Ghostwire: Tokyo – Skills that should be unlocked as soon as possible

Ghostwire: Tokyo - Skills that should be unlocked as soon as possible

As an action role-playing game, Ghostwire: Tokyo also has a set of skills for users to unlock, and since leveling will take a lot of time, it is important to know which skills are more important. absolutely necessary

Like many other modern sandbox games, Ghostwire: Tokyo There are also many unlockable skills located in various skill trees. In the first chapter, the game will force the player to spend the first 10 skill points to unlock Takehaya I Charga Attack as part of the guide. But after that, the player is free to choose how to raise the score. While this freedom allows players to freely choose which skills they want to advance, the variety can become quite daunting to grasp. There are a total of 68 skills to unlock, so choosing which skills to unlock first will sometimes make it difficult for gamers. Let’s LagVN Refer to the following article to choose the best skills for the early game.

Ghostwire: Tokyo - Skills that should be unlocked as soon as possible

Spectral Vision – Range Boost (Omolgane II)

Spectral Vision is activated by the square button on the handle, and is one of the most important tools in the player’s arsenal. It not only allows the player to see enemies, souls, and hidden items, but also shows any other edible items. Therefore, the upgrade Spectral Vision with Omoigane II pretty much the first thing a player should do, as that extra 10 meters can make a huge difference.

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Core Grab – Speed ​​Boost (Kururihime I)

Those who want to level up fast should aim to do multiple hits Core Grab as much as possible, thanks to the amount of XP and Ether received from this action. But stopping to pull an enemy’s core can leave the player vulnerable to attacks from other enemies, and if hit will return the other enemy to normal. Kuruhime I can help a lot in this case, as it increases the speed of pulling the core away from the enemy’s body by 50%.

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Consumables – Capacity Boost (Daikoku I)

Depending on the difficulty setting and skill level of each player, some gamers may find themselves needing to heal themselves more than others. Therefore, invest in Daikoku I is a pretty decent choice, as it increases the amount per item absorbed from 3 to 5. Players who are used to dodging and blocking don’t necessarily pick up this skill early, but it’s still a skill. quality energy, reducing the possibility of having to leave items behind.

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Wind Charge Attack – More Shots (Shinatsuhiko I)

Besides using bows and arrows to sneak kills on enemies from afar, being able to fire bullets from the hand sometimes makes that option redundant, especially when arrows are harder to find. Ether. Although bows are more powerful than hand attacks, they are also slower, and can cause the player to take unnecessary damage. Besides, with the skill Shinatsuhiko I, The accumulated wind energy blows will become more dangerous.

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Faster Sneaking (Inubashiri I)

Sneaking behind enemies and quickly “cored” them is an extremely effective way to gain more experience points and accumulate. Ether for battles with multiple enemies at once. But the player’s slow movement speed can make things more difficult than imagined. Therefore, anyone who loves stealth action gameplay but doesn’t want to force themselves to move at slug speed should definitely upgrade. Inubashiri Iwhich increases movement speed while crouching by up to 30%.

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Ghostwire: Tokyo Currently releasing on PC and PS5.

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