Karma, Neeko, Syndra, Urgot increased strength …
In new version 10.14 ĐTCL of this time Let’s welcome the new galaxy that is Dwarf Planet and the passing of Thien Ha Linh Beast Baby Burns. A champion cannot be placed in the bottom row, and champions cannot move into that row after the game has started.
1. Update galaxies:
In this new version we welcome the new galaxy that is Dwarf Planet and the passing of Thien Ha Linh Beast Baby Burns.
Dwarf planets:
Appearance rate: 10%.
Description: The bottom row of the board is removed, returning to the 3-row board like season 1.
A champion cannot be placed in the bottom row, and champions cannot move into that row after the game has started.
2. Error correction:
Attack speed stat decreased when hit by skill Ekko will display percentages instead of decimals in the current skill description.
Chess was pulled in by Thresh can’t lift stars in that ring.
Additional damage from skill’s Vayne will work better when interacting with swordsmen (if installed and activated find customers).
Hero is Lulu Chemical toad will not jump when shocked.
Fix the error Shaco Sometimes he doesn’t get stacks of chimpanzees while invisible.
Aurelion Sol will not be able to use the ability while under attack Urgot pull more.
3. Update index of families / tribes:
The universe:
- Heals according to damage dealt 15/40/99% => 20/45/150%.
Super technology:
- Physical damage 40/75 => 35/70.
- Blood 350/600 => 300/550.
Magician:
- Power of magic 20/45/75% => 20/40/70%.
Star guard:
- Mana regeneration 25/40/55 => 15/25/45.
Poppy:
Zoe:
Neeko:
Syndra:
Soraka:
Janna:
4. Balance General:
1 gold hero:
Jarvan:
- Blood: 650 => 700.
- Physical damage 50 => 55.
- Mana 50/100 => 40/80.
- Speed of attack skills 65/75/85% => 75/85/95%.
Xayah:
Champion 2 gold:
Mordekaiser:
- Blood: 650 => 700.
- Skill damage 50/75/125 => 75/100/200.
Rakan:
Yasuo:
3 gold champions:
Ashe:
- Blood 600 => 650.
- Attack speed 0.80 => 0.85.
- Skill damage 200/275/550 => 200/300/600.
- Shock time 2/2/2 => 2/3/4.
Ezreal:
- Physical damage 60 => 50.
- Mana 50/80 => 30/80.
Karma:
- Armor amount 250/400/800> 300/450/900.
- Attack speed 50/75/125%> 70/90/150%.
Neeko:
- Blood 800 => 850.
- Armor 45 => 50.
Shaco:
Syndra:
- Skill damage 100/125/200 => 100/140/220.
Vayne:
- Physical damage 60 => 50.
- Blood 550 => 500.
Because:
- Skill damage 400/600/1200 => 350/550/1100.
4 Gold Heroes:
Fizz:
- Skill damage 450/600/5000 => 400/550/4000.
Irelia:
- Blood 800 => 900.
- Physical damage 70 => 85.
- Armor 35 => 50.
- Magical resistance 20 => 40.
- Skill damage 175/250/500% => 225/250/500%.
Jhin:
- Physical damage 80 => 85.
- Attack speed 0.85 / 0.9 / 1.1 => 0.9 / 0.95 / 1.2.
- Skill damage 244/344/4444% => 350/500/4444%.
Jinx:
- Attack speed 0.75 => 0.7.
Riven:
- Shield amount 225/375/1000 => 200/350/1000.
Viktor:
- Second burn damage 250/400/1500> 200/325/1500.
Hero 5 gold:
Aurelion Sol:
- Mana amount withdrawn 15/25/50 => 10/15/50.
- Skill damage 110/150/1000 => 90/150/1000.
Janna:
- Attack speed 100/150/500% => 80/125/500%.
Urgot:
- Armor 30 => 40.
- Magical resistance 20 => 30.
- Range of attack 660 => 420 (3 cells => 2 cells).
- Farthest target in attack range => Farthest targets, can be intercepted Caitlyn.
- Mana 40/90 => 50/100.
- Mana cost decreased per cast 10/20/90 => 20/30/100.
- Time to pull 1.5 => 3/2/1.
- The goal has Angel Armor will revive after being pulled.
5. Equip balance:
Giant extermination:
More 20/80% true damage based on damage dealt and enemy health increased 20/80% Damage is dealt based on enemy health. (Basically, the amount of damage remains the same as the same, just a slight nerf to the fighting machine when 1 attack does not count 2 times the same damage anymore).
Lightning crossbow:
The amount of magic resist reduced by the enemy 50% => 40%.
6. System change:
When falling Neeko From the green and yellow box there will be more gold:
- Green box from Neeko + 0 gold => Neeko + 2 gold.
- Magnetic gold box Neeko + 3 gold => Neeko + 5 gold.
Your rank in the match will change, specifically:
- Blood won’t come 0 but negative, if you still have 10 blood and bear 15 damage then the blood will come -5.
When a round is over, if there are more than one player with the same negative health, whoever is less negative will be ranked higher. - If there are multiple players with the same negative health, the blood count will be checked when the round starts, whoever has more health will rank higher.
- If the whole health at the start of the round is the same, the rank will be ranked randomly.
Above is the updated version of Truth Arena 10.14 season 3 – Unlimited Thien Ha.
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Source link: Details of the updated version of Truth Arena 10.14: The Black Star clan has reached the peak of strength
– https://emergenceingames.com/