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Dota 2: Update 7.22c details, last patch before Minor

Dota 2: Update 7.22c details, last patch before Minor

7.22c dota2 Cropped - Emergenceingame

ITEM

Ring of Basilius (Active) icon.png RING OF BASILIUS

  • Bonus damage increased from +7 to +8

HERO

Ax icon.png AXE

  • Base movement speed increased by 10

Batrider icon.png BATRIDER

FLAMING LASSO

  • Flaming Lasso cooldown increased from 100/80/60 to 100/90/80

Bloodseeker icon.png BLOODSEEKER

  • Base armor increased by 1

Bristleback icon.png BRISTLEBACK

  • Base damage increased by 3

Chaos Knight icon.png CHAOS KNIGHT

CHAOS BOLT

  • Chaos Bolt mana cost reduced from 140 to 110/120/130/140

Chen icon.png CHEN

DIVINE FAVOR

  • Divine Favor’s Aura no longer deals +4/8/12/16 damage
  • Divine Favor now has Recall instead of Holy Persuasion with 60 second cooldown
  • Divine Favor healing increased from 1/2/3/4 to 2/3/4/5

HOLY PERSUASION

  • Holy Persuasion now +8/16/24/32 converted creeps damage

PENITENCE

  • Penitence mana cost increased from 70 to 70/80/90/100

Clinkz icon.png Clinkz

TALENT

  • Level 10 Talent changed from +5 Armor to +8 Agility
  • Level 10 Talent changed from +12% Magic Resistance to +10 Strength
  • Level 15 Talent changed from +15 Strength to -30s Burning Army cooldown
  • Level 25 Talent ta87ng from +3s Strafe duration to +4s

Clockwerk icon.png CLOCKWERK

BATTERY ASSAULT

  • Battery Assault cooldown reduced from 32/28/24/20 to 24/22/20/18

Dark Seer icon.png DARK SEER

SURGE

  • Surge reduced from 30/45/60/75% to 25/40/55/70%

TALENT

  • Level 20 Talent reduced from +100 Ion Shell Damage to +80

Dark Willow icon.png DARK WILLOW

  • Base attack speed increased from 100 to 115

SHADOW REALM

  • Shadow Realm maximum damage duration reduced from 4 to 3.5 seconds.

Dazzle icon.png DAZZLE

BAD JUJU

  • Bad Juju cooldown reduction increased from 20/35/50% to 26/38/50%

TALENT

  • Level 10 Talent changed from +200 Health to +30% Bonus XP

Dragon Knight icon.png DRAGON KNIGHT

  • Base Intelligence increased by 3

TALENT

  • Level 10 Talent increased from -25% Breathe Fire Damage Reduction to -30% (meaning Breathe Fire will reduce damage dealt by 30%).
  • Level 15 Talent increased from +350 Health to +400

Elder Titan icon.png ELDER TITAN

ASTRAL SPIRIT

  • Bonus Astral Spirit damage per hit hero increased from 15/30/60/80 to 20/40/60/80

Enchantress icon.png ENCHANTRESS

IMPETUS

  • Impetus range increased from 550 to 575 (same as hero’s attack range)

ENCHANT

  • Enchant cooldown reduced from 22/18/14/10 to 20/16/12/8

Enigma icon.png ENIGMA

  • Intelligence gain per level reduced from 3.9 to 3.6

Faceless Void icon.png FACELESS VOID

CHRONOSPHERE

  • Chronosphere radius increased from 425 to 450

TIME LOCK

  • Time Lock chance increased from 10/14/18/22% to 12/16/20/24%

Huskar icon.png HUSKAR

LIFE BREAK

  • Life Break slow increased from 40/50/60% to 60%

Invoker icon.png INVOKER

  • Base armor increased by 1

Io icon.png IO

  • Attack range reduced from 575 to 500
  • Base armor increased by 1
  • Strength gain increased from 2.5 to 3

TEHER

  • Tether heal reduced from 105/120/135/150% to 90/110/130/150%
  • Canceling Tether now has a 0.25 second cooldown to prevent accidental pressing.

SPIRITS

  • Spirit no longer slows

TALENT

  • Level 10 Talent changed from +20% bonus XP to Spirits Apply Slow (Spirit Slow).

Keeper of the Light icon.png KEEPER OF THE LIGHT

WILL-O-WISP

  • Will-O-Wisp radius increased from 675 to 700

Icons.png CALENDAR

  • Base Intelligence increased by 2

SINISTER GAZE

  • Sinister Gaze cooldown reduced from 30 to 30/28/26/24

CHAIN ​​FROST

  • Chain Frost damage increased from 250/375/500 to 250/400/550

TALENT

  • Level 25 Talent increased from 50% Slow to 60%

Luna icon.png LUNA

  • Base health regen increased from 0 to 0.5

Medusa icon.png MEDUSA

  • Strength gain per level increased from 1.3 to 1.5

Mirana icon.png MIRANA

  • Base mana regeneration increased from 0 to 0.4

STARSTORM

  • Starstorm cast time reduced from 0.5 to 0.4 seconds

Morphling icon.png MORPHLING

WAVEFORM

  • Waveform cooldown increased from 17/15/13/11 to 20/17/14/11
  • Waveform mana cost increased from 140/155/160/165 to 150/155/160/165

Necrophos icon.png NECROPHOS

  • Heartstopper heal per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
  • Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5

Nyx Assassin icon.png NYX ASSASSIN

  • Base health regen reduced from 3.25 to 2.5

SPIKED CARAPACE

  • Spiked Carapace duration reduced from 2.25 to 2

Phantom Lancer icon.png PHANTOM LANCER

JUXTAPOSE

  • Juxtapos illusion damage increased from 16% to 18%

TALENT

  • Level 10 Talent increased from +15% Evasion to +20%

Phoenix icon.png PHENIX

ICARUS DIVE

  • Icarus Dive cooldown reduced from 36 to 36/34/32/30 seconds

FIRE SPIRITS

  • Fire Spirits cast time changed from 0.01 to 0

Puck icon.png PUCK

  • Base health regen increased from 0 to 0.5
  • Level 25 Dreamcoil Talent no longer requires the enemy to be within Puck’s attack range, as long as Puck remains within the circle’s range
  • Level 25 Dreamcoil talent’s attack time per attack reduced from 0.6 seconds to every 0.7 seconds.

TALENT

  • Level 10 Talent increased from +5 All Stats to +6
  • Level 10 Talent increased from +125 Cast Range to +150

Sand King icon.png SAND KING

  • Strength gain per level reduced from 3.2 to 3
  • Sandstorm mana cost increased from 60 to 75

Shadow Shaman icon.png SHADOW SHAMAN

  • Base attack speed reduced from 100 to 90

Skywrath Mage icon.png SKYWRATH MAGE

CONCUSSIVE SHOT

  • Concussive Shot damage increased from 70/140/210/280 to 100/160/220/280

TALENT

  • Level 10 Talent changed from +8 Intelligence to +30% bonus XP

Slardar icon.png SLARDAR

  • Base health regen increased from 0 to 0.5

Sven icon.png SVEN

STORM HAMMER

  • Storm Hammer stun duration reduced from 1.7/1.8/1.9/2 to 1.4/1.6/1.8/2 seconds

WARCRY

  • Warcry mana cost increased from 40 to 60

Terrorblade icon.png TERRORBLADE

  • Strength gain per level increased from 1.5 to 1.7

Timbersaw icon.png TIMEBERSAW

  • Base armor increased by 2
  • Base mana regen increased from 0 to 0.25

Tinker icon.png TINKER

MARCH OF THE MACHINES

  • March of the Machines manacost reduced from 145/150/165/190 to 130/150/170/190

TALENT

  • Level 15 Talent changed from +30 Movement Speed ​​to +150 Gold/Min
  • Level 15 Talent increased from +10% Spell Lifesteal to +15%
  • Level 20 Talent increased from +8 March of the Machiens to +10

Treant Protector icon.png TREAT PROTECTOR

  • Base armor increased by 1

OVERGROWTH

  • Overgrowth duration increased from 3.25/4/4.75 to 3.5/4.25/5

Troll Warlord icon.png TROLL WARLORD

  • Whirling Axes Melee damage reduced from 75/125/175/225 to 50/100/150/200

Tusk icon.png TUSK

  • Base movement speed increased by 5

Underlord icon.png UNDERLORD

  • Base armor increased by 1

Undying icon.png UNDYING

  • Fixed +5 Tombstone Attack talent not properly changing health
  • Fixed Soul Rip not healing Tombstone for the correct amount of health

SOUL RIP

  • Soul Rip max count reduced from 10/12/14/16 to 8/10/12/14
  • Soul Rip damage/heal changed from 18/22/26/30 to 22/26/30/34

Vengeful Spirit icon.png VENGEFUL SPIRIT

MAGIC MISSLE

  • Magic Missle cooldown reduced from 10 to 9 seconds

Warlock icon.png WARLOCK

FATAL BONDS

  • Fatal Bonds damage reduced from 13/17/21/25% to 12/16/20/24%

TALENT

  • Level 10 Talent reduced from +5% Fatal Bonds Damage to +4%

Weaver icon.png WEAVER

GEMINATE ATTACK

  • Geminate Attack bonus damage increased from 10/20/30/40 to 10/25/40/55

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Source link: Dota 2: Update 7.22c details, last patch before Minor
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