Jurassic World Evolution: the most beautiful dinosaur world in the game village

Jurassic World Evolution: the most beautiful dinosaur world in the game village

When you play Jurassic World Evolution, Dr. Ian Malcolm (voiced by Jeff Goldblum himself) will pop up from time to time and remind you that what you’re doing – creating thinking, emotional creatures in the lab to eventually sell tickets for tourists to visit the park – not good at all. He is your conscience, a way for the game to question the moral value of what you do, which the movies have shown. So, while building your very own Dinosaur Park is awesome and definitely a dream come true for fans of the series, developers Frontier still wants you to think about the problems. important philosophy from this game.

Screenwriter John Zuur Platten has confirmed that other classic characters from the series will also appear. And the game is also co-developed by Universal Studio, so it’s not surprising if characters like Owen Grady (Chris Pratt) or Ellie Sattle (Laura Dern) are also present in the game.

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Set in the Muertes Archipelago, an archipelago of five islands off the coast of Costa Rica, you’re hired by the Hammond Foundation to serve as the new operations manager. Your job is to keep the tourists happy, and more importantly, alive. But that’s easier said than done when the game includes natural disasters like tropical storms and vandals. People in the area naturally call this place “Five Dead Islands”.

“Isla Matanceros, the first island, had fairly normal weather with torrential rains,” said director Michael Brookes. “But when you go to other islands, you run into all sorts of other disasters. So you may face big storms, or dinosaurs will escape if you don’t take good care of them. But you’ll also have more tools to deal with these situations. The most important thing is to learn to anticipate disasters before they happen and to prepare well.”

“On the island of Isla Tacaño, players will have two areas connected by a very thin strip of land, so you have to move everything by ferry and make sure you have the resources to accommodate. On the smallest island Isla Pena, players will face the most dangerous dinosaurs. The visual system is varied and the time of day can change the atmosphere of an island. You will have to work in Isla Pena at night, which makes the scene of the storms even more attractive.”

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The demo version starts in Isla Matanceros, a jagged mountain range covered with a dense forest. You’ll start building an exploration center there, allowing you to send archaeologists around the world to search for fossils. These are the grounds that contain the main attraction of the park: the dinosaurs. You will then send a team to an excavation site in South America and will return with a fossil of a Triceratops.

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If you spend even more time and money on expeditions to get the DNA of Triceratops, you can create a dinosaur that lives longer, is healthier, and closely resembles the main version that has existed for millions of years. last year. Or you can save money by creating duplicates of existing ingredients. This is one of the things you have to decide as an operations manager, and you have to decide what you care more about: profits or the scientific authenticity of the dinosaurs.

The park is controlled by three divisions: Security, Recreation, and Science. As a manager, you must balance their needs, each represented by an advisor. During the game, you will be given quests by each character, some of which will contradict each other, forcing you to make difficult decisions. For example, the Science team wouldn’t want you to create amazing dinosaurs that didn’t exist, however, the Entertainment side would love this. Or an Indominus Rex (from the movie Jurassic World): a hybrid dinosaur created to attract visitors but is a threat to the security of the park.

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“Keeping things balanced and pleasing to all is a good move, but it takes more work,” says Brookes. “You can follow one path, but the other groups will become angry. And will lead to much destruction.”; “Players will get a lot of loyalty points if they stick with just one division, however, there is always a risk when you choose sides.”

Once you’ve found that you have enough DNA to create a Triceratops, you can choose a non-extinct animal as the basis for incubation. There are common beasts like frogs, or you can choose lions, and will directly affect the dinosaur’s parameters and personality. An incomplete DNA network can cause them to die before being born, which is both expensive and time consuming. The dinosaurs are the heart and soul of the park, and their abundance and numbers directly affect your success.

You can use the terrain tool to create a green plain for Triceratops. Then wrap it up with for example an iron fence (which is the cheapest). If you have a lot of money, you can use it to build walls or electric fences. In addition there are a few trees, a small lake and an automatic food area. Triceratops are herbivores so their food is mainly plants, but for carnivores, there will sometimes be a live goat loose inside the area – it will run around and bleat until the animals are gone. Dinosaurs feel hungry.

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Chaos

Dinosaurs in the game have very specific needs for space, food and other elements, if not met, their satisfaction and health will decrease. And the angrier a dinosaur is, the more likely it is to escape from its captivity and cause damage, in which case you’ll have to pay extra to build an electric fence. Dinosaurs are also creatures that need to communicate, and they would be sad without you.

“Some islands have layouts available,” explains Brookes. “But they can be eroded and pretty dilapidated, and only give the player the simplest things as a foundation. And some islands will be covered with vegetation, so players have to clean up. Isla Sorna is the last island, with the largest area, and at this point we will throw everything in your face.”

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If you click on your dinosaur, the view will zoom out, revealing incredible details in design, sound and graphics. The developer’s goal was to create the most amazing dinosaurs in the game ever, and it can be said that they succeeded. You can see their status in the menu, including health, satisfaction and whether they have any diseases or not. Diseases can spread very quickly, so make sure you protect them against them.

“There are facilities designed to help you deal with diseases, much needed Rangers, to help you prepare food, repair damaged buildings and cure dinosaurs. They can also be sent on missions, and you can manually control them instead of letting the AI ​​do it, making things much faster. And when something bad happens in the park, you can roll up your sleeves, jump in, and be the hero.”

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Other facilities include merchandise stores, lounges, and fast food stalls. These aren’t as exciting as the dinosaur zones, but you need them to keep tourists happy and profitable. Advisors will notify you if your park lacks any of the necessary facilities they want. If you don’t have a souvenir shop, you should buy it right away because it brings a lot of money, and the Security consultant will be very pleased if you build stronger walls or invest more money to hire more rangers. to control the dinosaurs better.

In case you create a Ceratosaurus – a carnivorous dinosaur – and drop it in the same place as Triceratops. The breeding area may be big enough that they don’t come face-to-face right away, but if you keep them together, there’s bound to be trouble. You can send a helicopter and pilot it, or let the AI ​​do it, but it’s much more fun to do it in person. While flying over the captivity, switch to the shoulder view, aim the rifle and shoot a sleeping potion at the Ceratosaurus.

You will then send a transport helicopter to take it to another captivity that has been built nearby. Moving dinosaurs is something you will have to do regularly every time you expand the park or every time the mission changes, and here is how. The anesthetic gun will be very effective when used on angry dinosaurs that have escaped and start eating your tourists.

Big story

Jurassic World Evolution is a sandbox building game, but it also has a plot. You will be told a complete story, but the speed and frequency of events will depend on how you play. And how the story goes also depends on the subdivision you want to focus on. Players who favor the Science division will have a different storyline than the Security division, and vice versa.

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“The game doesn’t have a lot of plot elements. All three divisions have their own characters and unique storylines. And if you complete all the missions of a subdivision, you will know the complete story. So this game is both scripted and up to you.”

Although Jurassic Park-themed simulation/strategy games have been made before: Park Builder (2001) and Operarion Genesis (2003); Jurassic World Evolution is the first game that truly makes dreams come true, and is slowly becoming something different, with support from Universal and the talented studio Frontier. Playing the Almighty and running a park full of dangerous prehistoric creatures doesn’t sound like much, but it’s super fun.

Source: PC Gamer, Internet

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