attack count to inflict Deadly Wounds reduced from 3 to 2

TORNADO TRIGGER
Critical hit damage reduced from 15% to 10%
Attack speed increased from 40% to 50%

TRAVEL BOOTS
Total price reduced from 1000 to 800
Max health reduced from 125 to 100

TYRANTS MONOCLE
Critical hit damage reduced from 15% to 10%
Physical damage increased from 60 to 80

SHIVERSTEEL
Attack speed increased from 25% to 30%

SPELLSWORD
Price increased from 2600 to 2700
Physical damage reduced from 110 to 100

STORMCROWN
Passive changes to:
Stormguard: Basic attacks deal bonus absolute damage per second. Reduced effectiveness on heroes and structures. (Does not stack with other Stormguard items.)
Non-hero damage increased from 40-140 to 50-160
Price reduced from 2200 to 2000
Resale price reduced from 1100 to 1000

STORMGUARD BANNER
Passive changes to:
Stormguard: Basic attacks deal bonus absolute damage per second. Reduced effectiveness on heroes and structures. (Does not stack with other Stormguard items.)
Non-hero damage reduced from 20-70 to 10-60
Hero damage reduced from 25% to 15%
Price reduced from 850 to 600 (Can now be purchased at Level 1 for jungle.)
Resale price reduced from 425 to 300

WAR TREADS
Total price reduced from 2500 to 1900
Max health reduced from 650 to 500

TALENTS BALANCE

[​IMG] ARDAN
VANGUARDIAN
Base damage reduced from 70% to 50%
KNOCKOUT PUNCH ONLY
Base damage increased from 85% to 100%

[​IMG] FORTRESS
LONGTOOTH
Base bonus range reduced from 3.5 to 1.6
Bonus range per talent level increased from 0 to 0.1
CRITICAL WOUNDS
Base cooldown increased from 120% to 145%
Cooldown per talent level increased from -4% to -5%
FLANK ATTACK
Base cooldown increased from 180% to 190%

[​IMG] GRUMPJAW
BIG APPETITE
Now devours every hero in Grumpjaw’s path
Base cooldown increased from 45% to 50%

[​IMG] KESTREL
GLIMMER VOLLEY
Base damage increased from 70% to 77.5%
Damage per talent level increased from 2% to 2.5%
PIERCING SHOT
Damage per talent level increased from 20% to 30%

[​IMG] KOSHKA
TWIRLY LIFE
Base health to shield ratio reduced from 20% to 13%
SLASHY PLAY TIME
Base cooldown reduced from 60% to 55%

[​IMG] LANCE
STRICKER
Impale cooldown reduction per hit increased from 25% to 30%
Combat Roll cooldown reduction per hit increased from 15% to 20%

[​IMG] LORELAI
SPLASH DOUBLEDOWN
Base charge time reduced from 98% to 88%
Base mana cost reduced from 50% to 25%
CLAM UP
Base bonus stun duration increased from 0.1s to 0.33s
stun duration per skill level increased from 0.1s to 0.13s

[​IMG] LYRA
GYTHIAN WARD
Base health to shield ratio reduced from 15% to 10%

[​IMG] RONA
HEROIC BRAWLER
Base damage reduced from 60% to 50%

[​IMG] SAMUEL
POWER SIPHON
Base charge time reduced from 3s to 2s
UNWAKING NIGHTMARE
Stun duration per talent level increased from 0.2s to 0.3s

[​IMG] SAW
ROAD RAGE
Base damage increased from 90% to 100%

[​IMG] VARYA
LONG STRIKE
Base bonus range increased from 0.5 to 0.8
Bonus range per talent level increased from 0.25 to 0.3
Base stun duration reduced from 0.9s to 0.12s
Stun duration per talent level increased from 0 to 0.02s
Base damage reduced from 110% to 101%
Damage per talent level reduced from 3% to 1%
STATIC BARRIER
Base charge time reduced from 0.4s to 0.3s
Health barrier per talent level increased from 10% to 15%
THUNDERSTORM
Base damage increased from 110% to 120%
Damage per talent level increased from 20% to 25%

Here are the most notable updates of this 2.12 patch, see what blueprints you have received, and if you have a Golden Ticket, enjoy 5V5 Pre-Play. Vainglory 5V5 official launch milestone release date will be in February.

Gamers interested in Vainglory Arena can visit:
Home page: https://vainglory.vn/
Link to register for 5v5 trial: https://5v5.vainglorygame.com/
Official Fanpage: https://www.facebook.com/vainglorygamevietnam/
Community group: https://www.facebook.com/groups/VaingloryVn/

Source link: Vainglory update 2.12 with 5v5 Early Access mode officially on shelves (Part 2)
– Emergenceingames.com

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