Instructions to adjust PUBG graphics to reduce lag

PUBG After launching version 1.0, it has witnessed drastic changes in performance, allowing gamers to experience smoother frame rates and avoid lag much more than before. However, with a large map and a large number of players, there are still many mid-range PCs that can hardly run this game stably.

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Moreover, the difference between the “good” input frame rate at 30 FPS and the “good” input frame rate at 60 FPS is a lot. It is not an exaggeration to say that the difference in FPS level will directly affect the result of winning or losing, because being slightly better at the frame rate will definitely help the character move faster.

That’s why Emergenceingame.Com would like to have the latest tutorial on tweaking each graphic effect in PUBG and the meaning of each item, thereby allowing you to choose the balance between image quality and frame rate. Figure.

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Screen Scale: Basically, this function allows the PC to process the game image at a higher resolution and shrink it to your screen size. This allows for sharper images, but also requires higher configuration. It is recommended to leave this level at the default 100 because it is not much clearer to go higher.

Anti-Aliasing: In fact, AA in PUBG doesn’t have much of an effect, because the Unreal Engine 4 that the game uses often performs anti-aliasing after image processing. Therefore, if you want a slightly less jagged image, you can use the Screen Scale above.

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Post-Processing: As the name suggests, this category determines a lot of the complex effects that are applied after the image is processed. It has a pretty big impact on game performance with dropping from Ultra to Very Low can improve frame rates by 15%.

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Shadows: This category affects different forms of shading with reducing from Ultra to Very Low giving you 16% of the frame rate. However, seeing the enemy’s shadow can sometimes be an advantage on the battlefield.

Textures: The finish will affect whether the surface of the material is detailed and realistic. However, in PUBG, the adjustment up and down does not affect much when it only brings back 5% of the frame rate. But please keep in mind that this only applies if the video card has enough memory. If using a Card lower than the requirements of the game, it is recommended to reduce this category to low.

Effects: This category affects the explosion effect and many other side effects that do not affect the image quality for most of the gameplay (only under certain conditions will the effect appear but not apply). in 100% of the game time). Previously, Effects did not affect much, but after version 1.0, this became the category that most affected the frame rate. You can notice that PUBG often crashes out of the screen when cars explode or bombs fall in the Red Zone. Reducing Effects to Very Low allows you to increase the frame rate by 25%.

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Foliage: Depending on the map, you think the specification of the trees in the game will have a lot of influence on PUBG. However, increasing it does not make much difference when it only improves 1% of the frame rate.

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View Distance: The category that determines how far the game will process the image. However, this category only affects objects on the map, while uncertain models such as players or vehicles (when moving) will still appear even if you set the View Distance to a lower level. whatever. Above all, this category affects CPU more than GPU so you can consider depending on your configuration.

Motion Blur: Definitely turn off. This is one of the most useless effects in the game. Turning on Motion Blur will make it very difficult for you to detect enemies while moving.​

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Emergenceingame.Com will have tutorials PUBG for future readers.

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