The development history of the Nintendo system part 1

Lịch sử phát triển của hệ máy Nintendo

Nintendo started as a humble game card company in the late 1800s, but they eventually saved the video game industry from a financial crisis in the early 1980s. Since then , Nintendo has made a glorious history and has become arguably the most important console maker of all time. Let’s take a look at the company’s most outstanding gaming consoles.

  • Color TV-game
  • Family Computer
  • Family Computer Disk System
  • Twin Famicom
  • Nintendo Entertainment System
  • Nintendo Entertainment System (Model NES-101)
  • Super Famicom
  • Super Nintendo
  • Super Nintendo Entertainment System (Model SNS-101)
  • Nintendo 64

History of the development of the Nintendo system

Nintendo’s first console was actually a series of five systems called the Color TV-Game, produced in collaboration with Mitsubishi. The Color TV-Game was sold exclusively in Japan, and there were only a few Pong-inspired mini-games built into the system. The first model appeared in 1977 with the name Color TV-Game 6, because it included 6 mini-games.

Before Nintendo created and patented the D-pad key assembly, Color TV-Game’s unique controllers were the knobs.

To be in competition with: Magnavox Odyssey series, Home Pong, Telco Coleco . series

History of the development of the Nintendo system

Family Computer

In 1983, Nintendo released the Family Computer – Famicom for short – in Japan for 14,800 yen. In North America, it received a significant redesign and was soon called the Nintendo Entertainment System.

The Famicom is an 8-bit console, and includes a Ricoh 2A03 processor combined with 2KB of RAM. This allows the system to display a screen with a resolution of 256×240 in 48 colors and six gray variations.

On the audio front, the Famicom offers more audio channels than the corresponding Nintendo Entertainment System. It also supports a game card slot with a custom sound processor, unlike the NES version. As a result, games like Castlevania III: Dracula’s Curse have different soundtracks from region to region.

The Famicom used a game card design at the top of the machine with games ranging from 8KB to 1MB. The system also supports two handles and has grooves on the sides of the machine allowing players to leave the controller in when not in use. This rectangular model includes a D-pad key cluster, two buttons, along with Start and Select buttons and is inspired by the design of Nintendo’s previous Game & Watch models. The console has a built-in microphone used in many games, including Legend of Zelda.

To be in competition with: Atari 7800, Sega Master System

History of the development of the Nintendo system

Family Computer Disk System

On February 21, 1986, Nintendo released an additional device for the Famicom called the Family Computer Disk System. It supports Nintendo’s proprietary 2.8×3-inch floppy disks called “Disk Cards”. Although only an add-on, the product was a commercial success and sold 4.44 million copies until Nintendo discontinued production in 2003.

The Disk System has a RAM adapter plugged into the Famicom card slot. The user then needs to connect the cable to the back of the Disk Drive and plug in the included AC charger. Disk System also supports six C-cell batteries as an alternative power source.

This add-on has built-in audio hardware with FM synthesis capabilities, allowing the system to generate more complex waveforms that result in stiffer sounds.

The Disk Card can hold up to 112KB of data, but many games require the user to flip the disc over to access the full storage capacity of the media. Some games also require two discs. It also allows users to save and record their games at convenience stores at a lower cost than buying new game cards. The games on the Disk Card are also cheaper than the versions on the game card.

History of the development of the Nintendo system

Twin Famicom

In 1986, Sharp Corporation appeared with the Twin Famicom system. Licensed by Nintendo, is a combination of Famicom and Disk System.

History of the development of the Nintendo system

Nintendo Entertainment System

The Famicom was finally released in the US as the Nintendo Entertainment System on October 18, 1985 with an initial price of $299. This is the first Nintendo console to be released outside of Japan.

The NES eventually helped pull the North American video game industry out of a two-year crisis and became a huge success. The system sold over 61.9 million copies, making it the best-selling console of its generation.

The NES used a new chassis different from the version circulating in Japan, one with a “zero insertion force” slot combined with a flip-up door. Its first problem is that the pins in the internal connector of the machine will bend after repeated use. And second, the slot is also very susceptible to dust. These issues have prevented many games from starting properly after a period of use. Many users have tried opening the game card slot and solving this problem themselves, but instead damaged the copper joints and made the problem worse.

Aesthetically, the NES uses gray and black tones combined with some red details on the console and controller.

To be in competition with: Atari 7800, Sega Master System

Featured game: Legend of Zelda, Metroid, Super Marios Bros., Duck Hunt, Mega Man, Castlevania, Final Fantasy, Contra

History of the development of the Nintendo system

Nintendo released a smaller version of the NES in 1993 for $49.99. The machine uses the same Ricoh 2A03 processor as the original but is less bulky and has an additional game card slot on the top, to solve the problem of not inserting the card of the original system.

The NES-101 is a model that only uses RF waves and removes the LED power button of the old machine and the Composite RCA ports. Nintendo also introduced users to a SNES-inspired controller with a rounded design.

History of the development of the Nintendo system

Before the time of the Super Nintendo there existed the Super Famicom. The console was originally launched in Japan on November 21, 1990 for 25,000 yen. Nintendo kept the design unchanged when it released in Europe and Australia. The Super Famicom has more rounded corners than the North American version plus a dark gray tone.

The console also supports Satellaview, a satellite modem that people can attach to the machine to download a limited assortment of games.

To be in competition with: TurboGrafx-16 and Sega Genesis

History of the development of the Nintendo system

Nintendo released the Western version of the Super Famicom in North America on August 23, 1991 and renamed it Super Nintendo. The basic specifications of the SNES are the same, and are launched for $ 199. It was not sold as much worldwide as the NES, but it gained traction in Europe, where its predecessor was not very popular. All in all, the Super Nintendo is the best-selling console of its generation with over 49.1 million copies sold.

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