Details of gameplay changes in PUBG PC season 4

50770 - Emergenceingame
In PUBG season 4, the system of weapons, items and vehicles will be balanced and changed a lot, greatly affecting the gameplay of the entire game. This is the first time PUBG has adjusted the balance for not only weapons and items but also vehicles. Weapons, items, and vehicles will also be more balanced in terms of spawn rate in a match.

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Weapon & Accessory Changes

Buffs:

– Increased Kar98k gun damage from 75 to 79.

– Increased damage per bullet in each cartridge of S12K gun from 22 to 24.

– Increased Sawed-off bullet damage per bullet from 20 to 22.

– Increased damage per bullet in each cartridge of S686 and S1897 guns from 24 to 26.

– Effectively increases distance based damage for all SMGs.

– Slightly increased the damage multiplier of all SMGs. Specifically, shooting at the body has the damage coefficient increased from 1.0 to 1.05, shooting at the legs or arms has increased from 1.25 to 1.3.

– Slightly increased the damage multiplier of the Crossbow weapon. Specifically, shooting at the body has the damage coefficient increased from 1.0 to 1.4, shooting at the legs or arms has increased from 0.9 to 1.2.

– Its default viewfinder will have an increased range of 3%.

– Pistol’s reticle diffuser will be reduced from 0.5 to 0.3 if the laser sighting light accessory is used. Pistols when firing without aiming will have 70% more accuracy compared to when attaching the Laser accessory.

Nerfs:

– Reduced M24 gun damage from 79 to 75.

– Beryl M762 gun damage reduced from 47 to 46.

– Reduced AKM and Groza gun damage from 49 to 47.

– Reduced M416, G36, QBZ, SCAR-L and AUG gun damage from 43 to 41.

– Reduces the maximum distance that Shotgun bullets in PUBG can travel from 1000m to 150m.

Change:

– Shotgun’s Duckbill accessory now distributes projectiles vertically instead of horizontally.

– The crossbow will display the arrow’s trajectory when aiming, making it easier to aim.

– Uzi can now attach Red Dot and Holographic Sight accessories thanks to the added rails on the gun body.

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Changes in Means of Transportation

Buffs:

– Increased steering control of rear-wheel drive (RWD) vehicles, namely Buggy, Mirado, Rony, Motorbike, Snowbike, Snowmobile, Scooter, Tukshai.

– Increases the stability of 3-seater motorcycles.

– Increase Scooter’s maximum speed from 90 to 105kph.

– Significantly improves the Buggy’s steering control and increases the durability of the Buggy’s wheels by 50%.

– Increased Buggy’s maximum speed from 92/115 to 100/125 (normal/accelerated).

– Increased UAZ vehicle max health from 900 to 1200.

– Increases Tukshai’s maximum health from 500 to 1000 and increases its top speed from 70 to 85.

Nerfs:

– Reduced Mirado’s max health from 1000 to 900.

– All motorcycle vehicles will consume 50% more fuel than before.

– Dacia and Mirado will have their speed reduced by 15% when moving on complex terrain such as sand, mud, grass…

– When traveling on a rough rock surface, the friction will be reduced by 10%, making the vehicle more difficult to control.

– BRDM-2 will have different damage resistance between game modes. For Solo it is 80% and for Duo and Squad it is 40%.

Change:

– Buggy and Mirado will have brand new sounds.

– The visual effect when accelerating the car is removed, instead of the engine roaring louder.

– Improved ability to aim more stably when sitting in the car.

– Improved visibility inside the vehicle when playing FPP mode.

New feature:

– Add button to auto-accelerate when driving (same as auto-run). The auto-accelerate button will use the default key of “=” which is the same as autorun.

– Added a vehicle lock mechanism for the BRDM-2, whereby only teammates can join the BDRM-2 vehicle. If all players on a team leave the vehicle, the BRDM-2 will go into unlocked mode and all other players can jump in.

– Add radio broadcast feature on vehicles and only the driver has the right to change radio channels.

– Vehicle radio will remain on even if all players leave the vehicle. Turning radio off/on every time will randomly play different music. Press F5 to Turn radio On/Off and F6 to change radio channel. The mouse wheel will increase or decrease the volume.

– Music will automatically stop playing after each song ends. Music can be stopped immediately if a vehicle is destroyed or a bird enters the water.

Changes to healing and power-up items

– Health and power-up items can be used even while moving. In return, the character’s movement speed will be limited, jumping or running will interrupt the process of using the item.

– Bandages will be automatically used with just 1 button press until the character reaches 75% health or runs out of Bandages in the backpack, players will not have to work over and over again. Click jump or run to cancel the process.

– First Aid Kits are no longer able to heal the additional damage taken while the healing is in progress. Previously, damage was taken 2 seconds after the healing process took place, this additional damage will be restored immediately if the character’s total health is 75% or less.

– Med Kits and Adrenaline Syringes will be combined as one when stored in the backpack instead of being divided into 2 separate items as before.

Improved visual effects

– Reworked visual effects for Molotov Cocktail petrol bombs and optimized the effects.

– Improved and optimized Shaders of Weapons and Vehicles.

– Improved and optimized the explosion effect of Grenade. However, depending on the terrain where the grenade explodes, there will be a certain difference in effects.

– Optimize and diversify bullet spark effects for each gun when using Muzzle accessories.

Adjust Radio Message’s mark range

– The maximum range a player can mark while using Radio Message has been reduced from 500m to 300m.

Implement solutions to improve the impact of FPS

– Significantly reduced FPS effect on weapon’s fire rate.

– Improved consistency between shots when FPS is low.

Rebalanced the circle on Erangel map

– The safe area in the first round will be smaller.

– The waiting time of early and mid game rounds will be reduced.

– The shrinking speed of the circle in the mid and late game will slow down.

– The last round’s timeout will be reduced.

Turntable will appear in Erangel

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– Turntable will appear randomly all over Erangel map. Press the use button to Turn off/on the music player.

– Turntable can be destroyed.

– The music played by Turntable can be heard by all players in the vicinity.

– Music will automatically turn off after finishing a track.

Above are all the changes, the latest update on Gameplay will be released in Big Update 4.1. Please read carefully and prepare yourself mentally for the Big Update right now. Besides, you can see more Details of UI changes in PUBG PC season 4 here.

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