The “trick game” appears to have an error when changing ammo that is… broken armor

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Maybe now the number of problems that Fallout 76 makes gamers have to “brain fatigue” easily as long as a cheap love story. From deleting the game by itself, throwing junk items to gamers after hitting the boss, to charging a service fee of 2 million per year, leaving only a blatant blood-sucking model … perhaps made gamers too depressed when it comes to Fallout 76.

But perhaps from the beginning we misunderstood the purpose of the Bethesda development team. They seem to want to make a joke with Fallout 76 rather than make a game because of the ability to “imagine” things game bug in an extraordinary way. Why? This is the very reason…

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Accordingly, in the latest Patch, Fallout 76 has just appeared an error that causes players to change the bullets, causing the “Legendary” level armor to roll out. In his clip, gamer Jas Thompson proves the existence of this super weird bug. There before the bug appeared, his armor had damage reflection of 519 units, mana counter of 343 units, and anti-radiation of 25.

But after pulling out his gun and firing a bullet and reloading, because of some miracle, his armor was only 414 anti-damage units and 238 anti-energy units. It is truly a unique and ridiculous situation when two different items, used for two completely different functions, can affect each other at the hands of Bethesda.

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However, the bug with many other players, this bug has many more variations… For example, the player is only affected on the first stat while the second 2 stats are fine, others only affect the second stat. 2. And yet, some weapons in the game also break down faster than normal, leaving Fallout 76 still a mess after a year of operation.​

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– Emergenceingames.com

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