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Poppy Playtime: How to solve puzzles in the Make-A-Friend room

Poppy Playtime Horror game with many interesting challenges. Make-A-Friend room opening puzzle solving is one of them.

Make-A-Friend Room in Poppy Playtime
Make-A-Friend Room in Poppy Playtime

Poppy Playtime invites you to uncover the terrifying secrets of the abandoned Playtime toy factory, but no one leaves here without a toy in hand.

Part 1 of Poppy Playtime leads players to the factory 10 years after the mysterious disappearance of all employees inside. As a former employee, the player receives a letter revealing they haven’t actually left the factory. You need to find a way to bring them back and find out what happened. Once inside, Playtime’s huggable mascot Huggy Wuggy is there to greet you. After that, however, things quickly changed for the worse.

Players must use GrabPack to solve puzzles and reconnect circuits to restore power to many of Playtime’s machines. After finding the GrabPack in the security room, turning on the power to the lobby, you can enter the production room, where world famous toys are made.

When you have the red GrabPack arm and move to the carousel, you will fall into the room called Make-A-Friend. The door out of this room is locked with the sign Nobody leaves without a toy! – No one leaves without a toy! The door sill allows you to scan homemade toys with the Make-A-Friend machine. So, first, you need to turn on the power to it.

How to start Make-A-Friend in Poppy Playtime

How to unlock Make-A-Friend room in Poppy Playtime
How to unlock Make-A-Friend room in Poppy Playtime

To the left of the carousel in Poppy Playtime’s Make-A-Friend room, there’s a staircase leading up to the scaffolding above. You will find a piece of scaffolding is missing. Use GrabPack to drag the missing segment on the opposite side. The pink tape located to the right of the missing section can be viewed on the solid color VCR located at the top of the stairs.

The fuse box is located at the end of the first part of the scaffold and the other part can be pulled to the middle. By pulling the fuse box and wire between the two posts in the center section, you can power on the second fuse at the bottom end of the scaffold. This action will start the Make-A-Friend machine. Then it will show Power On.

The machine will start up in a few seconds after you press the Start button. Next, the three levers above the conveyor belt will light up. You can manually pull them to activate. This puts the toy’s parts on a conveyor belt, which sends them through the assembly machine into the finished product. Finally, you can put it in the scanner to unlock the door.

Above is How to solve puzzles in the Make-A-Friend room in the game Poppy Playtime. Hope the article is useful to you.

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