Paradoxically, the game was released and then had to “return to the place of production” because it was too FAIL

Nguoc doi game da phat hanh roi lai phai tra ve noi san xuat vi qua FAIL7cc8b936ca4d3c8c - Emergenceingame
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Crucible launched and went live on May 20, but now the game is making an unusual “step forward”, which is moving into the closed beta. Free team shooter by Amazon will enter the closed beta process from July 1st so that developers can collect player feedback and focus on perfecting their game.

The news comes a few weeks after Crucible announced it was removing two modes from the game, leaving the most popular one, Heart of the Hives. However, the move didn’t really help the game “retain” players: after hitting the 25,000 player mark, Crucible’s concurrent player count dropped continuously throughout June to just a few hundred per day. .

Crucible’s rep Colin Johanson explained in a blog post about the move to closed beta: “We’ll continue to follow our previously established path and improve the maps and gameplay. and system changes to provide a better experience, while also making other improvements based on player feedback and what’s needed for the game to thrive in the long term.”

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Crucible is not completely gone. For those who have played Crucible, things are almost the same: they still have access to the closed beta version of the game 24/7. However, new players will not be able to log into the game or create a new account, but will need to sign up for a beta account at the official Crucible website. To try out Crucible, players will need to register by 17:00 BST / 12:00 EDT / 9:00 PDT (11:00 GMT+7) July 1.

Johansen said the development team will arrange time to play Crucible with the community and listen to feedback from players in the near future. Relentless Studio is also forming a review team that includes casual to veteran players to work with the studio on improving the beta.​

Source link: Paradoxically, the game was released and then had to “return to the place of production” because it was too FAIL
– Emergenceingames.com

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