500 best games of all time (300-281)

500 best games of all time (300-281)

<< Part 10

There are video games that only bring short moments of entertainment. As time passed, their names gradually sank into oblivion. But there are still games whose value will remain forever, always known to the world as symbols and milestones in the development of this type of entertainment. Those will be the games that we will introduce in the article series: 500 best games of all time, and this is a continuation of the previous part.

300. Microsoft Flight Simulator

(1982, PC)

While not the first flight simulation game, Microsoft Flight Simulator revolutionized the simulation genre with a lot of realistic elements incorporated into the game. The changing weather, time of day, navigation systems and new technology in the game look very real. Microsoft Flight Simulator advertises that you’ll probably need a “flying license” to get the hang of it all.

299. The Legend of Zelda: A Link Between Worlds

(2013, Nintendo 3DS)

The Legend of Zelda: A Link Between Worlds is one of the best classics of the Zelda series. Building on the dungeon design, A Link Between Worlds introduces new gameplay systems such as the ability to merge with the wall, later adopted in Super Mario Odyssey.

298. Diablo 3

(2012, Mac, PC, other systems)

When it was released in 2012, Diablo 3 set a world record as the fastest selling PC game, fastest connecting with players. Diablo 3 experimented with creativity in level creation, plus the improved gameplay, accessibility, and in-game systems make it “easier to enjoy” than previous Diablo games.

297. Thief: Deadly Shadows

(2004, PC, Xbox)

As part of a series that changed the way we play games, Thief: Deadly Shadows changes the way we play Thief games. Featuring two perspectives: first and third, and with a reworked control system, Deadly Shadows removes the screen-based structure of previous games, allowing players to explore and interact with a London-style world. In addition, the game makes it easy for us to learn, access and communicate with the vast world in the game.

296. The World Ends With You

(2008, Nintendo DS, other systems)

The World Ends With You “challenges what you would experience in an RPG game,” according to IGN. With a heavy focus on modern style and fashion, the game feels like a contemporary RPG in terms of gameplay and graphics. The combat system is used to optimize both screens on the Nintendo DS, replacing the traditional turn-based combat system.

295. Super Mario Bros. 2

(1988, NES, other systems)

The middle child of one of the most important games of all time, Super Mario Bros. 2 introduced the key systems and characters that would later become central to the Mario franchise. A good example is the ability to lift and throw objects, a feature that is present in nearly all Mario games since.

294. Sonic CD

(1993, Sega CD, other systems)

Sonic CD takes advantage of the Sega CD’s memory rather than the graphics side to create gameplay with depth, adding two timelines for players to run through, with levels changing depending on which landmark the character is at.

293. Proteus

(2013, PC, other systems)

Proteus is like the Elder Scrolls version but nothing disturbs you. The world changes with each play, Proteus’s mission is to explore – but more like enjoying a walk. Proteus doesn’t tell the player anything, nor does it expect us to do anything. There are no princesses to save or enemies to destroy. This is simply an experience of meditating through the imaginary world, an experience only available in the game.

292. NBA 2k12

(2011, PlayStation 3, Xbox 360, other platforms)

NBA 2K12 is considered by many to be the best basketball simulation. In addition to the longstanding gameplay of the NBA franchise, 2K12 showcases classic teams and pro players, allowing fans to see Michael Jordan compete at its peak against LeBron James.

291. God Hand

(2006, PlayStation 2, other platforms)

God Hand strives to bring two communities together: fans of quirky wit and fans of hard-to-swallow action games. Developed by the people responsible for creating Resident Evil 4, God Hand focuses on a hand-to-hand combat system, reminiscent of old fighting games. A lot of the reviews were quite positive about it and the game attracted a fan base, but unfortunately the development studio Clover Studio closed shortly after the game’s release, making God Hand their final product. .

290. Final Fantasy

(1990, NES, other systems)

Final Fantasy was never intended to be what the franchise is now. In fact, the word “Final” is in the game because developer Square thought this would be the last game they released. But they are completely wrong. This is one of the oldest and most enduring series in the gaming world. Final Fantasy helped popularize the role-playing genre.

289. Combat

(1977, Atari 2600, other platforms)

https://www.youtube.com/watch?v=umlhBPNrpak

Combat is 27 games in one – that sort of thing. Consisting of various types of vehicles such as tanks, planes, etc., Combat was the first example of a war game, helping to popularize the idea into one of the biggest game genres in the industry. Innovative gameplay with multiple ways of playing pushed the limits of the ‘one-button, one-stick controls’ that the Atari 2600 had at the time.

288. Tennis for Two

(1958, Self-made)

Tennis for Two was one of the first video games developed. Using a Donner Model 30 computer to simulate the movement of a ball with wind resistance, author William Higinbotham helped enlighten the gaming industry.

287. Assassin’s Creed 4: Black Flag

(2013, PlayStation 4, Xbox One, other platforms)

Assassin’s Creed 4: Black Flag is quite bold when designed completely different from the old versions. The game basically retains the spirit of Assassin’s Creed – stealth, assassination and the like – the Black Flag version expands the previous Assassin’s Creed 3 naval combat system into the main feature of the game: having yourself an entire team vast ocean to explore. The game quickly became the favorite and the new norm in the series.

286. Kingdom Hearts

(2002, PlayStation 2, other platforms)

Theoretically, this game cannot succeed. Combining characters from Square Enix with Disney, Kingdom Hearts tells a whole new story of friendship, and even though we’re on different planets, people still find something in common. Kingdom Hearts does not apply the turn-based system commonly found in role-playing games to make the game more action-packed.

285. Kirby’s Dreamland

(1992, Game Boy)

Kirby’s Dreamland was developed with two audiences in mind. Author Masahiro Sakurai wanted Dreamland to be a game that anyone could play – even if they weren’t familiar with the action genre. In addition, Masahiro wants to create more challenges for experienced players. As a result, we have a “comfortable adventure” game for everyone.

284. Forza Horizon 3

(2016, PC, Xbox One)

https://www.youtube.com/watch?v=vD1ccSM9qiA

More than just a racing simulation game, Forza Horizon 3 is a rare example of the racing-plus-exploration genre. Continuing to strengthen the series with a “racing game for everyone”, Horizon 3 allows players to travel across Australia, still racing, of course. As Polygon critic Colin Campbell puts it, “It’s both beautiful and captivating.”

283. Gauntlet

(1985, Arcade, other platforms)

A traditional multiplayer dungeon-adventure game, Gaunlet was a huge hit for Atari in the mid-1980s. Thanks to that success, Gaunlet was quickly ported to dozens of other platforms and numerous successors to come.

282. Super Mario Sunshine

(2002, GameCube)

As the first 3D mario game after Mario 64, Super Mario Sunshine has a lot of interesting points. After the game came out, a lot of people liked the water jet backpack that allowed the player to move around in the world in addition to running and jumping. Unfortunately, the game has problems with the camera and has not been refined yet.

281. Max Payne

(2001, PC, other systems)

Max Payne is like a love letter that the Finns send to American cinema: dark, heavy, criminal in the 40s and 50s movies. The game tells a story of love, addiction and tragedy. drama, all of which take place in violent, flashy gunfights like the movie Matrix.

Source: Polygon

Part 12 >>

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