Riot’s Project A can be the driving force behind Valve to improve CSGO

Riot's Project A can be the driving force behind Valve to improve CSGO
RIOT GAMES PROJECTA SHOOTER FPS - Emergenceingame

There has been a lot of talk lately about Riot Games’ Project A and it could be the “killer” of Counter-Strike or Overwatch due to its similarities.

Project A seems to be a project that combines tactical shooting mechanics from Counter-Strike while adding character-specific skills like Overwatch. According to Riot Games CEO Nicolo Laurent, the main difference is that “in Project A, shooting is more important. You cannot kill people with skills. The skills give a tactical advantage to the right shot.”

Now that you have a rough idea of ​​what the game will be, now we’ll talk about how it can improve Counter-Strike and get some early cues from Riot.

project a - Emergenceingame

In Riot’s video analysis and highlighted by Project A’s Production Manager Anna Donlon, the game will focus on lag, tickrate, netcode,peeker’s advantage, hacking, etc

“With Project A, we’re going to focus on big things like global infrastructure and netcode designed to take advantage of peekers,” said Donlon. “With that said, we know these are important points that need to be made right.”

“We know how much you hate guessing when you’re really inferior to someone else or that person really uses aimbot or wallhack. From day one, we will put anticheat at the forefront of development,” explains Donlon. “We will do everything to make sure the match is transparent,” she added.

This quote was reinforced by Laurents, stating that players “can’t rely on hacks or internet lag to help them”, and added that “we’ve got a team working on overcoming the advantage of peekers and aimbots. ”

So how does it help Counter-Strike improve? That depends on Valve. If they really see Riot’s new project as a competitor, this is the time for the CSGO development team to work harder if they want to protect their game.

When Riot said they would join the tactical shooter segment to solve the outstanding issues, a lot of problems were discovered from Counter-Strike. It’s not too hard to see players complaining about lag, variance, unstable gameplay, low tickrate, or hacking in CSGO.

Riot may be the first to speak up in fixing this problem, but that doesn’t mean Valve will not be able to handle it.

Transparency in Counter-Strike battles has long been questioned from the very bottom. 99% of you have fallen into a game with hackers. While getting rid of hacks forever is almost impossible, the number of occurrences is likely to decrease. Riot says anti-hacking is one of Project A’s top priorities, and Riot is certainly adamant about blocking most hacking issues before their games open up.

The server problem has persisted in the game since CSGO launched in 2012. Whether it’s matchmaking, ESEA, FACEIT or even professional competitive games. Riot says they will address this with high tickrate matches.

Riot’s message is very clear and attracts attention from the gaming community. Now is the time for Valve to seriously look at the problem before losing the FPS throne to the opponent for refusing to roll up his sleeves to work.

*The advantage of peekers: is a side effect of the server while transmitting player information. When a player moves, data is sent to the server and then sent to other players. Since this data cannot happen instantaneously due to the time it takes to transfer information, a player can peek very quickly and shoot. On your screen, the character may not appear immediately, or appear too quickly for you to react. This is really unfair, but if you look back at the killcam, everything is very normal. This advantage is created when the player pokes his head out, while the server is still updating the character’s moves.

If you watch pro players peek and shoot very quickly, you can understand how it works. The best way to exploit this advantage is to learn the map to know where to peek and shoot.

https://www.youtube.com/watch?v=cEFI2l9nRMs


Source link: Riot’s Project A can be the driving force behind Valve to improve CSGO
– https://emergenceingames.com/

Leave a Reply

Your email address will not be published. Required fields are marked *