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Top the most effective guns in Valorant

In any FPS shooter, besides individual skill, choosing and using the right gun is also very important. Below is a ranking of recommended guns given by professional gamers who have tested Valorant.

Which gun should I choose in Valorant?
Which gun should I choose in Valorant?

Detailed information on all types of guns in Valorant

1. S Tier:

Regardless of the cost or damage, the S-rank for these guns is based on a combination of factors.

  • Phantom – 2900 Credit
  • Vandal – 2900 Credits
  • Operator – 4500 Credit
Phantom attack rifle
Phantom attack rifle

The first thing we need to mention is the Rifle Phantom, with the same appearance and “configuration” as the large Specter. With 30 rounds of ammunition, moderate recoil, large damage when fired in the discharge or Burst style, many people like to use Phantom is understandable.

  • Ammo magazine: 30 tablets
  • Wall chisel ability: medium
  • Zoom: 1.25x
  • Rate of fire (normal mode): 11 rounds / sec
  • Rate of fire (when zooming): 9.9 rounds / sec
Vandal rifle
Vandal rifle

What is Vandal’s most popular strength? It is the ability that Headshot is quite magical and fictitious and 1 bullet 1 life no matter how much armor the opponent wears. Besides, there is a variety of possibilities because players can use Vandal to counter it very well no matter how far away.

  • Ammo magazine: 25 tablets
  • Wall chisel ability: medium
  • Zoom: 1.25x
  • Rate of fire (normal mode): 9.25 rounds / sec
  • Rate of fire (when zooming): 8.32 rounds / sec
Operator sniper gun
Operator sniper gun

The unique position of the sniper rifle line will surely be the Operator. The appeal of these AWPs does not change whether you play CS: GO or Valorant, or any FPS game.

  • Ammo magazine: 5 tablets
  • Wall chisel ability: high
  • Zoom: 2.5x – 5x
  • Rate of fire (normal mode): 0.75 rounds / sec
  • Rate of fire (when zooming): 0.75 rounds / sec

2. A Tier:

The next rank listed by EmergenceInGame here is A Tier, including:

  • Ghost – 500 Credit
  • Sheriff – 800 Credit
  • Specter – 1600 Credit
  • Guardian – 2700 Credit
Ghost pistol
Ghost pistol

Many gamers are still accustomed to calling this a “pistol silencer” that originated from Counter Strike, it feels like this pistol has very good stability, high damage and low recoil, shoots very pinch and thick. It is also very easy to Headshot.

  • Ammo magazine: 15 tablets
  • Wall chisel ability: medium
  • Rate of fire: 6.75 rounds / sec
Sheriff Pistol
Sheriff Pistol

If you are a person who likes high fire guns, shoot accurately then it is highly recommended to consider this “Sheriff” Sheriff. Although it is a pistol, the damage it inflicts is not inferior when compared to a submachine gun or rifle, and the Sheriff has extremely high accuracy even at any distance.

  • Ammo magazine: 6 tablets
  • Wall chisel ability: high
  • Rate of fire: 4 rounds / sec
Specter submachine gun
Specter submachine gun

Although it does not have the same level of damage as the assault rifles, but compensates with the rate of fire and stability, the recoil is not high when fighting at close range. In addition, Specter is also equipped with a silencer gun, which will limit the ability to judge the hiding position coming from the opponent.

  • Ammo magazine: 30 tablets
  • Wall chisel ability: medium
  • Zoom: 1.15x
  • Rate of fire (normal mode): 13.33 rounds / sec
  • Rate of fire (when zooming): 12 rounds / sec
Guardian rifle
Guardian rifle

This is a compact rifle style, the rate of fire is not fast, but the damage done at a medium to far range is extremely large. Especially if the player has the style of moving, jumping and shooting, the headshot rate of the opponent is very high.

  • Ammo magazine: 12 tablets
  • Wall chisel ability: medium
  • Zoom: 1.5x
  • Rate of fire (normal mode): 6.5 rounds / sec
  • Rate of fire (when zooming): 6.5 rounds / sec

3. B Tier:

The third level on this list is Grade B. Include:

  • Stinger – 1000 Credits
  • Bulldog – 2100 Credit
  • Marshal – 1100 Credit
  • Ares – 1600 Credit
  • Odin – 3200 Credit
Stinger submachine gun
Stinger submachine gun

The only advantage of the Stinger is probably the high headshot rate, but it takes 3 hits to defeat the opponent. The stability is hardly comparable to that of the Specter.

  • Ammo magazine: 20 tablets
  • Wall chisel ability: short
  • Zoom: 1.15x
  • Rate of fire (normal mode): 18 rounds / sec
  • Rate of fire (when zooming): 6 rounds / sec
Bulldog rifles
Bulldog rifles

To say that the Bulldog is the “scabies” gun in the rifle line is probably not wrong. While battles in Valorant are largely taking place in tight, narrow terrain, Bulldog has no interest in bringing it into battle.

  • Ammo magazine: 24 tablets
  • Wall chisel ability: medium
  • Zoom: 1.25x
  • Rate of fire (normal mode): 9.15 rounds / sec
  • Rate of fire (when zooming): 3 rounds / sec
Marshal sniper rifle
Marshal sniper rifle

The “little man” Marshal proved really inferior to the “Giant” Operator. Perhaps there is no need to compare too much because the player too easily recognizes this power difference. In all FPS games, Scout or Marshal need 2 shots to hit the target to defeat the opponent.

  • Ammo magazine: 5 tablets
  • Wall chisel ability: medium
  • Zoom: 2.5x
  • Rate of fire (normal mode): 1.5 rounds / sec
  • Rate of fire (when zooming): 1.2 rounds / sec
"God of War" Ares
“God of War” Ares

“The youngest” in the Ares heavy machine gun family is probably the same fate as the brother Odin below. Possessing ample ammo but for what? Since the rate of fire is too high, the accuracy rate is extremely low. Perhaps later on Valorant will have a Zombie mode, these two heavy machine guns will be chosen by players to use more affordable?

  • Ammo magazine: 50 tablets
  • Wall chisel ability: high
  • Zoom: 1.25x
  • Rate of fire (normal mode): 10 – 13 rounds / sec
  • Rate of fire (when zooming): 10 – 13 rounds / sec
Odin heavy machine gun
Odin heavy machine gun

It is not too difficult to understand that both heavy machine guns are ranked in rank 3. Odin’s score more than Ares is probably more ammo, faster rate of fire, and also more expensive.

  • Ammo magazine: 100 tablets
  • Wall chisel ability: high
  • Zoom: 1.25x
  • Rate of fire (normal mode): 12 – 15.6 rounds / sec
  • Rate of fire (when zooming): 15.6 rounds / sec

4. C Tier:

The guns are ranked C rank or below, we can play in the style “shoot for fun” only.

  • Classic – FREE.
  • Judge – 1500 Credit.
Classic pistol - the first default weapon in Valorant
Classic pistol – the first default weapon in Valorant

This is a “must-use” gun when in the first few rounds, we do not have enough money to buy Ghost.

  • Ammo magazine: 12 tablets
  • Wall chisel ability: short
  • Rate of fire (semi-automatic mode): 6.7 rounds / sec
  • Rate of fire (Burst mode): 2.22 rounds / sec
The automatic shotgun Judge
The automatic shotgun Judge

In general, the Shotgun series can only promote its strength in melee combat, shot at close range. And if the gunfight is at a medium or higher distance, you will surely fail!

  • Ammo magazine: 7 tablets
  • Wall chisel ability: medium
  • Rate of fire: 3.5 rounds / sec

Source link: Top the most effective guns in Valorant

– https://emergenceingames.com/

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