Undying has been one of the most successful supports in recent regional qualifiers, which raises a lot of questions. Is this hero really strong in the professional arena? Does Undying contribute after the laning phase? Is it worth picking in pubs? This article will try to explain those questions.
HERO STATISTICS
It’s hard to say a hero is successful with 66 picks and a win rate of only 48.48%. However, when we look at each region separately, we can see that Europe and the CIS actually have a win rate of over 50%. While the North American qualifiers are the main culprit for this drop, with a win rate of only 23%.
The pub side stats aren’t anything special either, but Undying is holding the win rate above 50% at the top ranks and above 57% in the Ancient games.
From there we get the answers to most of the questions above – the hero was picked by the pros quite successfully, at least with the CIS and European teams, while the pub side was no less. Now let’s find out why.
OUT OF SUPPORT LANE
Everyone knows that Undying is one of the most annoying supports in lane. By repeatedly stacking Decay on the opponent, the hero gradually gains HP advantage over the opponent, creating great overwhelming opportunities.
In the meta that uses damage cores that can be hit early in the game, it can help the lane get snowballed quickly and create a massive advantage.
There are two main ways to build skills for heroes, but they all start out the same: at level 3, nearly every Undying gets 1 point for Decay and 2 points for Soul Rip. Level 2 Soul Rip, if enough minions nearby, can be as powerful as nuke or level 4 heal, while the mana cost is quite low.
After that, most pro players start to max the Tombstone or add a few more levels to the Soul Rip. As a result we have a strong hearler and potential nuker with a very high survivability, not to mention Undying makes a huge contribution to teamfight if qualified.
LEARN TOMBSTONE
Tombstone is like Undying’s ultimate. It’s a game changer in the early game, but gradually weakens as the enemy builds. Placing a nice Tombstone, leaving it out of reach of enemies, but still catching them in AoE range, is hard to do, but still possible.
Look at the highround and impassable terrain to place Tombstone, keep enemy melee heroes out of reach, and possibly, focus on ranged heroes during combat to ensure zombies are always on the way. player. These zombies are quite painful, especially with the level 15 talent, but they also have a very useful spell immunity slow attack. If the Tombstone lasts at least 10 seconds, your team is almost guaranteed to successfully chase the opponent or escape safely. Not to mention the zombies also show the vision of the hero being chased.
LEARN FLESH GOLEM
Flesh Golem has been changed so many times that it is still confusing for some players. In its current state, it’s the same as the upgraded Heartstopper Aura, plus the slow in the smaller AoE. It doesn’t work well when the target is below 50% HP, but is extremely powerful early in combat, and perhaps more importantly, makes Undying an object that can’t be ignored as well as hard to burst dead.
We’ve said over and over again that the current offlane is for tanking heroes, who can take the first hit, and then initiate the teamfight. Undying doesn’t play as a regular offlane, but still fulfills that responsibility. Hero can step in, use Tombstone, turn on a Flesh Golem and all of a sudden we have a position 5 support that creates two targets that the opponent can’t ignore, while our team can fight easily.
Obviously, it’s easier said than done, but this is Undying’s responsibility. Since Undying can also get off to a decent start in most games, getting hit and booster items is completely within the reach of this hero.
EPILOGUE
Undying is totally worth exploring in the current meta. With an active meta and always ready to fight when the cores are in the safelane, Undying can really shine in the lane and will allow the hero to enter the midgame better.
There are some people trying to put this hero in the current position 3, but the success is unknown. The article said, in the most ideal situation, this hero can play like an offlane, go first. However, Undying can’t farm fast enough to use this style of play, and the draft should now focus on more aggressive play and ganking, so that the hero can accomplish all of his goals.
According to dotabuff
Source link: Dota 2: Undying is worth playing in pub 7.22h
– https://emergenceingames.com/