GENERAL CHANGES
- Jungle creeps will now only drop 3 items per tier, instead of unlimited as before.
- Drop rate changed from 10/5/2.5/1.25 to 9/6/3.
ITEM
BOOK OF THE DEAD
- Cooldown increased from 75 to 90
- Duration reduced from 90 to 75
- Fixed an issue where minions summoned from the previous wave didn’t disappear when summoning new minions.
CLUMSY NET
- From Tier 3 item to Tier 2 item
- Mana regen reduced from 3 to 2
HELM OF THE UNDYING
- From Tier 2 item to Tier 3 item
ILLUSIONST’S CAPE
- Now increases damage to units the player controls.
IMP CLAW
- Critical Strike reduced from 1.6 to 1.4
- Damage increased from 18 to 20
IRON TALON
- Cooldown increased from 20 to 25
KEEN OPTIC
- Mana regeneration reduced from 1.5 to 1.25
MIND BREAKER
- Manabreak reduced from 30 to 20
- Magic resistance increased from 15% to 25%
- Mana steal effect now only half effect on creeps.
MIRROR SHIELD
- No longer has a 75% chance to block and reflect enemy magic attacks, 4s cooldown instead
OCEAN HEART
- Health/mana regeneration reduced from 10/5 to 6/3
- All stats increased from 4 to 5
PHONEIX ASH
- No longer gives +30 to all stats.
- Health recovery reduced from 100% to 50%
- Now restores all skills except Ultimate when activated
REPAIR KIT
- From Tier 2 item to Tier 3 item
SEER STONE
- Cast Range reduced from 500 to 450
- Vision range reduced from 800 to 450
SPELL PRISM
- Can no longer be activated. Now provides 20% cooldown reduction, +12 all stats and +4 mana regeneration.
THE LEVELLER
- No more hitting. Now +25% Demolish
TIMELESS RELIC
- Debuff duration amp reduced from 35% to 25%
- Spell Amp increased from 10% to 15%
TOME OF AGHANIM
VAMBRACE
- From Tier 3 item to Tier 2 item
WITLESS SHAKO
- Now +1000 Health and -400 Mana
WOODLAND STRIDERS
- Health regen increased from 50 to 70
HERO
ANTI-MAGE
MANA BREAK
- Mana Break reduced from 28/40/52/64 to 25/30/35/40
CRYSTAL MAIDEN
- Base mana regeneration increased from 1 to 1.5
ARCANE AURA
- Arcane Aura magic resistance reduced from 4/6/8/10 to 5/6/7/8
- Arcane Aura mana regen reduced from 1/1.5/2/2.5 to 0.5/1/1.5/2
DROW RANGER
MULTISHOT
- Multishot cooldown reduced from 32/28/24/20 to 26/24/22/20
MARKSMANSHIP
- Marksmanship aura increased from 25/30/35 to 30/35/40
- Marksmanship damage increased from 40/50/60 to 70/80/90
LONE DRUID
- Spirit Bear base attack time increased from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4
TALENTS
- Level 25 Talent reduced from -0.5 Spirit Bear Attack Time to -0.25
MORPHLING
- Intelligence increased from 13 + 1.1 to 15 + 1.5
- Base Strength increased from 20 to 22
- Attribute Shift stats increased from 1/3/5/7 to 3/5/7/9
TALENTS
- Level 10 Talent increased from +10 Agility to +12
OUTWORLD DEVOURER
- Intelligence increased from 28 + 3.5 to 30 + 4.2
- Strength increased from 19 + 2.6 to 21 + 2.9
SANITY’S ECLIPSE
- Sanity’s Eclipse mana per charge increased from 30/40/50 to 40/50/60
- Sanity’s Eclipse multiplier increased from 0.4/0.5/0.6 to 0.5/0.6/0.7
RAZOR
- Level 10 Talent Agility reduced from 15 to 10
EYE OF THE STORM
- Eye of the Storm passive shock damage reduced from 80/110/140 to 60/100/140
SNAPFIRE
- Increases base armor by 2
- Strength per level increased from 2.3 to 3.3
FIRESNAP COOKIE
- Firesnap Cookie’s cast range increased from 500 to 700
- Firesnap Cookie stun duration increased from 1.4/1.6/1.8/2.0 to 1.6/1.9/2.2/2.5
LIL’SHREDDER
- Lil’ Shredder fixed damage per shot increased from 30/45/60/75 to 45/60/75/90
MORTIMER KISSES
- Mortimer Kisses damage increased from 175/250/325 to 200/300/400
- Mortimer Kisses slow increased from 15% to 25%
- Mortimer Kisses minimum movement duration reduced from 1 to 0.8 and maximum movement duration from 2.5 to 2
UNDYING
FLESH GOLEM
- Flesh Golem slow increased from 30/35/40% to 40/45/50%
- Flesh Golem strength multiplier increased from 30/40/50% to 40/50/60%
URSA
EARTHSHOCK
- Earthshock slow reduced from 25/35/45/55% to 10/25/40/55%
ENRAGE
- Enrage cooldown increased from 50/40/30 to 70/50/30
VENGEFUL SPIRIT
- Base Agility reduced from 27 to 20 (base damage unchanged)
VENGEANCE AURA
- Vengeance Aura bonus Attack Range increased from 60/100/140/180 to 60/90/120/150
TALENTS
- Level 20 Talent reduced from +10 Attributes to +8
- Level 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
- Level 25 Talent changed from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells
VOID SPIRIT
- Strength bonus per level increased from 2.5 to 2.8
ASTRAL STEP
- Astral Step’s cast point reduced from 0.4 to 0.2
- Astral Step’s cast range increased from 600/800/1000 to 700/900/1100
Source link: Dota 2: Update details 7.23a
– https://emergenceingames.com/