As confirmed in March, Blade & Soul: Revival is scheduled to release in North America and Europe in the third quarter of this year. Free update with upgrade Unreal Engine 4 will “makeover” Graphics and the performance of MMO this cult.
Some key features of Blade & Soul: Revival include:
Change Class – Blade & Soul: Revival is implementing a system with new classes, meta and many other elements, allowing players to freely change classes as well as class-specific items. Any player can use this system. The introduction of the new system is intended to increase the choice of play while keeping the gameplay balance.
Feedback combat system – In the quest to make Blade & Soul a more “immersive” MMO experience, the new battle system in the dub will provide players with instant feedback. Combining skills is of the utmost importance in Blade & Soul, and the combat system informs players’ combo performance in real time, via on-screen animations. This feature is not only for DPS, but also applies while coordinating attack, defense and other activities in the party when going to clones.
New version difficulty system – Opening end-game copies has become a short-term solution for “tryhard” players who want to experience the most difficult Blade & Soul content. Regular “plowing” copies will become boring because of the lack of excitement after the victory achieved from the first time passing the copy. Blade & Soul will add a difficulty system to the clone, expanding from the three existing levels in the game for a more dynamic and challenging experience.
Source link: Blade & Soul officially announced the update to upgrade graphics to Unreal Engine 4
– Emergenceingames.com