How to build general Jarvan IV Wild Rift Alliance

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Jarvan IV is known as the Diver (Access) champion, often played in the jungle or top lane and is considered an easy champion in the game. Wild Rift Alliance. In this article, will guide you how to build the character Jarvan IV with additional gems and detailed equipment.

When compared to Xin Zhao and Master Yi, Jarvan IV is somewhat less popular. I really don’t understand why, but one thing is for sure, the mechanics of Xin Zhao and Master Yi are much simpler. Despite its lack of appeal to players, Jarvan IV is very useful in teamfights. The character can create an impassable terrain to lock onto his target, preventing them from escaping. Now, to understand how to play Jarvan IV most effectively in Wild Rift League, please learn information about How to build items and runes for Jarvan IV in the article below.

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How to build general Jarvan IV in Wild Rift League

Before going into how to use combo Jarvan IV Christmas Dragon Strike combined Royal Demacia, players need to be familiar with how to play Wild Rift League on Android and iOS phones. You can see more live instructions here.

See also: How to play Wild Rift League on Android
See also: How to play Wild Rift League on iOS

Instructions to build General Jarvan IV Wild Rift Alliance

1. How to Itemize Jarvan IV in Wild Rift League

1.1. Black Cleaver – Black Ax

Black Cleaver will make Jarvan IV more aggressive, while also providing more HP to the character, making it harder for enemies to finish him off. With this item, Jarvan will take 30 extra physical damage, 350 HP and reduce the cooldown by 20%.

What makes this item so suitable for Jarvan IV is its passive, which deals physical damage to enemy champions, reduces armor by 4% for 6 seconds, stacks up to 6 times, and reduces up to 24%. armor. At that time, the enemy will be chopped.

1.2. Mercurys Treads – Mercury Shoes

For shoes, you can equip Mercury Treads to Jarvan IV. The Mercury Shoe will grant the character magic resistance while reducing the enemy’s CC duration.

1.3. Death’s Dance – Dance of Death

With the next item, you will probably want to equip Jarvan IV with Death’s Dance because it helps increase the character’s resistance in teamfights. Dance of Death grants Jarvan 10% lifebleed (lifesteal) with a bleed effect. Bleeding caused by 30% damage over 3 seconds, enemies will have to think twice before dealing with you.

Death’s Dance also provides 300% HP, 35 AD and 10% cooldown reduction, making Jarvan IV even more powerful even though it only gives you physical damage.

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1.4. Sterak’s Gage – Sterak’s Claw

Since Tiamat’s Ax doesn’t appear in Wild Rift League, you can replace it with Sterak’s Gage. This item makes Jarvan more resistant to damage and harder to take down. As for the Passive, it gives Jarvan a shield, adding 75% HP when his HP drops below 35% for 3 seconds. And only melee champions can use Sterak’s Claw. Therefore, do not expect to equip this item for the Gunner.

1.5. Randuin’s Omen – Randuin Ice Shield

As a champion responsible for the front line and head-to-head with the opposing team’s ADC, you might want to equip Jarvan IV with Randuine Ice Shield. As you may know, ADC champions in Wild Rift League are really “not average” when they use their attack speed. So you can get around that by buying Randuin’s Omen for 2,800 gold. This item will reduce damage from critical hits and enemy attack speed by 15%.

1.6. Guardian Angel – Angel Armor

For the final item, choose Angel Armor. Why? Because you have a high chance of being killed in battle, so you can buy Guardian Angel to respawn on death.

1.7. Upgrade Mercury Treads to Locket Enchant

Speaking of shoe upgrades, you can choose Locket Enchant, to protect Jarvan and nearby allies from 140-420 damage (based on level) for 2.5 seconds with 60 seconds cooldown.

1.8 Recommended equipment for Jarvan IV

– Basic equipment: Black Cleaver, Ninja Tabi, Dead Man’s Plate, Sterak’s Gage, Spirit Visage, Randin’s Omen, and Teleport Enchant.
– Equipment when facing a team with many ADCs: Black Cleaver, Ninja Tabi, Dead Man’s Plate, Sterak’s Gage, Duskblade of Draktharr, Thornmail, and Teleport Enchant.
– Equipment when facing a team with many Tanks: Black Cleaver, Ninja Tabi, Dead Man’s Plate, Sterak’s Gage, Mortal Reminder, Guardian Angel, and Teleport Enchant.

2. Runes – Gems for Jarvan IV

2.1. Conqueror – Conquer

As a Gladiator, Jarvan IV needs high damage to finish off his target quickly. Therefore, you can choose the Conqueror gem to equip him. Its passive gives Jarvan an additional 2-6 AD (based on level), which stacks up to 5 times, for a maximum of 10-30 AD (based on level).

2.2. Brutal – Rage

For Domination Rune, you can choose Brutal to support other runes. This rune gives Jarvan 7 bonus AD and 2% armor penetration. With Brutal, you’ll be able to fight tank champions with high armor, like Jarvan IV.

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2.3. Hunter – Titan – Giant Hunter

Despite being a damage dealer, Jarvan still needs HP to counter the opposing team’s AD carry. Therefore, Hunter – Titan will be very useful, especially with 20 max HP plus and 4% Tenacity (Effect Resistance) for every enemy champion kill.

2.4. Mastermind – Mastermind

To speed up the jungle phase, you can choose the Mastermind gem to increase your true damage to towers by 10%. You’ll also earn 100 gold and 500 XP for destroying (or assisting in the destruction) of these targets.

3. Spell – Summoner Spell for Jarvan IV

3.1. Ignite (Burn) or Smite (Punish)

– Ignite (Lane): Ignite greatly benefits Jarvan in duel battles. You can cast Ignite when the enemy’s HP is severely low, as it will burn your target with 60-410 true damage (based on level) for 5 seconds – finishing the enemy when they try escape the fight.
– Smite (Jungle): Use Smite if you play Jarvan in the jungle position. Smite is often used to deplete the HP of jungle monsters instantly, making it easier for you to farm in the jungle. There are two types of Smite: Challing Smite (reduces damage received) and Chilling Smite (slows target).

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3.2. Flash – Flash

Flash is an auxiliary spell for any champion. Most champions can use it to chase enemies or escape from them. However, the cooldown of this summoner spell is quite long, 150 seconds.

4. Jarvan IV’s Combo

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To bring out Jarvan’s full potential, the character has a set of combos that you need to master. This combo will deal a huge amount of damage to the opponent, as well as bring great benefits in team battles. Here is Jarvan’s combo:

Demacian Standard (3) > Dragon Strike (1) > Golden Aegis (2) > Cataclysm (Ultimate)

5. Jarvan IV’s gameplay

How do you get rid of jarvan iv?

– Since Jarvan’s Demacian Standard (3) – Dragon Strike (1) combo can help you overcome obstacles, use this combo to ambush your target.
– Use Golden Aegis (2) when you are ganked by an enemy. The more targets you hit with Golden Aegis (2), the more shields you will get.
– Be careful when using Cataclysm (Ultimate). If things don’t go the way you expect, you can recast this ultimate.

Link to download the latest Wild Rift League:

=> Link Download Wild Rift Alliance for Android
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=> Link Download Wild Rift League for iOS
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Jarvan is a highly mobile melee champion, good jungler, deals massive damage from combos, and has great teamfights with his ultimate. With the way to build and run gems, as well as the auxiliary spells for Jarvan as shared above, Jarvan will fight extremely effectively and bring great benefits to your team.
Besides the way to map the characters in the game, you can also combine with the way to climb rank in Wild Rift League to reach the highest rank for your season.

See also: How to play League of Legends Wild Rift

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