Teamfight Tactics – TFT 12.6 update details, TFT

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Towards the Gizmos and Gadgets tournament, the Tactics 12.6 update was officially released with many changes to the Hextech upgrade mechanism, attack damage stats as well as new champions.

Following version 12.5 which lasted for a month, Teamfight Tactics – TFT 12.6 . update will bring many exciting changes and improvements to prepare for the world championship tournament Gizmos and Gadgets. In particular, the Hextech upgrade mechanism has a big change when the time for players to choose Augment pieces has been cut.

DTCL

New changes in TFT 12.6, TFT

In addition, the battle lineups of season 6.5 also have reduced damage, and some 5-star generals will also have their strength stats adjusted to ensure fairness. Here are the details of the Teamfight Tactics – TFT 12.6 update.

Teamfight Tactics – TFT 12.6 . Update Details

1. New Shortcut Feature

The Teamfight Tactics – TFT 12.6 update will add a number of new keyboard shortcuts that players can use, including:

– Tab key: Enable/disable the combat summary.|
– Key A: Turn on/off the opponent dashboard.
– S key: Toggle the damage dealt, damage taken, and heal tables.

What

2. Change in Hextech upgrade mechanism

The 3 economy cores that appeared in the same round will be removed in the Teamfight Tactics – TFT 12.6 update.

– Reduced core selection time 1 from 45 to 43 seconds.
– Reduced time to select cores 2 and 3 from 60 to 58 seconds.
– Reduced core selection time in Hyper Roll mode from 35 to 33 seconds.
– Radiant Relics, Golden Egg, Future Sight Mistral and Radiant Zephyr attack speed reduced from 20 to 10%.
– Electrocharge (Capacitor): increases damage depending on each round, effective from round 2 and will reach the highest in round 5. Hyper Roll is greatest in round 8.
– Electrocharge 1 (Capacitor 1): Damage changed from 60 to 50/65/80/95.
– Electrocharge 2 (Capacitor 2): Damage changed from 90 to 75/95/15/135.
– Electrocharge 3 (Capacitor 3): Damage changed from 120 to 90/120/150/180.
– Luden’s Echo (Luden Echo): Increases damage depending on each round, takes effect from round 2 and will reach the highest in round 5. Hyper Roll is greatest in round 8.
– Luden’s Echo 1 (Luden Echo 1): damage changed from 100 to 70/90/110/130.
– Luden’s Echo 2 (Luden 2): damage changed from 150 to 100/125/150/175.
– Luden’s Echo 3 (Luden 3): damage changed from 200 to 140/180/220/260.
– Innovator Heart: changed from Silver level to Gold level.
– Innovator Soul (Inventor Soul): removed.
– Share the Spotlight: bonus points reduced from 125 to 100%.
– So Small: changed from Silver level to Gold level.
– So Small: Chance to dodge attacks increased from 25 to 30%.
– So Small: Reduces the size of Yordles in battle.
– Component Grab Bag (Component Supply): no longer provides the same 3 ingredients.
– Cybernetic Shell (Super Tech Shield): Armor changed from 30/45/60 to 25/35/50.- Golden Ticket: chance of free roll increased
from 40 to 45%.
– Golden Egg: has more Tactician’s Crown, can loot 100 gold and reduce total gold to 75 gold.
– High-End Shopping: Gold gain increased from 5 to 8.
– Lifelong Learning: survival increased from 2 to 3.
– Rich Get Richer: starting gold increased from 12 to 14.
– Sharpshooter (Continuous Shooting): reduces bounce damage by 66%.
– Smoke Bomb: requires 70% health to activate.
– Tiny Titans (Giant): no longer spawns in rounds 4-6.
– Titanic Force: Damage increased by 2.5% compared to the maximum health.
– Woodland Trinket (Ghost Trio): health increased to 360.

What

Besides Riot has also started planning for season 7 of TFT and some leaks about TFT season 7 have been updated by Emergenceingames.com in the article below. To learn about new information for season 7 readers can refer to the link below.

See also: Teamfight Tactics – TFT season 7 update leaked

3. Changes in race

– Enforcer: 2/4 mark changed to 3.
– Enforcer: Stun duration increased from 3 to 4 seconds.
– Hextech (Technology): New skill that has a shield and magic damage ratio based on the number of Upgrades in the Tech Core.
– Hextech (Technology): Shield bonus and magic damage per core increased by 20%.
– Hextech (Technology): Shield changed from 120/170/340/600 to 100/150/300/400.
– Hextech (Technology): Magic damage changed from 15/30/60/120 to 15/25/50/80.
– Innovator (Inventor) (3): Mechanical Scarab (Both Bug) damage ratio reduced from 25 to 20%.
– Innovator (5): Mechanical Bear attack damage and ability power reduced from 20 to 15.

details you update DTCL 12.6

4. Changed champions in Teamfight Tactics – TFT update 12.6

A total of thirty first champions have their physical damage reduced in Teamfight Tactics – TFT 12.6 update. Malzahar and Irelia generals have mana adjusted, Caitlyn has increased attack speed, … .

General 1 gold

– Caitlyn: Attack speed increased from 0.75 to 0.8
– Ezreal: Attack speed per cast reduced from 20 to 18%.

General 2 gold

– Swain: Skill damage increased from 225/300/450 to 250/350/500.
– Swain: Health regeneration increased from 225/250/350 to 250/300/350.
– Corki: Skill damage reduced from 200/260/333 to 190/245/315.
– Rek’Sai: Max mana from 60/90 to 60/80.
– Sejuani: Health increased from 750 to 800.
– Quinn: Skill damage at 3 gold reduced from 700 to 650.
– Quinn: Disarm duration reduced from 2/2.5/3 to 1.5/2 /2.5 seconds.
– Warwick: Heal on hit is nerfed at 2 and 3 gold from 50/75 to 45/65.

but change new in DTCL 12.6

General 3 gold

– Malzahar: Max mana reduced from 30/60 to 50/80.
Malzahar: Attack speed increased from 0.65 to 0.7.
– Malzahar: Skill damage increased from 600/825/950 to 650/900/1025.
– Zac: Magic damage reduction increased from 50 to 60%.|
– Vex: Skill damage reduced from 550/700/900 to 500/650/850

General 4 gold

– Irelia: Max Mana from 0/30 to 0/40.
– Irelia: Base skill damage reduced from 75/100/600 to 60/90/550.
– Draven: Skill damage reduced from 120/150/400 to 100/125/400.
– Sivir: Physical damage reduced from 70 to 60.

General 5 gold

– Galio: Base skill damage reduced from 150/225/9001 to 125/175/9001.
– Galio: Maximum health damage percentage increased from 6 to 8%.
– Galio: Stun damage adjusted from 1/1.5/10 to 1.5/1.5/10.
Jayce (Ranged): Modified 3-hit hit damage ratio adjusted from 1.7/1.8/5 to 1.7/1.75/5.
– Jayce (Ranged): Bonus physical damage adjusted from 45/70/1000 to 45/60/500.
– Silco: Skill buff duration increased from 6/6/6 to 6/7/10
– Silco: Explosion range after running out of potion is doubled at 3 gold.
– Zeri: Fixed a bug where Zeri will no longer be limited to attack speed at 1.0.
– Zeri: Number of energy beams fired reduced from 11/22/44 to 10/20/40.

Did you update DTCL 12.6?

5. Other patches

– Zeri is no longer limited to 1.0 attack speed.
– Renata’s poison effect will be removed after she is eliminated.
– Lucian and Corki’s attacks can critically crit when Chain Marksmanship Core is activated.
– Irelia and Kha’Zix no longer target unlocable targets.
– Corki’s spells will find new targets and no longer attack targets he knocks down.
– Circumstance Couple will always grant a champion 2 gold when the player gains a 3 gold champion, even if there are no copies of that champion left in the champion pool.
– Dragon’s Claw no longer activates the first damage from Talon’s ability.

https://thuthuat.Emergenceingames.com/chi-tiet-ban-cap-nhat-Teamfight Tactics – TFT-12-6-69243n.aspx
Above are the details of the Teamfight Tactics – TFT 12.6 update, changes in terms of champions, new clans, … . Knowing these details will save you from being surprised when you go into battle.

Related keywords:

Teamfight Tactics – TFT 12.6 . update

Teamfight Tactics – TFT 12.6 details, Teamfight Tactics – TFT 12.6 Update information,

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