Chinese mobile games have to pay the price for playing tricks to deceive gamers from 5 years ago

gamehubvn game mobile bi phat sau 5 nam - Emergenceingame

Gacha is a fairly common genre in games, whereby players will use money to spin prizes with the desire to get rare characters, items or things they need. A very successful example when applying the gacha system recently is MiHoYo’s Genshin Impact. However, sometimes gacha is also used by publishers to defraud gamers’ money, recently the Japanese press has reported on such an incident.​

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Genshin Impact is a successful example with the gacha system

Within 4 days from December 31, 2016 to January 4, 2017, title mobile games The King of Fighters ’98 Ultimate Match Online used gacha to organize a special raffle with a 3% win rate. But the problem here is that, according to the player’s test, the actual hit rate is only 0.333%. However, at that time the publisher of this game did not have to bear any penalty.​

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The publisher claims the winning rate is 3%

The Japan Consumer Protection Association also began to pay attention to this phenomenon, and in 2018 a law prohibiting similar activities was promulgated. Everyone thought that The King of Fighters ’98 Ultimate Match Online had passed the test successfully, but who would have thought that 5 years after the player fraud event, in March this year this game was administratively fined up to 6.09 million yen. Japan (nearly 1.3 billion VND).​

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The penalty of the Japan Consumer Protection Association attracted the attention of many gamers, because punishment for this long-standing mistake is quite rare. However, many players – the victims of the old incident, are feeling satisfied.​

Source link: Chinese mobile games have to pay the price for playing tricks to deceive gamers from 5 years ago
– Emergenceingames.com

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