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Dota 2: Update 7.22d . Details

Dota 2: Update 7.22d . Details

7.22d dota Cropped 1 - Emergenceingame

The Epicenter Major has closed with the arrival of the Dota 2 7.22d update, which brings the necessary balance to the game.

HERO

Batrider icon.png BATRIDER

STICKY NAPALM

  • Sticky Napalm cast range reduced from 700 to 550/600/650/700

Bloodseeker icon.png BLOODSEEKER

  • Base armor increased by 1

RUPTURE

  • Rupture scepter now has a 0.25 second cooldown instead of 0 to avoid ‘missing hands’

Bounty Hunter icon.png BOUNTY HUNTER

  • Base health regen increased from 0.5 to 1.25

SHURIKEN TOSS

  • Shuriken Toss cooldown reduced from 9 to 8 seconds

Centaur Warrunner icon.png CENTAUR WARRUNNER

DOUBLE EDGE

  • Double Edge base damage reduced from 150/200/250/300 to 120/180/240/300

STAMPEDE

  • Stampede mana cost increased from 150 to 150/200/250

Chen icon.png CHEN

HAND OF GOD

  • Hand of God heal reduced from 300/450/600 to 250/425/600

DIVINE FAVOR

  • Divine Favor cooldown increased from 60 to 90/80/70/60

Clinkz icon.png CLINKZ

  • Strength gain per level increased from 1.9 to 2.2
  • Agility gain per level reduced from 3 to 2.7

BURNING ARMY

  • Burning Army cooldown increased from 0.8 to 0.7

Dark Seer icon.png DARK SEER

  • Base movement speed reduced from 300 to 295
  • Base Strength reduced by 1

Dark Willow icon.png DARK WILLOW

BRAMBLE MAZE

  • Bramble Maze cooldown reduced from 25 to 20

Dazzle icon.png DAZZLE

TALENT

  • Level 15 Talent increased from +125 Cast Range to +200
  • Level 15 Talent increased from +20 Shadow Wave Health/Damage to +30

Disruptor icon.png DISRUPTOR

  • Attack range increased from 600 to 625

Drow Ranger icon.png DROW RANGER

MARKSMANSHIP

  • Marksmanship bonus damage now counts as single critical damage (jumps)
  • Marksmanship bonus damage increased from 120 to 120/130/140

Ember Spirit icon.png EMBER SPIRIT

  • Aghanim’s Septer mana cost reduced from 25 to 0

SEARING CHAINS

  • Searing Chains total damage reduced from 90/160/230/300 to 75/150/225/300

TALENT

  • Level 25 Talent reduced from -25 Seconds Remnant charge recovery to -20

Enchantress icon.png ENCHANTRESS

  • Base armor increased by 1

NATURE’S ATTENDANTS

  • Nature’s Attendants heal per wisp increased from 10 to 10/11/12/13

Enigma icon.png ENIGMA

BLACKHOLE

  • Black Hole mana cost increased from 275/375/475 to 300/400/500

TALENT

  • Level 20 Talent reduced from +70 Eidolon Damage to +60
  • Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7

Grimstroke icon.png GRIMTROKE

SOULBIND

  • Soulbind slow reduced from 10/20/30% to 10%

Huskar icon.png HUSKAR

INNER FIRE

  • Innfer Fire damage increased from 100/155/210/265 to 100/170/240/310

Invoker icon.png INVOKER

TALENT

  • Level 15 Talent increased from -12 Seconds Cold Snap cooldown to -15 Seconds
  • Level 20 Talent increased from +45 Alacrity Damage/Speed ​​to +50

Io icon.png IO

TALENT

  • Level 20 Talent changed from Tether Grants Scepter Bonus to +15 Armor

Keeper of the Light icon.png KEEPER OF THE LIGHT

CHAKRA MAGIC

  • Chakra Magic Cooldown reduced from -4/4/5/6 to -4/5/6/7

WILL-O-WISP

  • Will-O-Wisp movement speed increased from 25 to 35

Icons.png CALENDAR

SINISTER GAZE

  • Snister Gaze cooldown reduced from 30/28/26/24 to 30/27/24/21

TALENT

  • Level 20 Talent increased from 150 Cast Range to +200
  • Level 20 Talent increased from +2s Frost Shield Duration to +3 Seconds

Luna icon.png LUNA

TALENT

  • Level 10 Talent increased from +15 Attack Speed ​​to +20
  • Level 10 Talent increased from +300 Cast Range to +400
  • Level 25 Talent increased from +25% Lifesteal to +30%

Mars icon.png MARS

TALENT

  • Level 15 Talent reduced from +30 Damage to +25

Mirana icon.png MIRANA

LEAP

  • Leap charge recovery time reduced from 60/50/40/30 to 45/40//35/30

STARSTORM

  • Starstorm Scepter recharge time reduced from 9 to 8 seconds

Morphling icon.png MORPHLING

  • Bonus Attribute Shift agility and strength adjusted from 4/5/6/7 to 1/3/5/7

Ogre Magi icon.png OGRE MAGISTER

MULTICAST

  • Multicast Item Multicast Buffer range increased from 200 to 600
  • Bloodlust Multicast Multicast radius increased from 575 to 700
  • Multicast time increased from 0.5 to 0.6

TALENT

  • Level 15 Talent increased from +300 Health to +350
  • Level 15 Talent increased from +90 Damage to +100

Oracle icon.png ORACLE

FORTUNE’S END

  • Fortune’s End manacost increased from 75 to 100

Phantom Assassin icon.png PHANTOM ASSASSIN

TALENT

  • Level 10 Talent increased from +150 Health to +200
  • Level 20 Talent increased from +20% Blur Evasion to +25%
  • Level 25 Talent increased from +5% Coup de Grace to +10%

Phantom Lancer icon.png PHANTOM LANCER

JUXTAPOSE

  • Juxtapos (illusion) ball damage increased from 18% to 20%

Pudge icon.png PUDGE

FLESH HEAP

  • Flesh Heap healing increased from 5/8/11/14 to 6/9/12/15

TALENT

  • Level 15 Talent increased from +16% Rot Slow to +20%

Pugna icon.png PUGNA

LIFE DRAIN

  • Life Drain damage increased from 150/225/300 to 150/250/350

Riki icon.png RIKI

  • Base health regen reduced from 3 to 1

CLOAK AND DAGGER

  • Cloak and Dagger delay reduced from 7.5/6/4.5/3 to 6/5/4/3
  • Cloak and Dagger restore 2/3/4/5 HP

TALENT

  • Level 15 Talent increased from -7s Smoke Screen cooldown to -8s

Slardar icon.png SLARDAR

  • Aghanim’s Scepter heal increased from 25 to 35

TALENT

  • Level 10 Talent increased from +6 Heal to +8
  • Level 15 Talent increased from +300 Health to +350

Spirit Breaker icon.png SPIRIT BREAKER

NETHER STRIKE

  • Nether Striek bonus damage reduced from 150/200/250 to 120/185/250

Sven icon.png SVEN

  • Base damage reduced by 2

STORM HAMMER

  • Storm Hammer Cooldown increased from 16/15/14/13 to 19/17/15/13

WARCRY

  • War Cry base armor health reduced from 60/90/120/150 to 60/80/100/120

Techies icon.png TECHIES

  • Base Intelligence increased by 3

Templar Assassin icon.png TEMPLAR ASSASSIN

REFRACTION

  • Refraction no longer grants bonus damage when attacking allies

Terrorblade icon.png TERRORBLADE

CONJURE IMAGE

  • Conjure Image damage taken reduced from 400% to 360%

Tinker icon.png TINKER

  • Base Intelligence increased by 2

HEAT-SEEKING MISSLE

  • Heat-Seeking Missle cooldown reduced from 25 to 18

Underlord icon.png UNDERLORD

PIT OF MALICE

  • Pit of Malice AoE increased from 390 to 400

TALENT

  • Level 10 Talent changed from +25 Movement Speed ​​to +30
  • Level 15 Talent increased from +100 Cast Range to +125
  • Level 15 Talent changed from +15 Atrophy Bonus Damage from Heroes to +7 Permanent Damage Bonus for Atrophy

Vengeful Spirit icon.png VENGEFUL SPIRIT

  • Base Intelligence increased by 2
  • Base damage increased by 2

Viper icon.png VIPER

POISON ATTACK

  • Poison Attack damage per health loss increased from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25

Visage icon.png VISAGE

SOUL ASSUMPTION

  • Soul Assumption damage increased from 65 to 75

TALENT

  • Level 20 Talent increased from +20 Soul Assumption Damage to +25

Warlock icon.png WARLOCK

FATAL BONDS

  • Fatal Bonds cooldown increased from 24/22/20/18 to 36/30/24/18
  • Fatal Bonds no longer count Roshan
  • Fatal Bonds do not prioritize units hit by Fatal Bonds (will still jump on them if there are no other pieces in range)

Zeus icon.png ZEUS

  • Base armor increased by 1

STATIC FIELD

  • Static Field damage increased from 5/7/9/11% to 6/8/10/12%
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