5 things to know about the Truth Arena update 9.15

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In the latest update to the auto-battler game mode, Riot has changed some of the origins and classes of the Tactics game, along with buffs and nerfs for some of the champions in the game.

In the previous update there were some changes based mainly on Void and Assassins, they have reduced damage in the early stages. And now, in update 9.15 Tactics Arena, this system has been adjusted for faster target selection, so are Knights.

5 things to know when you update the school day 9 15

Summary of changes in Teamfight Tactics update 9.15

Things to know about the 9.15 Truth Arena update

1. Knights get a lot of buffs

Perhaps the biggest change of the entire Tactics 9.15 update is that Knights get buffs. Instead of simply blocking a small portion of base attack damage, Knights will now provide a defense for their entire team. This means that just four Knights can block 30 damage from any attack coming from any enemy (including Spells). With that, they will let players climb to a high position on the board.

2. Assassin chooses targets faster and moves more reasonably

Assassins are now much more complex. They now have a few more specifics around how they interact with the game, including moving faster than other units and jumping ahead of them. This means that by the time Assassins jump, other units may not have moved much, which makes locating the Assassin’s target a lot more important. Several Tactics Assassins have been changed in patch 9.15, including buffs for Rengar, Katarina, and Evelynn.

3. The Winning Chain and the Falling Chain have both been adjusted

Both win and loss streaks are adjusted in Teamfight Tactics 9.15, but the good news is that they both change in the same way. Instead of the original way of receiving, the required amount of both winning and losing is reduced, which will make both more effective. Here are the modifications for both of these forms.
Win/Loss streak: How to calculate before 2/5/8 change to 2/4/7

4. Loss damage is calculated based on champion

The damage the player takes in losing matches has been slightly changed in Teamfight Tactics version 9.15. Things can turn out to be more exciting in some cases, and it’s also possible that you’ll lose more quickly in the match. So Riot is trying to reduce player damage a bit, and there are a few ideas for that. Damage for certain unit levels and certain star levels has been changed.
– Elemental Spider/Golem damage: 2 ⇒ 1
– Tier 4 (1 star): 3 2
– Tier 5 (1 star): 4 3
– Tier 3 (2 stars): 4 3
– Tier 4 (2 stars): 5 4
– Tier 5 (2 stars): 6 5
– Tier 4 (3 stars): 7 6

5. Classes and Origins are changed a lot

This update made most of the changes to balance classes and angle sources so that they become more balanced instead of tweaking each character. The Demon who dominated the previous update or two has been nerfed in Teamfight Tactics 9.15, in addition to some specific nerfs for Varus, Aatrox, and Morgana.

https://thuthuat.taimienphi.vn/5-dieu-can-biet-ve-ban-update-dau-truong-chan-ly-9-15-51041n.aspx
Hopefully with our detailed summary of the latest update this time, you can grasp what you need to know about the Truth Arena update 9.15, from which to devise appropriate strategies, or how to build Team of Assassins in the Arena of Truth most effective and bring about a glorious victory. Wish you happy gaming.

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