CCP 10.22 – Riot reworked the Enchantment system and strong nerf Ahri

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With the Warwick has been drastically nerfed, next champion Riot to eye is Ahri. Along with that is the rework us Enchanted included some tweaks for the next version. Those are the main changes that will appear in the latest CCP 10.22. And Funny game Find out this information!

When will Teamfight Tactics – TFT 10.22 be released?

Updates Teamfight Tactics – TFT 10.22 will be released on October 28, 2020. The regional servers will be down for maintenance at around 5:00 a.m. local time (depending on server location), before resuming at around 8 o’clock.

Charmed again, Ahri was strongly nerfed

Now instead of reducing attack speed, system Enchanted There will be a new mechanism to reduce damage to champions that are hit by the skill. At the mold 2 Enchanted, the damage of the enemy will be reduced 50% for 8 seconds, still at the mark 4 Enchanted will destroy a whopping 80%.

Ahri is also being targeted. The soul ball of the Ahri is too strong for the character of this general. At the price of 4 money, the usage Ahri To carry is a very advantageous strategy in every stage of the game. So in the next version Ahri Neft will take a lot of damage from her skills.

Will Riot also power down the 5 money cards?


Riot is also considering reducing the power of the 5 money cards. With these cards, they are always strong enough to change the mind of the game. Especially Sett or Lee Sin.

Kayn, Lillia and Lee Sin can both be nerfed. The ability to stun Lee Sin will halve at 1 and 2 stars, its damage Dark Assassin Kayn are being eliminated, and two and three star’s sleep damage Lillia are also getting nerfed.

Other way, Sett are being strengthened. His previous energy drops were too much of a hit, so was it Riot is compensating for it with a bit of damage from his hits.

In addition to the above information, Vayne, Vi, Evelynn and Nunu are buffed. Akali will be nerfed again, as will the ninja system. Lissandra is also supposed to be edited.

Changes of the version of CCP 10.22

1 gold hero:


  • Magic bonus actual damage increased from 40/75/125 to 50/90/140.

Champion 2 gold:


  • Magic damage increased from 250/400/600 to 250/400/800
  • Armor reduction duration increased from 6 seconds to 8 seconds

3 gold champions:

Nunu & Willump

  • Magic damage increased from 450/650/1300 to 450/650/1800


  • Magic damage increased from 350/500/900 to 350/500/1400

4 Gold Heroes:


  • Magic damage increased from 250/400/2000 to 325/525/2000

Tier 5 gold:


  • Shadow assassin skill damage reduced from 65% to 50%

Lee Sin

  • Magic stun duration reduced from 3/4/10 to 1.5 / 2/10


  • Sleep skill damage reduced from 500/750/1000 to 500/500/500


Magic base damage increased from 35/45/400% to 40/60/400%

About the races / families


Effect of Change: Skill’s Enchanted Reduces attack damage of enemies hit for 8 seconds.

  • 2 units: 50% reduced physical damage.
  • 4 units: 80% reduced physical damage.


  • Duration of 4 units reduced from 7 seconds to 6 seconds
  • Duration of 6 units reduced from 10 seconds to 9 seconds
  • Duration of 8 units reduced from 14 seconds to 13 seconds

Fake rings

  • 1 unit: reduced from 150 to 140
  • 4 units: Ability Power reduced from 150% to 140%


  • 2 units: damage reduced from 65% to 55%
  • 6 units: damage increased from 35% to 45%

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