Card game title Artifact Valve’s is off to a bad start. After only a week of official launch, the game has lost half of its active players in the game and this number is still decreasing.
The information comes from multiple Steam data tracking websites, including Steam Charts and SteamDB. According to both websites, Artifact peaked at over 60,000 on its first day of launch but has been falling ever since. Every day, the game dropped again, on December 6 it was only 25,000.
The drop in player count is a similar trend with tournament viewership Artifact. The game currently has two tournaments: The Artifact Beyond the Summit’s Preview Tournament; and the Mighty Triad: Strength by WePlay. Both of these events had high followings in the early stages, but quickly dropped after that. In total, the average viewership of both tournaments ranged from 15,000 to 25,000.
The “pay for everything” model
In terms of gameplay, Artifact well designed but failed to keep the player base. Unlike its competitors, Artifact need to spend $20 to play the game. Valve’s game still has the best card-to-money exchange rate compared to the competition, but the game lacks a leveling system or a way to plow cards and packs in the game. Expert mode, bonus cards, again requires a $1 ticket – the community considers it a “pay for everything” model
Although Artifact has a loyal fan base from professional players and streamers, not to mention the game is quickly fixed by Valve, the game still needs more support. The $1 million tournament will be available in 2019, but that prize money is the lowest among ‘s competitors Artifact. On November 29, Blizzard announced a $ million Hearthstone tournament system for 2019. Most recently, Wizards of the Coast announced a $ 10 million plan for Magic The Gathering esports, which includes streaming and contracts with professional players. Karma.
Valve is forced to take new steps for Artifact to save her baby. If Artifact continue to lose players instead of expanding, how can they compete with the game giants?
Source: vpesports
Source link: Artifact lost more than half of its players within a week of opening
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