The 500 Greatest Games of All Time (340-321)

The 500 Greatest Games of All Time (340-321)

<< Part 8

There are video games that only bring short moments of entertainment. As time passed, their names gradually sank into oblivion. But there are still games whose value will remain forever, always known to the world as symbols and milestones in the development of this type of entertainment. Those will be the games that we will introduce in the article series: 500 best games of all time, and this is a continuation of the previous part.

340. Dead Space

(2008, PC, PlayStation 3, Xbox 360)

https://www.youtube.com/watch?v=LAiHfqnbGYo

Dead Space removes the usual zombie horror style to let players explore the vast, vast space station. Dead Space forces us to cut the monsters into pieces before making sure they are dead with a variety of weapons and different ways of fighting.

339. Bayonetta 2

(2014, Wii U)

Baoynetta 2 leaves us feeling overwhelmed. With an eye-catching combat system, Bayonetta 2 continues to polish the PlatinumGames studio’s name thanks to its breathtaking, deep combat while facing dozens of rushing enemies.

338. Yakuza 0

(2017, PlayStation 4, other platforms)

Yakuza 0 is a game about pain. It’s a story about friendship, family and what it means to be loyal. The game also depicts scenes of street fights between gangsters. Yakuza 0 makes players pay attention to Japan’s famous Yakuza culture with a story full of humanity.

337. Threes

(2014, iOS, other systems)

Threes did the impossible: it made the time table interesting. Completed in just one night, the game requires players to move number tiles to be divisible by 3: turning a homework nightmare into an addictive mobile game that is unthinkable.

336. Quadrilateral Cowboy

(2016, PC, other systems)

When describing the Quadrilateral Cowboy, author Brendon Chung once said he likes to “try new things.” It doesn’t take a second for us to realize that Quadrilaterlal Cowbuy is truly different. Playing a hacker of the 1980s in an eccentric world, Quadrilateral Cowboy has received many awards for its creativity and design in the game.

335. Dishonored 2

(2016, PC, PlayStation 4, Xbox One)

Dishoned 2 is a dish that no matter how you enjoy it, it’s still delicious. The next version of the game Dishonored trusts the player to complete the mission by any means. Never holding us back, Dishonored 2 builds on Dishonored’s open structure and level design to create a game full of new experiences.

334. Populous

(1989, Amiga, other platforms)

Created by amateur game maker Peter Molyneux, Populous lets players be saints in their world – it’s the first of its kind. Populous challenges players to create their own stance, while eliminating those who worship ‘evil gods’. The game increases the size of the strategy genre to new heights.

333. Hot Shots Golf

(1997, PlayStation)

https://www.youtube.com/watch?v=hnEZHabo0aE

Golf for many people will be very boring. Hot Shots Golf – the forerunner of the Everybody’s Golf brand as everyone knows it today – tried to make golf more attractive, but without losing the true values ​​of the sport. Hot Shots Golf removes the serious as well as the mediocrity in this sport. The game replaces it with a fun, animated atmosphere that still retains the realistic golfing and physics system like in real life.

332. Deus Ex

(2000, PC, Mac, other systems)

Studio Ion Storm has built on the unexpected success of Deus Ex. The game has revolutionized the way players can play, opening up multiple options and never before seen depth. Deux Ex’s influence is still present in many games today and has contributed to the success of games like Dishonored.

331. The Legend of Zelda: Majora’s Mask

(2000, Nintendo 64, other systems)

The Legend of Zelda: Majora’s Mask is the strangest game in the series. The player must constantly travel back in time to prevent the moon from colliding with the Earth. Majora’s Mask with its ‘3-day limit’ system breathed new life into this game franchise and completely stood out in its own way.

330. Samurai Showdown

(1993, Neo-Geo, other platforms)

Samurai Showdown doesn’t care what the warrior has to do with his fists. Changing from the traditional hand-to-hand combat genre, Samurai Showdow is the first game to apply a weapon system, forcing players to think strategically to be able to maximize their weapons.

329. Puzzle Quest

(2007, Nintendo DS, PlayStation Portable, others)

There are a lot of role-playing games on this list, and most of them adopt systems that have been successfully tested before. But Puzzle Quest feels completely different. Using Bejeweled-like puzzle gameplay instead of the usual combat system, Puzzle Quest forces us to brainstorm.

328. Panzer Dragoon 2 Zwei

(1996, Sega Saturn)

Panzer Dragoon 2 Zwei is actually easier than Panzer Dragoon, but the game has more content. Focusing more on the plot, with multiple paths to go through the screen and beautiful graphics, critics praised Panzer Dragoon 2 as a sequel that improved in almost every way compared to its predecessor.

327. Miner 2049ER

(1982, Atari 8-bit, other platforms)

Considered by Analog Computing magazine as “one of those games that was meticulously designed, not made for granted” when it was first released, Miner 2049er is a platform game that is much larger than other games of the time. Released in 1982, Miner 2049er had up to 10 levels for players to jump back and forth – double the number of Donkey Kong levels released a year earlier.

326. Marvel vs. Capcom: Clash of Super Heroes

(1998, Arcade, other platforms)

Marvel vs. Camcom: Clash of Super Heroes takes place fast. The game is a combination of Marvel superheroes with characters from Capcom, Marvel vs. Capcom is colorful, full of action, and porting to consoles is almost seamless. The game is one of the fastest, leading fighting games on the market. Subsequent releases may have eclipsed it, but let’s not forget the influence that Marvel vs. Capcom has.

325. Lunar Lander

(1979, Arcade, other platforms)

The prototype version of Lunar Lander dates back to the early 1960s, when the original concept was being created. Challenging players to land safely on the lunar surface, Atari’s Lunar Lander features ‘vector’ graphics that helped create one of the company’s most successful titles, Asteroids.

324. Gunpoint

(2013, PC, other systems)

https://www.youtube.com/watch?v=q9d5ht7mQUOTE

We don’t simply call Gunpoint a puzzle game – the dynamic puzzle system makes the game much more valuable. It allows players to choose how to play stealthily in levels, as well as change the building system to change the choice of the game starting. Gunpoint is both a puzzle game and a stealth game in its own right, and it’s better than most titles in both genres.

323. Gran Trak 10

(1974, Arcade, other platforms)

Gran Trak 10 changed the industry completely. It looks simple by today’s game standards: the player must drive along the track from a top-down perspective, passing checkpoints and avoiding obstacles. It sounds simple, but Gran Trak 10 was one of those games that applied integrated circuits instead of semiconductor diodes to display graphics – becoming the industry standard since that time.

322. God of War

(2005, PlayStation, other platforms)

The main character of God of War is Kratos who begins his journey as a bloodthirsty killer. But the game itself is a lesson in ‘anger failure’ and it can sometimes lead to irrational actions. With beautiful gameplay, and an addictive, smooth combat system, God of War is still one of the biggest game series despite being released for more than 12 years.

321. Empire: Total War

(2009, PC, other systems)

With a list filled with strategy games, it’s hard for one to stand out. But Empire: Total War knows how to get there. Bringing land and sea battles to life while focusing on the technological difficulty of gunpowder weapons, Total War has amazing depth – even compared to other strategy games – and boldness. Its historical nature makes it unique in the tactical genre.

Source: Polygon

Part 10 >>

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