What’s new in Teamfight Tactics – TFT 11.15 Update? Changes in Teamfight Tactics – TFT season 5.5

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The update Teamfight Tactics – TFT season 5.5 version 11.15 launched with the anticipation of many players. In the update of Truth Arena 11.15, players will receive many new changes to the clan system as well as equipment. The following article Taimienphi.vn will send you new changes in this Teamfight Tactics – TFT 11.15 update.

Truth Arena there is a spectacular change after the update Teamfight Tactics – TFT 11.15. Equip Light instead of equipment Dark, 12 new generals joined the arena and some generals said goodbye, what else is important that we need to know? Do not hesitate any longer, now Taimienphi.vn will join you to find out the content of the update of Truth Arena 11.15.

See also: Teamfight Tactics – TFT lineup 11.15

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Arena of Truth season 5.5 update 11.15 what’s new?

What’s new in Teamfight Tactics – TFT 11.15 Update?

1. List of new champions of Teamfight Tactics – TFT

– Akshan
– Fiddlesticks
– Galio
– Gwen
– Irelia
– Lucian
– Miss Fortune
– Rakan
– Olaf
– Pyke
– Senna
– Tristana

2. List of champions removed from the Truth Arena

– Darius
– Katarina
– Kindred
– LeBlanc
– Lissandra
– Mordekaiser
– Morgana
– Pantheon
– Ryze
– Taric
– Trundle
– Viktor
– Warwick

3. Changed champion balance in Teamfight Tactics – TFT 11.15

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* Champion 1 gold

– Aatrox: Magic and armor resistance increased from 30 to 35.
– Leona: Mana increased from 0/60 to 0/80, skill damage reduced from 30/60/250 to 30/50/200.

* General 2 gold

– Hecarim: Max mana increased from 40/90 to 75/125, skill damage increased from 250/350/500 to 200/400/600 and skill healing reduced from 250/350/500 to 350/350/350.
– Sejuani: From Magic Knight to Magic Knight Gladiator. Bonus armor and magic resistance reduced from 100/150/300 to 80/125/250.
– Syndra: HP increased from 550 to 600. Thrown objects cannot be targeted. Skill damage reduced from 300/400/600 to 250/350/600.
– Varus: HP increased from 550 to 600.

* General 3 gold

– Ash: From the Dragon Tribe, the Archer, to the Dragon Tribe, the Archer. Attack damage reduced from 65 to 60, Mana increased from 50/90 to 50/100, skill damage reduced from 300/450/750 to 300/450/650.
– Lulu: Attack speed increased from 0.6 to 0.7.
– Nunu & Willump: Adjusted mana from 0/75 to 30/90.
– Zyra: Skill damage reduced from 200/350/650 to 200/300/575, stun duration reduced from 2/2.5/3 to 1.5/2/2.5 seconds.

* General 4 gold

– Aphelios: Max mana increased from 0/90 to 0/150, AD reduced from 75 to 65, skill damage as % of AD increased from 140/150/180% to 350/375/475%, base skill damage increased from 125/150/300 to 150/200/400, number of targets increased from 4/4/8 to 5/5/10.
– Diana: From Demon Apostle Dragon Assassin to Demon Apostle Dragon. HP increased from 650 to 750, AD increased from 55 to 75, mana increased from 80/160 to 70/140, attack speed increased from 0.65 to 0.7, skill damage increased from 250/350/1500 to 300/450 /2000.
– Jax: HP increased from 900 to 1000.
– Karma: Skill damage reduced from 225/280/700 to 210/260/700.
– Vel’Koz: HP increased from 650 to 700.

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* General 5 gold

– Garen: From Lion King Knight to Monarch. Mana increased from 40/100 to 100/180, skill damage per AD increased from 20/25/200% to 25/30/200%, shield value increased from 35/45/200% to 40/55/ 200% and duration increased from 4 to 5 seconds.
– Heimerdinger: Damage reduced from 500/650/7777 to 450/600/3333.
– Kayle: From the Angels of the Fairy Tribes to the Angels of the Legion. First sublimation true damage reduced from 90/100/1000% to 80/90/1000%.
– Teemo: Mana increased from 0/60 to 30/60.

4. New clan

– Gunner
– Glory
– Supreme Light
– Wishes

5. Clan has been removed

– Dark Elves
– Dragon Slayer
– God King
– Fairies

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6. Changing the balance of races in the Arena of Truth 11.15

* Zombie

– Mutant Zombie’s HP and AD increase by 20% per round: round 3, round 4, round 5.
– Mutant Zombie spawns after an ally dies: from 3 to 2.
– After stopping dashing, Mutant Zombie deals 150/200/250 magic damage to nearby targets.
– Mutant Zombie lifesteal increased from 40 to 60% and no longer depends on ability power. Effect duration increased from 3 to 5 seconds.
– Mutant Zombie armor and magic resistance reduced from 40/65/75 to 40/50/60.
– Mutant Zombie HP reduced from 1000/1600/2200 to 1000/1400/1800.
– Mutant Zombie AD reduced from 100/140/180 to 70/80/90.
– Mutant Zombies HP per star level changed from 100/160/220 to 120/170/210.
– Mutant Zombies attack damage per star reduced from 10/14/18 to 7/8/9.

* Killer

– Critical damage reduced from 25/55/90 to 30/50/70%.
– Critical damage ratio increased from 10/30/60 to 20/40/75%.

* Fighter

– 6 Gladiators: HP 400/1000/1600.

* Angels

– Max HP healing reduced from 30/60/90/130% to 30/55/80/120%.
– Heal per second reduced from 10/20/25/30 to 10/15/20/25.
– Amplified damage reduced from 12 to 10%.

* Dragon Tribe

– Average value of 3 golden eggs reduced from 3.25g to 3.14g.
– Average value of 5 golden eggs reduced from 9.25g to 7g.

* Decline

– Decline champions gain extra AD and AP.
– For each victory they participate in, their stats increase by 10%, stacking up to 5 times.

* Devil

– Attack speed changed to 5/30/75/150%.

* Armoured

Armor reduced from 35/85/170 to 30/70/125.

* Soldiers

Attack speed increased from 25/60/120/195% to 25/60/120/250%.

* Secret

– 5 Mysteries with magic resistance increased from 40/100/200 to 40/80/150/250.

* Magic Messenger

– Max HP blanket increased from 30/60/90/140 to 30/60/100/250.
– Bonus damage increased from 20/30/40/50% to 20/30/40/80%.

* Archers

– 6 Archers have an attack speed of 75/180/400.

* Angel

AP/Armor/MR reduced from 30/55/95 to 20/35/75.

* Evil god

– 5 Evil Gods: Reviving with 10/25/45/70% increases damage taken and damage dealt by 25%.

* Warrior

– Shield according to max HP increased from 25/45/75% to 20/40/100%.
– Bonus damage per second changed from 3/6/12 to 3/5/15.

* Mage

– Skill power increased from 25/55/85 % to 25/55/100%.
– Skill power per stack increased from 2/5/8 to 2/5/10.

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7. Changes to equipment in Teamfight Tactics – TFT 11.15

* Cup of Grace

AP increased from 25 to 30.

* Clan seal changes

– Devil’s Seal can be assembled from the Wooden Bow and the Golden Shovel (formerly the Legion’s Seal).
– The Knight’s Seal can be combined from the Grid Armor and the Golden Shovel (formerly the Armor Seal).

* Dragon Claw

– Added 200 magic resistance (including component equipment). Each time it takes magic damage or true damage from a skill, launches a ball of fire at the target that has cast the skill on the owner, dealing magic damage equal to 30% of the target’s maximum health.

* Hands of Justice

– Owning champions gain 10% AD and 10% AP, attacks and skills heal for 10% of the damage dealt. Before teamfights, each of these buffs increases by 40%.

* Search infinity

– Take 10% more critical damage.

* Colossal Power

– Stacks are calculated based on critical hit. AP and AD per stack reduced from 3 to 2.

* Trap Claw

– Renamed Banshee’s Claw.
– When combat begins, the possessor and allies within 1 cell of the same row gain a shield that blocks enemy skills.
– No longer a unique item.

* Zeke Flag

– Attack speed increased from 25 to 30%.

Above are the most notable information in the update Teamfight Tactics – TFT season 5.5 version 11.15. In addition to the new changes and additions, this update also brings the fixes that exist in Teamfight Tactics, all aimed at enhancing the player’s game experience.

https://thuthuat.taimienphi.vn/ban-update-Teamfight Tactics – TFT-11-15-co-gi-moi-64637n.aspx
Besides, the way to build items in TFT season 5.5 has not changed except for removing dark equipment and adding some light equipment with the ability to be more advanced than normal equipment.

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