All about weapons in PUBG

GameHubVN Tong hop toan bo chi so vu khi trong PUBG 14 - Emergenceingame

Weapon knowledge is one of the most important factors determining success or failure in PUBG. Which weapon for close range, which weapon for long range, which gun has good damage, which gun has a fast rate of fire.. all of these are like questions revolving around in the minds of gamers. Most of all, with the constant Update and Patch updates, the performance of these weapons has also been tweaked more or less.


Therefore, it will be very convenient if the community has for themselves a summary table of all weapons, even listing their damage on each type of body and head armor. The members of Reddit did exactly that when from the end of last year to the beginning of this year they created the most detailed compilation that the PUBG community has ever seen. Readers can see the full stats of all PUBG weapons (including guns and melee) at the following link:

GameHub download - Emergenceingame

For those readers who do not understand the titles, Emergenceingame.Com will explain each indicator that the link above refers to (From left to right):

The first 8 categories are for the 8 main stats of each weapon. These stats will allow you to compare, thereby deciding which is the best weapon for you.​

  • Ammo: Ammo type. There are 7 different types including: 12 Gauge, .45 ACP, 9mm, 5.56mm, 7.62mm, .300 Magnum and Bolt (Name).​

  • Capa: The amount of ammunition on each magazine is at the normal level without the magazine

  • Power: Base damage is applied without being multiplied by the secondary stat. This number will be multiplied when applied to each part of the body.​

  • Range: Useful range for maximum damage. Beyond this range, the damage will gradually decrease to 0.​

  • Rates: Rate of fire over time.​

  • Durations: The time between each shot, or in other words the delay is measured in seconds.​

  • Bullets/s: Theoretical bullets per second.​

  • DPS: “Damage per second” means “Damage per second”.​


In the next category is damage per body location. In the first column will be Legs & Arms (avg): Average damage applied to arms and legs. Whereas with the next two columns is Body Damage and Head Shot Damage, ie damage to the body and damage to the head. In these two columns, each item is classified into 4 main categories: Lv0, Lv1, Lv2 and Lv3. This section shows us the damage of each weapon against someone without armor and with Level 1, Level 2 or Level 3 body armor.


This pivot table is also color-coded with each color specifying how many rounds it takes to take down or kill an opponent (Assuming all shots are within range of the gun). In addition, these indicators are only theoretical, ie it can still be affected by factors outside the game such as network connection, server’s ability… etc. Hope these indicators will help readers PUBG can be accessed more easily in the future.


All information related to PUBG will be updated by Emergenceingame.Com for readers as soon as possible.

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