Valve has launched the first official ban, mainly targeting players who cheated in the game with a long 10 year ban period. Surely these bans will continue in the future.
Today we issued a wave of permanent matchmaking bans to players who were found to be abusing cheats (eg auto-hex scripting). There will be subsequent waves in the coming weeks. We do not support or condone the use of any third-party modifications during matchmade games.
— DOTA 2 (@DOTA2) April 4, 2018
The Dota community has recently been exposed to more cheating issues over the years. With a hack rate of 12% of the total matches. This is the data found by the third project called Gosu.AI.
The algorithm used by the project detects cheating by analyzing hundreds of thousands of games. Currently, only simple hacks have been discovered. Among them, the most popular are: zoom-out camera hack, auto creep block and auto item drop. Detecting more powerful hacks like auto-cast is currently under development.
Divine is most cheaters rank pic.twitter.com/Rhv6dRYxMT
— Gosu (@GosuAi) April 5, 2018
Quite surprisingly, the highest rank is the place with the most hackers. The above analysis is based on 336,000 Dota 2 matches, before Valve applied the ban on April 4, 2018. The hacking community has posted screenshots of this ban, and it lasts until 2028. However, the number of banned accounts is hard to praise because they are not VAC bans (VAC bans will lock your inventory) , which only limits the ability to participate in Dota 2 matchmaking.
Source link: Valve takes action to prevent cheating in Dota2
– https://emergenceingames.com/