Every Teamfight Tactics update comes with changes to clans, champions, and equipment. Some clans and generals will be buffed or nerfed to provide a more streamlined gaming experience. This will definitely affect the meta game, and the list of the strongest Teamfight Tactics – TFT roster will have some confusion. The Teamfight Tactics – TFT 11.12 update did just that, and the 11.13 update was no exception. If you are eager to know what the latest version of the Arena of Truth, which is what the Teamfight Tactics – TFT 11.13 update will bring, we will explore together shortly.
- See also: Update Teamfight Tactics – TFT 11.24
New changes in Teamfight Tactics – TFT 11.13 update
Teamfight Tactics – TFT 11.13 update details
1. Armory changes
– Magnetic Remover and Reforger can no longer appear in armory (Armory)
– 2 complete gear and 2 special gear replaced with a complete 4-equip arsenal.
– The arsenal of 2 special equipment (Neeko’s Help, Magic Dice, Golden Shovel, Dark Shovel) and 2 component items have been replaced with an arsenal of 2 complete equipment and 2 component items.
– 4-2 Armory increased the spawn rate, in which: the rate of special equipment is reduced sharply, the rate of the Immortal system is slightly reduced and the rate of component and complete equipment is slightly increased.
– Armory 5-2 reduced the spawn rate, in which: the rate of special equipment decreased sharply, the rate of equipment changed to Tribe or component equipment decreased slightly, the rate of complete equipment increased light.
– Armory 6-2 and 7-2 will reduce the rate of special equipment and Attributes.
2. Clan changes
– Skirmisher (Warrior): Shield according to maximum health increased from 25/40/60 to 25/45/75.
– Dragonslayer (Dragon Item): Ability power bonus changed from 30/80/140 to 30/70/140.
– Forgotten (Destruction):
Basic attack and skill damage reduced from 30/70/140 to 25/65/125.
+ Stat bonus from Dark equipment increased from 10 to 15%.
– Ironclad (Armored): Armor reduced from 40/90/180 to 35/85/170.
– Knight (Knight): Armor bonus increased from 15/40/80 to 20/40/70.
– Legionnaire (Legion): Attack speed changed from 25/60/110/180 to 25/60/110/195.
– Ranger (Archer): Bonus attack speed increased from 70/180 to 75/180%.
– Redeemed (Angel): Magic resistance/armor/skill power increased from 30/60/90 to 30/60/100
– Renewer (Renewable): Health and mana regeneration reduced slightly from 3/6/10 to 3/6/9.
- See also: Top 3 Teamfight Tactics – TFT 11.13 lineup
3. Champion change
* Champion 1 gold
– Kled: Bonuses damage every 4th hit, even when mounted or dismounted, and increases attack speed from 0.7 to 0.75.
– Poppy: Mana changed from 40/80 to 30/70, skill damage increased from 150/250/350 to 150/250/400 and shield increased from 250/350/450 to 250/375/525.
– Ziggs: HP reduced from 500 to 450 and skill damage increased from 250/350/450 to 250/375/525.
* General 2 gold
– Varus: Attack damage ratio reduced from 150/160/180 to 150/155/165%.
– Kennen: Mana reduced from 150/160/180 to 150/155/165% and skill damage increased from 150/200/250 to 150/225/350.
– Trundle (skill rework): Trundle reduces enemy strength by 35%, reducing the enemy’s HP, armor, magic resistance, and ATK. After that, Trundle gains 100/130/200% of the target’s reduced stat for 8 seconds. Mana increased from 0/60 to 30/80.
* General 3 gold
– Yasuo: Skill damage reduced from 300/400/750 to 250/350/700, bonus true damage reduced from 30/40/70 to 25/35/70.
– Ash: Skill damage increased from 300/400/600 to 300/450/750.
– Nidalee (skill rework): Nidalee transforms and jumps behind the enemy with the lowest HP. While in leopard form, Nidalee gains 40/50/75% attack speed and has a 45% dodge rate. Nidalee’s 4th basic attack deals 200/300/600 bonus magic damage.
– Katarina: 1st damage reduced from 200/250/420 to 180/250/420 and 2nd damage reduced from 100/125/210 to 90/125/210.
– Lee Sin: Skill damage reduced from 250/350/750 to 250/350/700.
– Lux: Shield reduced from 150/225/400 to 125/200/400.
– Zyra: The vines will be scaled up to size.
* General 4 gold
– Ryze: Attack speed increased from 0.75 to 0.8. Ryze enhances the ability to stun the second target half the time (0.75/1/2) compared to the main target (1.5/2/4).
– Aphelios: Skill damage increased from 100/150/300 to 125/150/300.
– Jax: Attack speed increased from 0.85 to 0.9.
– Karma: Skill damage reduced from 240/300/700 to 225/280/700.
– Rell: Shield reduced from 350/500/3000 to 300/450/3000.
– Taric: Mana increased from 100/200 to 120/200.
* General 5 gold
– Kayle: Health increased from 500 to 650, damage increased from 60 to 75, attack speed increased from 1 to 1.1. In addition, the number of attacks for damage immunity increased from 10 to 15, and the damage from the 4th sublimation decreased from 200/300/10000 to 80/125/4000.
– Teemo: Skill damage reduced from 140/175/666 to 130/160/666.
– Volibear: Mana increased from 100/200 to 110/200.
4. Equipment changes
– Sacrificial Infinity Edge (Black Pole Sword) reworked: Black Pole Sword deals damage based on the attack and skill used instead of the amount of damage dealt.
– Ionic Spark (Lightning Crossbow): Target’s max mana damage increased from 200 to 250%.
– Eclipse Cape (Fire Armor): Owned champion self-ignite duration changed from game duration to 8 seconds.
– Archdemon’s Staff of Immortality: Mana reduced from 400 to 350%.
– Giant Slayer (Giant Slayer): Maximum health threshold for additional damage reduced from 1750 to 150. Bonus damage reduced from 80 to 75%.
– Redemption (Chain of Sin): AOE damage reduced from 30 to 25%.
– Locket of the Silver Lunari (Silver Lunari Necklace): Armor and magic resistance reduced from 70 to 60.
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Besides, you can also refer to how to match Teamfight Tactics – TFT season 5 to help the strongest squad here to match up.
- See also: How to match Teamfight Tactics season 5
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Source link: Update Teamfight Tactics – TFT 11.13 – Update Kayle, Trundle, Nidalee…
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