Summary of items of the game Dota Underlords, Dota 2 Auto Chess

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Game Dota Underlords, Dota 2 Auto Chess is the official version of Valve that brings a lot of changes in terms of Species and Class, not only that. The game also has a lot of new items that players can only see in the Dota 2 Artifact version.

Item system (item) Dota Underlords is divided into 5 levels (tier) and has 4 main types, each character in Dota Underlords is only equipped with a single item, to own them, you need to destroy monsters in the designated rounds of the game. game.

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Item system included in Dota Underlords, Dota 2 Auto Chess

The items in Dota 2 Auto Chess have a more interesting system than other games of the same genre, especially Dota Auto Chess 1, 5 levels and 4 types of items. Global and items, you can equip the unit with items and they can add damage, attack speed… depending on it. As for Global, it is different, when equipped they can receive effects or not.

1. Level 1 item

– Blight Stone: Effect -3 enemy armor.
– Boots of Speed: Increases unit’s movement speed by 100% when equipped.
– Brooch of the Martyr: +50% mana when the equipped unit takes damage.
– Chainmail: +5 armor.
– Claymore: +21 physical damage.
– Cloak: Magic Resistance increased by +15%.
– Embarrassment of Riches (Global): After the end of the round, the monster will receive 1 more item (For example, multiplying 3 but having this item will become 4).
– Gloves of Haste: Increases attack speed by +20%.
-Soul Sucking Syphon (Global): Allied units within 1 cell of the Warlock system gain 25% of the health inflicted by the skill or item.
– Strange Bedfellows (Global): Demon Hunters units will take 30% more Pure damage from Demon allies.
– Unstable Reactor (Global): Inventors unit equipped with this item when dead will explode and deal 20% of their maximum health damage within a 1 cell radius.
– Vitality Booster: Increases +250 health.

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2. Level 2 Item

– Aegis of the immortal (Global): No blood loss when the round is lost. Winstreak will remain the same.
– Age of Chivalry (Global): Non-Knight units will receive a 10% damage reduction buff when standing next to a Knight unit within 1 cell.
– Arcane Boots: Equiped units gain 50% mana and 25 mana for all units within 1 cell at the start of the round. (1 time 1 round)
– BladeMail: Reflects 30% of damage when attacked.
– Blink Dagger: Hero equipped with this item will teleport to the furthest position, behind or in front of the opponent at the start of the round.
– Brooch of the Aggressor: Increases mana gain by 100% when attacking, based on damage.
– Completing the Cycle (Global): Unit Druid when dead will heal 30% of all allies within 1 cell.
– Coordinated Assault (Global): Equipping a Troll unit grants all allies within 1 cell 25 attack speed.
– Fall From Grace (Global): Human units will be counted as Hearthless.
– Forged in Battle (Global): Brawny units gain an additional 50HP for each unit they destroy.
– Indomitable Will (Global): Disadvantage buffs increase by 50% time on Human units.
– Mask of Madness: When equipped with items, the unit cannot use skills, but will gain 10% lifesteal and 40 attack speed.
– Octarine Essence: Equipping unit items will reduce skill cooldown by 50%.
– Silver Lining (Global): Get 1 gold for losing the battle.
– Smuggler (Global): Tier of items obtained from monster round will be increased by 1.
– Summoning Stone (Global): Summoned monsters gain 150 HP and 30 Attack Speed.
– Tooth and Claw (Global): Monster units will gain a buff of 10damage/s when attacking (stacks like Ursa in Dota 2).
– Unstoppable (Global): Warriors will live for 2 seconds after death.

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3. Level 3 Item

– A Higher Class of Criminal: With this item you will be added 1 lvl when buying units (eg lvl7, it will be considered lv8)
– Check the Bodies (Global): Units in battle will have a 20% chance to drop 1 coin when they defeat the enemy.
– Dragon’s Hoard (Global): Unit Dragon will increase damage by 1% for every gold you have at the beginning of the round.
– Elusive Targets (Global): Unit Elusive will become invisible for the first 3 seconds of the round.
– Eye of Skadi: Increases +400HP and slows enemies on hit.
– Final Flash (Global): Magic units will cool down and gain full mana when health is below 30%.
– Font of Creation (Global): Primordial units that die will spawn Eidolons. An Eidolon is a Primordial unit that attacks from range but cannot spawn another Eidolon.
– Hood of Defiance: Increases magic resistance by 50% and heals 10 health/second.
– Hunter’s Focus (Global): Increase damage by 10% for each Hunter when attacking the same target (e.g. unit attacked by 3 Hunters, each Hunter will gain 30% more damage).
– Mekansm: When the health of the unit equipped with this item falls below 50%, the item will be activated and heal all allies within 3 cells for 250HP (1 time/round).
– Pocket Sand (Global): Assassins will blind enemies for 2 seconds with a range of 1 square when jumping (50% miss)
– Retaliate (Global): Enemy units that attack Scaled units take 80 damage/second for 3 seconds. This effect is reset each time a Scaled unit is attacked.
– Sacred Relic: Increases damage by 60.
– Shaman Pluck (Global): When attacking a Shaman unit, there is a 5% chance of being turned into a chicken.
– Skill Basher: Grants +25 damage and 25% stun for 1.5 seconds.
– Vanguard: Increases +250HP and 50% blocks 70 damage.
– Wicked Intent (Global): Enemy HP recovery effects are reduced by 25% for each unique Heartless unit you have.

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4. Item Level 4

– Battle Fury: For melee units. Melee attacks deal 30% damage to nearby units.
– Black King Bar: The equipped unit is not affected by effects or spells.
– Daedalus: +80 damage and 30% crit for 235% damage.
– Dagon: Deal 800 damage to a random enemy with 50% or less HP (1 time per round)
– Friends and Family Discount (Global): All units will be 1 money cheaper. (For example, 4 money, now there are 3)
– Maelstrom: When attacking, there is a 25% chance to recoil the set with 100 damage to 4 enemy units.
– Moon Shard: Increases +80 attack speed.
– Radiance: Burns enemy units within 2 cells for 60 damage/second.
– Refresher Orb: Restores all abilities and 50 mana after using 1 skill (1 time 1 round).
– Vicious Intent (Global): Each of your surviving units, including summoned units, deal 1 extra damage to the opponent that lost to you.
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5. Item level 5

– Assault Cuirass: equipped units and nearby allies gain +15 attack speed and 10 armor. Enemy units around will be similarly subtracted.

– Bloodthorn: Increases damage by 70 and blocks enemy champions for 5 seconds. That attack unit will not miss and crit for 140% damage (10s cooldown).
– Desprerate Measures (Global): Units will take 1% bonus damage for every 5 health you lose.
– Divine Rapier: Increases damage to units that are equipped and disappear by 330, falling to enemy hands if lost.
– Expanded Roster (Global): Increase unit level by 1 (eg: you have max 10 units on the table, with this item can put 11th unit on the field).
– Heart of Tarrasque: +1000HP and heals 2% per second.
– Recruiter: The first Re-roll after each round is free.
– Shiva’s Guard: +10 armor and creates a wave of ice, dealing 250 damage to each unit within 3 cells and slowing movement and attack speed for 4s (1 time per round).
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Above is an article that summarizes all items of the game Dota Underlords, Dota 2 Auto Chess game from Valve. Hopefully with the above information, you can easily learn and become more familiar with the game that is said to be the hottest today. The game is currently in beta. How to play Dota Underlords, the test is guided by us in previous articles. Have a good time reading the game.

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