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Update Teamfight Tactics – TFT 10.21: Riot reworked the Spirit, changed the Moon Race

Recently, Moon Tribe made waves in the version Pope Francis 10.20 with the clan Soul. But not so that in this version they will be nerfed, but instead there are huge changes and a big impact on the Teamfight Tactics – TFT game meta. Another is the ethnic modification God “No color” from the beginning of the season until now, this race is said to be quite blurred compared to other races. To make the image of God be more favored, Riot Games drastically changed the mechanism of the tribe. Let’s Funny game Discover these interesting tweaks in the updated version Teamfight Tactics – TFT 10.21 below it!

What will be new in Truth Arena 10.21?
What will be new in Truth Arena 10.21?

Edited for ethnic groups / tribes of the CCP 10.21

God is Buff

Race God currently in Teamfight Tactics – TFT used by very few players. Although the buff is very strong with the bonus true damage, it can’t compare to other classes / races in real combat. However, God there will be a big change in Pope Francis version 10.21.

Will Lee Sin return and be more beneficial than before?
Will Lee Sin return and be more beneficial than before?

Features of buffs God New will greatly power this tribe, but it is only temporary for a limited time. How to activate the buff’s God are the generals of the clan accumulate 6 attacks or drops below 50% health, activating it will instantly wipe away all adverse effects and ascend to power.

Then the cards God will 80% damage reduction get in and Deals 50% bonus true damage. The buff duration is the word 4 to 14 seconds depending on the number of units God you have. This change will be a big push wave the CCP meta this October.

Detail:

  • 2 Spirit: 4 seconds
  • 4 Spirit: 7 seconds
  • 6 Spirit: 10 seconds
  • 8 Spirit: 14 seconds

The Moon Race was buffed

With this new buff, Moon race will now give 2 cards from the clan to the 4 star mark.

Now you can use it Crystal Moon Tribe to help set the matching level 3 Moon Tribe with 2 units instead of 3. However, when there are 4 units The Moon Race, so using one more Moon Tribe again it will be a waste because the maximum matching rate just stops at 3 Moon Tribe.

Aphelios in the new version of Pope Francis
Aphelios in the new version of Pope Francis

However, in Pope Francis version 10.21You might really have reason to pursue a squad 5 Moon Tribe. The great thing is that there will be a mix 5 units, Inside 2 units will be promoted instead of 1 as before. This means you can really get 2 4 star cards.

However, it gave rise to a dilemma. You can pursue a 2-card 4-star formation – especially when Diana nerfed too – or did you develop into more useful formations? If you get three stars early, it will be worth it, but be careful if you have to spend too much money.

Combined landmarks:

  • 3 Moon Race: 1 hero leveled up.
  • 5 Moon Race: 2 generals leveled up stars.

The Spear was Nerfed

Health and damage Galio will change based on champions’ star level Fanaticism like Garen of the Teamfight Tactics – TFT season 3. For example, now all 6 champions Fanaticism are 2 stars, the blood of Galio will go from 1750 to 4270.

  • 3 Devotion: Galio has 1,000 base health and 125 base AD. HP per stack is 120 and AD is 10/9. Max is 5 stacks.
  • 6 Devotion: Galio has base health of 1,750 and 180 base health AD. HP per stack is 210 and AD is 22. Max 10 stacks.
  • 9 Devotion: Galio has base health of 2,500 and 180 base AD. HP per stack is 300 and AD is 48. Max 14 stacks for health and 17 stacks for AD.

This change will help play 4 or 5 or 7 and 8 Fanaticism Although it does not activate mark 6 or 9 but Galio can still be very strong with all champions Fanaticism 2 or 3 stars.

But not so this is called a buff, because obviously if there is a player who understands the mechanics of this race, then if your dignity is not high to give the generals of Fanaticism 2 stars and 3 stars. Surely you will bleed quite quickly before advancing your cards to the rank. That will happen when there are more people playing the Fan Club and causing the houses to overlap. Consider and check, if there are only 1 or 2 fanaticists, then you should use this clan.

God of Fortune is Nerf

What are you doing too strong to lose your power?
What are you doing too strong to lose your power?

Specifically in landmarks such as:

3 God of Fortune:

  • 0 Loss: 3 gold> 2.5 gold
  • 1 Loss: 6.5 gold> 6 gold
  • 2 Loss: 11.5 gold> 10.5 gold
  • Removed the ability to drop 5 gold champions

6 God of Fortune:

  • Average value: 10.25 gold> 11.65 gold
  • Reduced chance to drop champions by 5 gold

Assassin gets Buff

  • 6 Assassin: 40% critical chance changed to 50%

Duel has been buffed

  • 2 Duel: Attack speed increased from 12 to 15
  • 4 Duel: Attack speed increased from 20 to 25
  • 6 Song Fighting: Base attack speed increased from 35 to 40
  • 8 Duel: Attack speed increased from 60 to 80

Ghosts are buffed

Generals The spectre Now becomes invisible after 3 hits, instead of on the 3rd attack. That is, after 3 attacks The spectre will be invisible and deal more damage on 4th hit. Overall, this is a nerf, but it doesn’t matter much.

  • 2 Ball Ghost: Bonus magic damage increased from 100 to 150
  • 3 The spectre: Bonus magic damage increased from 325 to 400
  • 4 The spectre: Bonus magic damage increased from 650 to 750

Tien Phong gets Buff

  • 6 Pioneers: Armor bonus increased from 500 to 650
  • Newly added 8 Pioneers: Increases to 1500 Armor

Great Master gets Buff

  • 2 Great Master: Speed ​​slow duration increased from 2 to 2.5 seconds
  • 3 Great Master: Speed ​​slow duration increased from 3 to 4 seconds
  • 4 Great Master: Speed ​​slow duration increased from 5 seconds to 7 seconds

Hunter Strength Changes – The more the Hunters, the stronger

  • 3 Hunter: Reduced bonus damage from 175% to 150%
  • 4 Hunter: Bonus damage increased from 175% to 200%
  • 5 Hunter: Bonus damage increased from 200% to 225%

Mystery is Buff

  • 2 Secret: Magic resist increased from 35 to 40
  • 4 Secret: Magic resist increased from 95 to 100
  • 6 Secret: Magic Resist increased from 175 to 200

The Ninja gets Buff

  • 4 Rings: Attack damage, magic damage increased from 120 to 150

Souls are Nerfed

  • 4 Soul: Attack speed reduction is based on 90% mana cost> 70% of mana cost

Changes in generals in the CCP 10.21

Chess 1 gold

  • Fiora: Skill stun duration increased from 1.5 / 2/3 seconds to 2/3/4

Fiora dtcl mua 4 - Emergenceingame

  • Nidalee: Bonus magic damage increased from 10% to 20%

Nidalee - Emergenceingame

  • Diana: Ball count decreased from 4/5/6/10 to 4/5/6/8

Diana dtcl mua 5 - Emergenceingame

Chess 2 gold

  • Jarvan IV: Skill damage increased from 175/250/500 to 175/250/750
  • Teemo: Skill damage increased from 200/300/600 to 300/450/900

Chess 3 gold

  • Kennen: Skill damage increased from 300/450/900 to 300/450/1350
  • Veigar: Skill damage reduced from 500/650/1000 to 450/600/900

Chess 4 gold

  • Ashe: Attack speed reduced from 50/75/300% to 45/60/300%
  • Ahri: Skill damage reduced from 500/800/4000 to 500/750/3000
  • Jhin: Skill damage reduced from 444/500/4444% to 444/500/1234%
  • Riven: Magic wave damage reduced from 300/450/1500 to 300/450/1350

Riven dtcl mua 4 - Emergenceingame

  • Talon: Bonus attack damage reduced from 2 / 2.25 / 3% to 2 / 2.25 / 2.5%

Chess 5 gold

  • Azir: Skill damage increased from 200/350/2000 to 200/350/8888

DTCL mua 4 chien tuong - Emergenceingame

  • Kayn: Kayn Dark Assassin bonus damage reduced from 75% to 65%
  • Lillia: Ability sleep duration changed from 3.5 / 3.5 / 8 to 3/4/8
  • Zilean: Target increased from 2/2/10 to 2/3/10. Health regen reduced from 350/700/3000 to 350/500/3000. Bonus attack damage reduced from 2 / 2.25 / 3% to 2 / 2.25 / 2.5%

Equipped in Teamfight Tactics – TFT 10.21

Cup of strength

  • Magic damage increased from 30% to 40%

Stone statue animal

  • Armor and magic resist increased from 12 to 15

Iron Solari necklace is heavily buffed

  • Block armor increased from 250/300/375/500 to 350/450/600/800

Resonance Luden

  • Magic damage 200> 180. Deals 180 additional damage to shielded or controlled champions (new).

Statikk electric knives

  • Magic damage reduced from 85 to 75

Intercity Zz’Rot

  • Bug damage increased from 70 to 125. At the same time owner will taunt all nearby enemies when starting combat for 2 seconds.

Flag Zeke

  • 30% attack speed increased to 40%.

Algorithm cloak

  • All CC immunity reduced from 12 to 10 seconds.

System in the game Teamfight Tactics – TFT version 10.21

Riot will rework to better fit the current and future game meta
Riot will rework to better fit the current and future game meta

The in-game system has changed the ratio of champions to make champion roll more diverse and interesting. But this change has a number of other side effects, too, which start with the gain 3 star general (especially when combined with Elite) higher.

And like the previous update, Riot wanted to avoid power tweaking 3 star general. So they will modify the frequency 3 star general.

  • There is a change in the fact that in the next shop there will be no champions that you did not buy before. Now will remove this.
  • Changed Tinh Anh champion spawn rate
  • Now you will start to see Tinh Anh starting from round 2 – 2 above.

Source link: Update Teamfight Tactics – TFT 10.21: Riot reworked the Spirit, changed the Moon Race

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