League: Wild Rift – Riot Games revealed the launch of 3 new generals in version 3.3

League: Wild Rift - Riot Games revealed the launch of 3 new generals in version 3.3

In version 3.3 of LoL Wild Rift, Riot Games has officially announced the appearance of 3 new generals including Samira, Kassadin and Sion.

Not long after the launch of 2 leaders including Pyke and Naultilus, Riot Games also quickly revealed the appearance of the next 3 names that will appear in the Wild Rift League in the upcoming version 3.3. More specifically, the generals that will appear in version 3.3 will include Kassadin, Samira and Sion, and bring the number of Wild Rift champions to 89.

In today’s article we will learn about the skill sets of all 3 new champions of Wild Rift Alliance

Kassadin – Void Traveler

League: Wild Rift - Riot Games revealed the launch of 3 new generals in version 3.3

Kassadin is a melee mage in the mid lane and has the ability to grow in power over time. The more equipment you have, the more clearly Kassadin’s power will be shown

Passive: Void Stone

  • Kassadin gains a shield against magic damage after casting an ability near an enemy. At the same time, Kassadin can move through objects such as minions, monsters or champions.

Skill 1: Void Ball

  • Throws a void orb at the specified target, dealing magic damage and silencing the target for a brief moment.

Skill 2: Negative Blade

  • Enhances damage, range, and mana regeneration if it hits a champion for the next attack. If Scythe Blade finishes the unit, the cooldown is removed immediately.

Skill 3: Void Pressure

  • Deals magic damage and slows in a cone in front of you. Each skill used near Kassadin will give this move 1 stack, the higher the stack, the greater the Void Pressure deals more damage.

Last move: Void set of spells

  • Kassadin instantly teleports to the target location and deals damage to enemies around the destination. The Void Spell has a short cooldown, but the more you use it continuously, the more energy it needs to be used, and the more damage it deals.

Samira – Desert Pink Shadow

League: Wild Rift - Riot Games revealed the launch of 3 new generals in version 3.3

As an ADC with a chopping style, Samira promises to change the traditional ADC play in Dragon lane.

Passive: Likes to show off

  • When ranged, Samira will use the gun to shoot. When close enough to the enemy, she will use the blade to attack as a melee attack and deal extra damage.
  • When attacking an immobilized enemy, Samira will dash into attack range. When attacking enemies that are knocked up, she will launch a special attack, keeping them in the air for a little longer.

Skill 1: Improvisation

  • Samira fires a bullet, dealing damage to the first enemy hit. When there are enemies in melee range, she will swing her sword to slash in a cone in front of her.

Skill 2: Sword Storm

  • Samira swings her sword, dealing damage around herself, and also canceling all enemy ballistics (except turrets) within range.

Skill 3: Take a Risk

  • Samira dashes to enemies or structures. If it’s an enemy, she deals damage to everyone she passes through. She can also use other skills while surfing.

The ultimate move of Inferno Continuity

  • This skill has no cooldown, but Samira must achieve S-Style in order to activate. Style points will increase from E to S when she uses skills or different attacks to damage enemy champions.
  • Active: Samira unleashes a storm of bullets, frantically attacking all nearby enemies. She cannot use the Lightning Sword while using Inferno. Skill can be canceled by enemy’s hard control effect.

Sion – Immortal Warrior

League: Wild Rift - Riot Games revealed the launch of 3 new generals in version 3.3

Sion possesses the ability to increase infinite power similar to Nasus with maximum health continuously increasing over time thanks to the passive of skill 2 – Soul Furnace

Passive: Glory of the Dead

  • After being defeated, Sion will respawn after a short delay, panicking nearby enemies, and resume combat. His health in this state will continuously decrease rapidly, but he also gains lifesteal, effect resistance, and all abilities become Death Shock, granting increased movement speed that decays when activated. Sion also gains extra health if he takes part in a champion kill or kills a unit.

Skill 1: Cruel Strike

  • 1st Active: Start swinging the ax.
  • Second Active: Ax Rift. The longer the cast time, the greater the skill range, and the more slow and damage. If channeled long enough, instead of slowing, Cruel Smash will knock up and stun enemies hit.

Skill 2: Soul Refining Furnace

  • Creates a virtual armor. Before the armor’s duration ends or the armor is destroyed, if the skill is reactivated, Sion will detonate the armor, dealing damage to nearby enemies.
  • Each enemy killed around Sion grants him maximum health.

Skill 3: Slayer

  • Sion fires a short-range energy wave, slowing and reducing the armor of enemies hit. If hit by a minion or monster, the victim is knocked back, dealing damage and slowing all other enemies in its path.

Ultimate Skill: Unstoppable

  • Sion dashes in the chosen direction, gaining speed over time and can steer slowly while dashing. When he hits an enemy, he stops, slams the ground, deals damage and knocks up based on distance traveled. If it hits the terrain, Sion will also stop. The ability can be activated again to make him stop sooner. The entire map (including enemies) will hear a distinctive sound when Sion starts casting this ability.

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