Learn the terms in the graphics settings of GTA 5

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The terminology about the graphics settings of GTA 5 will help you choose the most appropriate configuration when setting up GTA 5, in order to avoid the case that you experience frame drops due to insufficient power or because your VGA is not enough. to meet the highest graphics level in GTA 5.

GTA 5 is the abbreviation of Grand Theft Auto 5, the most famous street robbery game that any gamer must have heard at least once. GTA 5 is also the most banned game genre since Parents, due to the freedom of action in the game, many gamers have to consider when playing this game.

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In the previous post, Taimienphi.vn mentioned about the computer bridge to play GTA 5, helping readers know more about the minimum configuration as well as the recommended configuration in the game. And in this article we will go into more depth about computer configuration to play GTA 5, that’s the settings, the terms included in GTA 5’s graphics settings help you better visualize the settings as well as give you the most optimal settings when playing the game. In addition, the gta codes, GTA game commands also help players overcome the most difficult doors when experiencing this game.

Learn the terms in the graphics settings of GTA 5

In the Graphics section:

DirectX version: graphics library for the game, if your computer is healthy, just leave it on DirectX 11, otherwise leave it at 10 to increase FPS (frames) in the game.

Resolution: This is the screen resolution, recommended to according to your monitor.

FXAA: Fast-Approximate Anti-Aliasing, anti-aliasing, texture improvement but very limited.

MSAA: Multisample anti-aliasing, based on pixels (pixels) that are close to each other to create another pixel, will basically make the scene like a house beautiful but also very resource-intensive.

NVIDIA TXAA: NVIDIA’s Temporal Anti-Aliasing, Fix weaknesses from MSAA, apply VGA Nvia and should not be used with FXAA to avoid causing errors.

V-sync: V-sync roughly means synchronizing frames from VGA to your monitor, creating the most stable FPS.

Pause on game focus loss: When alt tab goes out of the screen, the game will automatically pause for you.

Population Density: adjust the number of people displayed around the character.

Population Variety: adjust the diversity of people, dogs and cats in the game. If you maximize it, the game will load more people with different detailed clothes.

Distance Scaling: this feature allows to adjust the near and far vision of the character compared to objects, if your computer is not strong, or you do not use an SSD, you should not leave this feature if you want to load longer, sometimes encounter In case of not loading in time when playing.

Texture quality: graphic quality of objects such as people, objects and very resource-intensive.

Shader quality: Shadow quality of objects.

Shadow quality: shadow quality, creating the most complete and realistic image, but also the most resource-intensive.

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Reflection quality: Reflecting objects such as mirrors or water.

Reflection MSAA: anti-aliasing for the object, but it is difficult to detect.

Water quality: simulate water display quality, the higher it is, the more realistic it will look.

Particle quality: particle related effects such as smoke, dust, explosion, clouds, rain.

Grass quality: grass quality. GTA V renders these objects very detailed, if left low, many grass surfaces are just 1 texture, at the highest they will have grass, and also interact with characters/vehicles.

Soft Shadow: makes the shadow image look more realistic and also quite resource-intensive.

Motion blur strength: blur when there is motion like rotating the camera, the game will look less jerky when the FPS is low.

In-game depth of field effects: blur the area behind the object, simulate a large aperture camera. Anisotropic filtering: makes distant surfaces more visible when viewed from an angle such as a long runway.

Ambient occlusion: simulates shadows cast at the edges of objects or between them and their surroundings.

Tessellation: highlight the surface of brick walls, roads, which will be extremely resource-intensive if 3D is built from the beginning.

In the Advanced graphics section:

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Long shadow: Long shadow, applied to the time of sunset, the shadow of the character and the scene will be as long as the real environment

High Resolution Shadows: Raise shadow detail, very resource consuming.

High Detail Streaming WhileFlying: Increase the detail of the character’s vision when viewed from above.

Extended Distance Scaling: increase the detail of distant objects.

Extended Shadow Distance: shading even distant objects, is also very resource-intensive.

Above Taimienphi.vn has added for you a large amount of basic knowledge in GTA 5, terms in setting graphics, helping you install the most appropriate configuration to play the game. In addition, if you have a low-profile device, don’t worry because GTA 5 can still play low-profile. Way play GTA 5 low profile Please see details here.

https://thuthuat.taimienphi.vn/tim-hieu-cac-thuat-ngu-trong-setting-graphics-cua-gta-5-7259n.aspx
There is also another way to help you play games better than optimizing your computer optimize computer for gaming will help you somewhat increase FPS (frames) when playing GTA V, try it.

Author: Nguyen Hai Son
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