Core Pugna is currently one of the strongest heroes in pub: the win rate of heroes from rank Divine and above hit 53% this month. Meanwhile, Pugna’s popularity is still low, showing that although the hero can be strong, it requires players to have a lot of game knowledge to promote. Hero wins almost all of his games at core. Despite being nerfed to Decrepify’s cast range, Nether Blast is still a great last hit ranged creep in mid lane, and Decrepify is always effective against melee heroes. Today we are not talking about core Pugna. Instead, the article will guide you to play Pugna in position 4 support in the current meta of Dota 2.
STRONG SUPPORT FOLLOWING
We’ve covered the topic of the current meta going late in previous posts and emphasized helping support is now a priority. Pugna is one of the strong supports later in the game.
Decrepify is a great team saver later in the game: even though Dota 2 doesn’t rely solely on physical damage in games lasting more than 30 minutes, hand attacks are still the main source of damage for teams in this moment. And Pugna made sure at least one of his teammates survived the first disable in the teamfight.
Nether Ward is also strong later: mana deduction is effective against most heroes, while the damage it deals cannot be underestimated. Even if your opponent’s core gets to BKB, you’re guaranteed to do some damage to their support. Heroes like Skywrath Mage, Crystal Maiden, and Lion all suffered huge losses from the Nether Ward.
Finally, Life Drain can be used as a great healer. The move has a decent cast range and extremely low cooldown, allowing Pugna to intelligently position himself to heal and save his teammates, then heal himself by draining the enemy’s health, and so on. This healing is also strong later, as the armor and magic resistance of heroes usually increase over time.
DOWNLOAD LANE
Currently, Pugna usually plays as a position 3 offlaner: the hero still has priority to farm and get some experience, while harassing the opponent’s core with Decrepify. As position 4, the hero Pugna is much more annoying.
Decrepify not only interferes with the opponent’s last hit, but also uses it to win pull creeps. Since the team couldn’t pull the creeps as early as the old patch, until the first 5 minutes, pulling the creeps was seen as extremely important in lane control. Pugna excels at this, by making the opponent’s hero unstoppable, thereby preventing enemy support from pulling or ensuring he can pull as expected.
In addition, Pugna has the ability to take 100% last hits on ranged creeps: deal a little damage then use Nether Blast. Pugna has high movement speed and can drain the enemy’s mana. This hero can perform well against many different opponents, and can be picked without fear of encountering enemies.
GROW POWERFUL UP
Players often criticize support players for not building items to save their teammates, but Pugna is an exception because the hero already has two moves for that. For this reason, Glimmer Cape and Force Staff are often ignored in favor of Aether Lens in the first item position.
Aether Lens increases the range of Pugna’s kit, to heal the team and then heal himself. It also comes in handy when you need to Decrepify on an ally, since the last nerfed cast range takes a big hit. Finally, it helps you choose a better Nether Ward position, like planting a Nether Ward deep inside the tree line.
Also, some controversy about getting to Tranquil Boots early. But in my opinion you should disassembled Arcane Boots to create Aether Lens, and then on Tranquils afterwards: this is considered a better idea in most games. Pugna moves faster and has more healing, but it won’t work in teamfights, unless you have the perfect standing position or a way to increase your cast range.
Players can also try Holy Locket on Pugna, but it’s best not to build it, but instead build more useful team-saving items after Aether Lens. You can also build item aura or add disable, but players need to judge the game for themselves to get the right item because the way to build in Dota 2 is always flexible.
EPILOGUE
Pugna is one of the most interesting heroes in the game and one that takes a lot of play to understand. As a support, your playstyle is very similar to that of Oracle: the hero is considered one of the hardest to master.
However, unlike Oracle, Pugna is stronger in lane with his damage and ability to push turrets and creeps. I feel this hero is more suitable in pub environments where players are not as united. pro, and you should also try this character.
According to Dotabuff
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Source link: How to play Pugna Support in Dota 2
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