It’s hard for an inexperienced team to capture bombsite B on the T-side map Inferno. While banana control is merely waiting for the first grenades from CT to be thrown, things get more complicated once T moves in. car area.
For some reason, most of the teams panic when they get here, not knowing what to do next. In games, especially mm, what we need is two smokes, a Molotov, and an effective flash to control B.
Ideally, throw a smoke to block the CT side first. This smoke will cause CT to throw a throw grenade, draining the opponent’s utility. Once CT has thrown the utility, T can actually deploy without worrying that CT will respond with grenades.
Smoke CT in bombsite B Inferno
A lot of you don’t know how to throw this smoke, even though it’s one of those smokes everyone needs to know. Once T has control of banana, go into the pile and align as shown below.
Make sure you’re still on the ground (avoid stepping on the woodpile). This position will smoke the CT area as shown below. This is the easiest way to smoke CT without revealing your position to CT in bombsite B.
From here, the team has two options. Either throw smoke spools (coffin) with a smoke CT, or the team just throw a smoke CT and wait to see how the CT reacts with the utility.
The second option is better. By spending an extra smoke and waiting, or combining with teammates to cause chaos, CT is forced to use utility to defend B. This makes it easier for T to launch attacks.
Smoke spools are the key to defeating
Smoke spools(coffin) is more complicated than smoke CT, but it is also more important. This smoke completely blocks the popular AWP view and allows T to flood the site freely.
The player stands in the shade to the right of banana (viewed from mid) and looks down on the crack as shown below.
Smoke drops are a bit difficult, so you need to practice before practicing them in the match. If you miss, pray that CT in the spools doesn’t hold the AWP. For this reason, the team should still be careful where CT’s spools are positioned.
From the tree, center up until you make a right angle with the antenna tree as shown below and throw.
Although these two smokes block the two main positions that prevent T from hitting B, we still need two more grenades to make it much easier to capture B.
Molotov first orange in Inferno
This Molotov will push the CT to stand on the first oranges, eliminating the potential that the CT can hold the UMP to wipe out all 5 people T. This Molotov is always useful, but if you know the CT is eco, it will still work well. more.
You stand at the wooden crates at the car, stand close to the left corner and align as shown below. When ready, jump throw to throw Molotov upwards, smashing the skybox and burning the oranges.
You should throw the Molotov before throwing the flash as instructed below. Any CT trying to escape the fire will be blinded by the next flashbang.
Strongest Flash B Inferno
This flash flashes almost anywhere on B, and there’s no way the CT can dodge it. It should be thrown at any time when T wants to put pressure on B, even though they have no intention of launching an attack on B. Over time, CT will feel frightened by this obsession.
Align between the two windows, look at the top corner of the building after the bombsite and left click
Combining all of this requires the team to know how to coordinate well. Throwing the right smokes, Molotovs and flash will make hitting one of these hardest bombsites much easier.
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Source link: Instructions for hitting B map Inferno in CSGO
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