Dota 2: Update 7.21c details, Midas continues to be nerfed

Dota 2 patch 7.21c
Dota 2 patch 7.21c

GENERAL CHANGES

  • XP gain for denying creeps increased from 30% to 35%

ITEM

Drum of Endurance icon - Emergenceingame

DRUM OF ENDURANCE

  • Recipe price increased from 500 to 600 gold

Hand of Midas icon - Emergenceingame

HAND OF MIDAS

  • Gold bonus reduced from 180 to 160

HERO

150px Abaddon icon - Emergenceingame

ABADDON

MIST COIL

  • Mist Coil damage/heal increased from 100/150/200/250 to 120/165/210/255

150px Alchemist icon - Emergenceingame

ALCHEMIST

ACID SPRAY

  • Acid Spray radius increased from 400/475/550/625 to 475/525/575/625

150px Ancient Apparition icon - Emergenceingame

ANICENT APPARITION

  • Intelligence gain per level increased from 3 to 3.4

ICE BLAST

  • Ice Blast duration increased from 9/10/11 to 10/11/12 seconds

150px Bounty Hunter icon - Emergenceingame

BOUNTY HUNTER

  • Agility gain per level reduced from 3.1 to 2.6

150px Broodmother icon - Emergenceingame

BROODMOTHER

  • Agility gain per level increased from 2.5 to 2.8

TALENTS

  • Level 15 Talent increased from +15 Agility to +20

150px Chen icon - Emergenceingame

CHEN

DIVINE FAVOR

  • Divine Favor bonus damage reduced from 12/24/36/48 to 8/16/24/32
  • Divine Favor multiplier damage to non-hero targets increased from 2x to 3x

150px Death Prophet icon - Emergenceingame

DEATH PROPHET

SILENCE

  • Silence cast time reduced from 0.5 to 0.4

CRYPT SWARM

  • Crypt Swarm mana cost reduced from 105/120/140/165 to 85/110/135/160

TALENTS

  • Level 15 Talent increased from +150 Cast Range to +175

150px Elder Titan icon - Emergenceingame

ELDER TITAN

ASTRAL SPIRIT

  • Astral Spirit bonus damage from creeps reduced from 6/9/12/15 to 3/7/11/15

150px Enchantress icon - Emergenceingame

ENCHANTRESS

IMPETUS

  • Impetus damage increased from 16/20/24% to 16/22/28%

150px Juggernaut icon - Emergenceingame

JUGGERNAUT

HEALING WARD

  • Healing Ward movement speed reduced from 400 to 350

150px Kunkka icon - Emergenceingame

KUNKKA

TIDEBRINGER

  • Tidebringer no longer calculates bonus damage while denying

150px Lifestealer icon - Emergenceingame

LIFESTEREALER

  • Strength gain per level reduced from 3.2 to 2.9

150px Lina icon - Emergenceingame

LINA

TALENT

  • Level 20 talent increased from +25/2% Fiery soul per stack to +30/2%
  • Level 20 Talent increased from +12% Spell Amplification to +14%

150px Luna icon - Emergenceingame

Luna

ECLIPSE

  • Eclipse beam amount increased from 5/8/11 to 6/9/12

150px Lycan icon - Emergenceingame

LYCAN

  • Strength gain per level reduced from 3.8 to 3.4

150px Medusa icon - Emergenceingame

MEDUSA

  • Intelligence gain per level increased from 2.1 to 2.6

150px Meepo icon - Emergenceingame

MEEPO

  • Agility gain per level increased from 23 + 1.6 to 24 + 1.8
  • Strength gain per level increased from 1.6 to 1.8

150px Mirana icon - Emergenceingame

MIRANA

  • Intelligence bonus per level increased from 17 + 1.7 to 19 +1.9

150px Monkey King icon - Emergenceingame

MONKEY KING

MISCHIEF

  • Mischief now makes you immune to damage for a while, instead of invulnerable

150px Morphling icon - Emergenceingame

MORPHLING

  • Strength gain per level increased from 2.6 to 3.0

150px Nature%27s Prophet icon - Emergenceingame

NATURE’S PROPHET

NATURE’S CALL

  • Nature’s call minion damage reduced from 36 to 27/30/33/36.

150px Pangolier icon - Emergenceingame

PANGOLIER

LUCKY SHOT

  • Lucky Shot no longer applies to Pangolier’s shadow attacks
  • Lucky Shot slow reduced from 40% to 35%

150px Phantom Assassin icon - Emergenceingame

PHANTOM ASSASSIN

  • Agility gain per level reduced from 3.7 to 3.4

150px Phantom Lancer icon - Emergenceingame

PHANTOM LANCER

PHANTOM RUSH

  • Phantom Rush agility bonus increased from 9/18/27/36 to 11/22/33/44

150px Queen of Pain icon - Emergenceingame

QUEEN OF PAIN

  • Base Intelligence increased by 3 (base damage unchanged)

SONIC WAVE

  • Sonic Wave damage increased from 320/410/500 to 340/430/520

150px Riki icon - Emergenceingame

RIKI

  • Base movement speed increased by 5

150px Sand King icon - Emergenceingame

SAND KING

  • Base Intelligence increased by 3

150px Shadow Fiend icon - Emergenceingame

SHADOW FIEND

  • Base Strength increased by 2

150px Shadow Shaman icon - Emergenceingame

SHADOW SHAMAN

SHACKLES

  • Shackles cooldown increased from 10 to 16/14/12/10 seconds

150px Sniper icon - Emergenceingame

SNIPER

HEADSHOT

  • Headshot damage increased from 20/50/80/110 to 30/60/90/120

SHRAPNEL

  • Shrapnel charge regen increased from 55 to 50 seconds

150px Spirit Breaker icon - Emergenceingame

SPIRIT BREAKER

  • Base health regen increased by 0.75

150px Storm Spirit icon - Emergenceingame

STORM SPIRIT

ELECTRIC VORTEX

  • Electric Vortex no longer slows your hero

SVEN

  • Strength gain per level reduced from 3.5 to 3.2

150px Techies icon - Emergenceingame

TECHIES

REMOTE MINES

  • Remote Mines cooldown reduced from 10 to 8 seconds

150px Templar Assassin icon - Emergenceingame

TEMPLAR ASSASSIN

  • Agility gain per level increased from 2.6 to 2.8

REFRACTION

  • Refraction bonus damage increased from 20/40/60/80 to 25/50/75/100

150px Tidehunter icon - Emergenceingame

TIDEHUNTER

  • Strength gain per level reduced from 3.8 to 3.5

150px Troll Warlord icon - Emergenceingame

TROLL WARLORD

TALENTS

  • Level 20 talent reduced from +50 damage to +40

150px Ursa icon - Emergenceingame

URSA

  • Movement speed reduced by 5

150px Viper icon - Emergenceingame

VIPER

  • Agility gain per level reduced from 3.3 to 2.8

NETHERTOXIN

  • Nethertoxin’s AoE damage no longer stacks with itself
  • Nethertoxin manacost increased from 75 to 70/80/90/100

POISON ATTACK

  • Poison Attack slow reduced from 25/30/35/40% to 10/20/30/40%

150px Windranger icon - Emergenceingame

WINDRANGER

SHACKLESHOT

  • Shackleshot cooldown reduced from 18/16/14/12 to 16/14/12/10 seconds

FOCUS FIRE

  • Focus Fire attack speed increased from 400 to 425

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