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What’s new in Dota 2 7.22g update?

Not long after the most prestigious tournament of Dota 2, The International 2019 ended, the game appeared a 7.22g update with a series of changes in the stats, skills and talents of supposed champions. glorious in the past.

Here Taimienphi will bring you detailed content update 7.22g Dota 2, a series of changes after the performance of the generals at TI9 was touched by Valve, and most notably the name that no one expected, IO.

What are you doing at dota 2 7 22g?

The latest changes in update 7.22g Dota 2

– Link to download PC version: Dota 2

7.22g Dota 2 update details

1. Change the structure and equipment in the game

Gold (Gold) earned from creeps reduced by 5%.
Bracer: Magic Resistance reduced from 6% to 5%.
Chainmail: Armor bonus reduced from 5 to 4.
Hand of Midas: Recipe price increased from 1650 to 1750.
Medallion of Courage: Decreased from 7 to 6.
Phase Boots: Movement speed reduced from 6 to 5.
Sentry Ward: Shop cooldown increased from 70s to 85s.
Solar Crest: Armor reduced from 12 to 10, recipe cost increased from 300 to 400.

2. Change stats, skills, champion talents

Alchemist:
– Greevil’s Greed: Reduced gold per stack from 4 to 3.
– Chemical Rage (Ultimate): no longer has the ability to restore mana.
Talent Level 15: Reduced from 50 damage to 30 damage.
– Talent Level 25: Reduced from -0.2s BAT to -0.15s BAT.

What are you fighting for dota 2 7 22g?

Brewmaster:
– Primal Split: Lightning Bear’s Wind Walk damage increased from 100/160/220 to 140/200/260.

Broodmother
– With Scepter, Spin Web reduces its charge from 12 to 10, and reduces movement speed from 30% to 20%.

Chaos Knight
– Chaos Strike damage increased from 160/195/230/265% to 160/200/240/280%.
Talent Level 15: Cooldown reduction from 15% to 12%.

Chen
– Holy Persuasion jungle monster max level reduced from 4/5/6/6 to 3/4/5/6
– Divine Favor passive heal reduced from 8/12/16/20% to 6/10/14/18%, active increased cooldown from 120/100/80/60s to 140/120/100/80s .
– Talent Level 15 increased Divine Favor cooldown from 30 seconds to 40 seconds.

Clockwerk
– Base intelligence increased from 17 to 18.
– Intelligence bonus per level increased from 1.3 to 1.5.
– Base movement speed has also been increased from 310 to 315.
– Power Cog’s impact radius increased by 15 units

Disruptor
– Static Storm damage increased from 200/250/300 to 200/275/350.
– Static Storm radius increased from 450 to 500.

Drow Ranger
– Precision Aura effect increased from 20/40/60/80% to 22/44/66/88%
– Talent Level 15: Gust Blind increased from 40% to 50%

Elder Titan
– Astral Spirit cooldown changed from 17s to 23/21/19/17s.

Enchantress
– Base damage reduced by 4.
– Nature’s Attendants heal reduced from 10/11/12/13 to 7/9/11/13.
– Impetus damage reduced from 16/22/28% to 14/20/26%

Faceless Void
– Agility bonus per level reduced from 3.2 to 3.
– Chronosphere cooldown is now fixed at 140 seconds per cable.

What are you doing at dota 2 7 22g?

Gyrocopter
– Side Gunner with Scepter reduced fire rate from 1.1 to 1.2 seconds per shot.

Io
Talent Level 15: Spirits Apply Slow has been replaced with talent +90 gold/min.
– Talent Level 20: Spirits Apply Slow has been pushed down to replace 75 Damage Spirits Hero.
– Talent Level 25: 75 Spirits Hero Damage will become a level 25 talent instead of 150 Gold/min.

Keeper of the Light
– Blinding Light cooldown reduced from 30/25/20/15 to fixed 14, cast range increased from 550/600/650/700 to 575/650/725/800.
– Chakra Magic’s mana confinement effect increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%.
– Talent Level 25: Increase from 2 to 3 Will-O-Wisp Flicker.

Kunkka
Talent Level 15: Heal from 12 to 10.
Talent Level 20: Strength increased from 25 to 20.

Lycan
– Summon Wolves with Scepter increases the number of wolves to 3, reduces the gold for killing wolf cubs from 20 to 15.
– Shapeshift cooldown reduced from 130/105/80s to 110/95/80s

Mirana
– Sacred Arrow base damage reduced from 80/160/240/320 to 40/120/200/280, bonus damage increased from 140 to 180
– Moonlight Shadow mana cost increased from 75 to 125.

Night Stalker
– Void no longer deals 50% damage during daylight.

Ogre Magi
– Base damage reduced by 4.

Phantom Lancer
– Juxtapose illusions damage increased from 20% to 22%

Puck
– Jaunt is disabled when bound.
– Agility bonus per level increased from 1.7 to 2.2.
– Phase Shift is no longer disabled while bound.
– Talent Level 20: Waning Rift cooldown reduced from 8s to 9s
Talent Level 20: Increases Illusory Orb’s flight speed from 40% to 50%

Shadow Demon
– Soul Catcher damage reduced from 25/30/35/40% to 20/25/30/35% health.
– Talent Level 25: Movement speed reduction from 30 to 25.

Tiny
– Initial Strength reduced by 2.
– Tree Volley: cast damage reduced from 120% to 100%, mana consumption increased from 150 to 200, cooldown also increased from 12 to 15.

What are you doing at dota 2 7 22g?

Undying
Soul Rip max units reduced from 8/10/12/14 to 8/9/10/11, damage/heal per unit increased from 22/26/30/34 to 22/29/36 /43.
– Flesh Golem health reduction increased from 7% to 9% per second.

Ursa
– Earthshock damage increased from 50/100/150/200 to 75/125/175/225.

Venomancer
– Plague Ward BAT increased from 1.5 to 1.4.
– Venomous Gale damage increased from 10/40/70/100 to 15/45/75/105.

All in all, this latest Dota 2 7.22g update seems to be intending to rebalance some of the stronger, more prominent heroes in TI9 and buff some other champions so they don’t fall into oblivion in the arena. casual or professional.

https://thuthuat.taimienphi.vn/ban-cap-nhat-dota-2-7-22g-co-gi-moi-52874n.aspx
In the last TI9 tournament, Valve opened with the appearance of 2 generals that made countless gamers stand still, the new champion Snapfire and Void Spirit appeared at TI9 has stirred up the tournament a lot, maybe these 2 generals will be released to gamers in the next version, Dota 2 update 7.23.

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