Brendan “PlayerUnknown” Greene is not ready to fight PUBG clones

Brendan “PlayerUnknown” Greene is not ready to fight PUBG clones

PlayerUnknown’s Battlegrounds is growing in popularity with over 20 million players. The game has not even released the official version 1.0 on PC and has just entered the Xbox One Preview, PUBG will clearly be a “prototype” that attracts the attention of many development teams and developers. other release. And there are actually a few examples.

The most controversial is probably the Battle Royale game – Fortnite. Fortnite’s initial gameplay is similar to Minecraft, which is to earn items, build houses and fight zombies. But recently, Epic has launched a free-to-play Battle Royale mode. This mode features 100 players parachuting from a flying bus to an island, picking up randomly dropped weapons and fighting to be the last player standing.

It sounds pretty familiar, because that’s what we describe PUBG as well. The biggest difference of Fortnite is probably the building feature, which is very unique to Fortnite in Battle Royale mode. However, the other details described make us feel a bit too similar to PUBG and Epic is not the only developer to jump into this trend.

Crytek recently announced the Battle Royale mode for the free-to-play shooter Warface. And it’s not hard to imagine that other big-name publishers are also planning to be able to monetize the popularity of the Battle Royale genre with new games or on existing titles. Despite the arrival of Battle Royale modes in Fortnite and Warface, and other developers rushing to join the race, Brendan “PlayerUnknown” Greene has yet to take concrete action on the matter. .

Source: finder

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