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Hearthstone: 3 cards to the Hall of Fame

Hearthstone: 3 cards to the Hall of Fame

In April Molten Giant, Ice Block and Coldlight Oracle will be inducted into the Hall of Fame – the idea of ​​Blizzard’s design team to put Classic cards in the Wild – around the same time that Raven’s year begins (2017 – the year of the Wild). Mammoth – 6 Classic cards entered the Wild in the same manner and at the same time). They will join the temple of legends, the Hall of Fame, along with Sylvanas Windrunner, Ragnaros the Firelord and Azure Drake.

The reason Blizzard gave for this change is that dealing with Coldlight Oracle as well as Ice Block is extremely difficult, especially the feeling of knowing in advance what the opponent is going to do and there is no way to stop it (with Ice Block as if there was an extra “life”, something that no other class possessed, not even Rogue’s Evasion could compare). Both are used quite a lot in control decks, especially Ice Block is present in most Mage decks.

Molten Giant is not as scrutinized as the other two cards, but its entry into the Wild is largely in response to the expectations of a part of the player community that wants to play the old Handlock deck again. Returning 20 mana to original and sending it to Wild will satisfy players who want a Classic Handlock, and at the same time cause no disturbance in the Standard.

Other powerful cards in the Classic set such as Gadgetzan Auctioneer, Alexstrasza or Edwin VanCleef have been discussed a lot in the community about whether they should be included in the Hall of Fame. It’s hard to say exactly why they weren’t rotated into the Wild this year, perhaps part of the reason is that Blizzard has taken into account the upcoming expansion pack with lots of new cards that are still unknown to us. .

Fun and interactive

Ice Block and Coldlight Oracle have been considered main contenders to be inducted into the Hall of Fame since the mechanism was introduced in April 2017 – especially Ice Block, a card that helps prevent any kind of lethality by deal damage (unless the opponent has Eater of Secrets, Flare, or loses health by Fatigue).

The fact that the two cards mentioned above are no longer in the Standard is a huge loss for players of Mill Rogue and Quest Mage, two control decks possessing very special winning conditions, requiring skilled skill, however, the gameplay of they are criticized for lacking interaction and making opponents passive when dealing.

Adding a turn or two thanks to Ice Block contributes to making combo decks of the Mage class unique and not available in any other class. Combo decks like Freeze Mage or Quest Mage are good examples of them. The possibility of Ice Block entering the Wild was discussed even before Corridor Creeper and Patches the Pirate were nerfed (two cards that made Mage combo decks very difficult). This prediction is based on the fact that Blizzard doesn’t like cards that interfere with interaction in the match, with Ice Block clearly being the number 1 object.

There are many players who think that lack of interaction may also have some benefits, and the debate about that will continue. However, it is a fact that many players have enjoyed playing decks using the cards mentioned above and have found that Hearthstone helps them evolve over time. Look no further, Disguised Toast’s Quest Mage and Dog’s Mill Rogue contribute a lot to the fame of these two streamers. Blizzard’s decision will drive players away from the decks above, and the two gosu have clearly expressed their disappointment and regret.

It is worth noting that decks built on Ice Block or Coldlight Oracle are the reagents for meta evaluation, especially at high Legend rank, where mainly heavy control decks are played. By the time these two cards enter the Hall of Fame the meta will have more than 100 options from the new expansion, but new anti-control strategies will have to be found, when there are no more Quest Mage and Mill Rogue – counters most effective to deal with deck controls.

Until then, as a way to pay tribute to the legendary cards before they go wild, consider using them. Remember, the decks they are in are often difficult to play, requiring flexible improvisation and a bit of luck in the drawing. You will play better if you watch the matches of the best players. Also prepare the Handlock deck in Wild!

One more turn (or two or three)

Minions (14)

Ability (16)

Ice Block is an irreplaceable part of the current Quest Mage. It is not part of the combo, but without it, the aggro deck will easily take you down and the control deck won’t give you too much time when the game turns 10 on. If you can play Frost Nova and Blizzard 5 times each, that could be equivalent to the effect of 2 Ice Blocks. Of course that’s not possible, so cherish the extra turns from Ice Block while you can (in Standard of course).

Disguised Toast is one of the most successful Quest Mage players, you can watch some of his iconic matches in the video below and witness his miracles:

Ultimate Weapon

Minions (11)

Ability (17)

Weapon (first)

Playable Hero (first)

While the Quest Mage lost the card that kept it standing while waiting for all the combo cards to be drawn, Mill Rogue lost the card that gave it the name Mill Rogue: Coldlight Oracle. This deck type saw some changes when Kingsbane appeared in the Kobolds & Catacombs expansion. With its Lifesteal effect and very high Attack stat, this weapon helps Mill Rogue heal a significant amount of health, and then Valeera the Hollow with a Stealth effect almost equivalent to Ice Block. But without the 3 mana toad (played multiple times with Shadowstep or Vanish) to draw win conditions and at the same time destroy your opponent’s resources, Mill Rogue will need a very special card in the April expansion. to keep this deck in Standard.

Similar to Disguised Toast with Quest Mage, Dog also takes Mill Rogue to the next level. He often streams at high Legend rank. Here’s a video of him instructing Hafu in a near-impossible match with Highlander Priest:

https://www.youtube.com/watch?v=O2-Dkr-Do-MORE

Are you sad that the cards mentioned above are about to enter the Hall of Fame? Or are you just glad you no longer have to deal with one-turn-kills and card-burners? :v

Source: HearthPwn

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