League of Legends – Wild Rift 3.1b – Time and details of the latest update

League of Legends - Wild Rift 3.1b - Time and details of the latest update

Wild Rift Alliance has officially released the latest update 3.1b. The update has a lot of weird champion and crab balance changes, along with the re-appearance of the elemental map.

Wild Rift Alliance update time 3.1b

League of Wild Rift version 3.1b will officially launch on April 28. However, depending on the region of the game, the update time will change.

NEW CONTENT

NEW PLAY MODE

ELEMENTARY MAP

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The Elemental Map is back in this update as a limited game mode! As a reminder, we’ll be testing multiple versions of the Elemental Map before its official launch, and your gameplay experience in this mode may be different from the Elemental Map in Update 3.2. If this is your first time playing the Elemental Map, learn about the mode in our previous updates.

Although this version looks quite similar to the first test version, there are still a few new points as follows:

  • After the Dragon firstly destroyed, the terrain will change. As a result, you and your teammates will have more opportunities to start playing early.
  • Extermination Team two Dragons will receive an elemental dragon soul.

We’re happy to hear from you in the first beta, so please continue to give feedback on this release! We’ll be back in Update 3.2 with an in-depth Elemental Map article from /developers.

You can experience Raw Map game mode To

COSTUME

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Released at 7:01 am on April 28 (Vietnam time):

  • Brand General of Thieves *
  • Graves General of Thieves *

*First launched in Wild Rift, will be available at different times depending on the region

ACCESSORY

Accessories can be obtained or purchased from a variety of sources. Please visit the relevant information page in the game for more details!

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Icon: Captain Soft Cotton

Emotion: Why?; What Do You Say?

EVENT

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JOIN SOFT COTTON! (BILGEWATER)

The Poro Guild has sailed across the sea to Bilgewater!

Soft Cotton Joining Event! (Bilgewater) will start at 7:01 am on April 29 (Vietnam time)

CHANGES ON CHAMPIONS

BLITZCRANK Image

BLITZCRANK

Last time, we planned to reduce Blitzcrank’s armor and increase combat through the adjustment of Acceleration. Although mentioned in the update information, these changes were not implemented in version 3.1. We’ve been monitoring the nimble cyborg’s performance before his armor reduction and have found this change to be unnecessary. So we decided to keep the armor the same. Below are his current armor stats.


  • BASIC INDICATORS

    • Armor: 50
    • Armor per level: 5.1
      • Total armor at level 15: 122

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DARIUS

Darius is an overwhelming force on the Baron Road and too easily reliant on the Power of Noxus. To give him a little more time before he reaches 5 stacks of bleed and starts taking out his opponents, we’re reducing the Noxus General’s Attack Speed ​​per level.


  • BASIC INDICATORS

      • Attack Speed ​​Per Level : 2.2% → 1.2
        • Attack Speed ​​at level 15 : 41% → 27%

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FIORA

Fiora’s ability to safely trade moves with Rush and block damage with Reflect has caused a lot of inhibitions for her opponents. To alleviate this feeling, we’re reducing the range of Rush, while making up for it by buffing her passive.



  • Ability Icon

    Sword Dance

    • Base Damage to Weaknesses : 2.5% → 3%
    • AD Ratio: 4.5% per 100 bonus AD → 5.5% per 100 bonus AD
  • Ability Icon

    GO UP

    • Glide To Range : 4 → 3.5
    • Target Finding Range : 3.5 → 3

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JHIN

Unfortunately for the junglers, since Jhin’s 4th shot increased his damage, the champion has become too overwhelming to control and steal. So we’re limiting this damage so it can’t get past Smite.


  • Ability Icon

    WHISPER

    • Damage of 4th shot to monsters based on missing health: Unlimited → Up to 1,000 damage

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KAI’SA

The new Wind God has created a lot of interesting builds for Kai’Sa, but this item hasn’t really helped her improve her win rate. We’re going to help her maintain a more consistent damage output so she can shine in late game teamfights.


  • Ability Icon

    ENERGY BACKGROUND

    • Cooldown: 18/16/14/12 seconds → 16/14/12/10 seconds

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LUCIAN

Lucian is not performing as well as expected and his current build and playstyle is centered around basic attacks instead of skills. So there’s going to be a slight change to encourage his skill-biased upswing.


  • Ability Icon

    PERFORMANCE LIGHT Rays

    • Cooldown: 9/8/7/6 seconds → 8/7/6/5 seconds

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MASTER YI

Despite losing quite a bit of strength, Master Yi is still undefeated in the jungle. To further limit his insane clearing speed and damage in duels, we’re reducing some of the Attack Power from his Alpha Strike.


  • Ability Icon

    AMAZING ALPHA

    • Base Damage : 25/70/115/160 → 30/70/110/150
    • AD Ratio: 100% Attack Damage → 60% Attack Power

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OLAF

Previously, we reduced Olaf’s Firewood damage but forgot to properly adjust the cost of this ability. The cost should be 30% of damage, we’ll fix it now.


  • Ability Icon

    FIRE SUPPLEMENT

    • Health Cost: 21/39/57/75 + 15% AD → 18/36/54/72 + 15% AD
      • Because there is a 30% ratio between damage and cost

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RAKAN

Although Rakan shines most when teaming up, especially when paired with his other half, Xayah, this champion is not performing as well as the majority of players expect. We’re giving him a massive mana boost so he can comfortably use his kit.


  • BASIC INDICATORS

    • Mana per level : 41 → 57
      • Mana at level 15 : 1009 → 1233

SETT Image

SETT

Sett is currently among the most powerful gladiator champions. As a result, we’re going to nerf his early and mid game to balance it out against the other champions in Baron Lane.



  • Ability Icon

    THE KING OF THE ENVIRONMENT

    • Heal: 0.5/0.9/1.4/2 → 0.25/0.5/1/2
  • Ability Icon

    NO Slips

    • Base Damage: 10/25/40/55→ 5/20/35/50

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YUUMI

We’ve been keeping a close eye on this cute feline and see she’s still struggling to find her place. We’re giving her an extra chance to use her passive and “kill” her enemies.



  • Ability Icon

    HIT THE SHELL

    • Shield: 60 + (22 × level) + 30% AP → 60 + (25 .) × level) + 35% AP
    • Mana Regen: 20 + (5 × level) + 12% of max mana → 20 + (5 × level) + 15% max mana
  • Ability Icon

    ARROW ARROWS

    • Cooldown: 12/10.5/9/7.5/6 seconds → 9/8/7/6/5 seconds
    • Energy: 70 → 50

PLAY GAME CHANGE

EQUIPMENT

EQUIPMENT

The Cross Necklace is an effective magic resist item that has yet to show its power. We’re adding more stats to make this item a more attractive option, even if the opponent’s main champion doesn’t rely on magic damage.

Index

  • Magic Power : 70 → 75
  • Skill Cooldown : 10 → 15

HEXTECH SUPER TECHNOLOGY

When activated, Hextech Super Tech can help champions like Morgana and Alistar have excellent handling. In addition to the ability to activate, this item can also give champions a fair amount of power in the early game, but it hasn’t really met that goal yet. Therefore, we will reduce the cost of this item so that players can get it sooner.

Index

  • Total cost: 2,700 gold → 2,550 gold
  • Combination cost: 650 gold → 500 gold

JAURIM’s Fist

Jaurim’s Fist is currently in the equipment group that focuses mainly on “aggressive” gameplay. That’s why we’re updating this item’s item orientation to help players who like to get into fights early in the game.

Direction of Matching

  • Ruby + 700 gold → Long Sword + 700 gold
    • Metrics and total costs constant.

MEMBERSHIP OF DEATH

Compared to Serylda, Death Reminder is somewhat inferior due to the “picky” nature of the deep wound charm. In order to make a noticeable difference in damage between the two items, we are increasing the ATK of this item.

Index

  • Attack Strength: 40 → 45

Three Swords

Black Ax and Godslayer Hammer are becoming increasingly popular picks in the early game. Therefore, we will be improving the stats for Tam Hop Sword to make this item more competitive.

Index

  • Attack Strength : 20 → 25
  • Health : 200 → 250

WARNING YOUMUU

Since Inertia was nerfed, Youmuu’s Ghost Sword is no longer as effective as other Ferocious Knife items. We will improve the stats to support this item.

Index

  • Armor Piercing : 12 → 15
  • Armor Piercing : 10 → 15

FOREST

CRAZY Crab

Since Wild Rift was born, the trend in the jungle has almost always revolved around Bizarre Crab. The huge rewards of having Weird Crab on one or both sides of the river make them a must-have target for early-game junglers. To reduce the overall advantage gained from killing these crabs, we’re cutting the amount of experience players get. This will cause junglers to focus on their camps instead of “bullying” this neutral target.

  • Experience gained : 2000 → 1200

GENERAL FREE Swivel

April 21 – April 27: Darius, Katarina, Morgana, Olaf, Soraka, Twisted Fate, Vayne, Wukong, Xayah, Xin Zhao

April 28 – May 5: Akali, Corki, Gragas, Irelia, Nami, Shyvana, Teemo, Thresh, Varus, Zed

Source link: League of Legends – Wild Rift 3.1b – Time and details of the latest update
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