According to Sciencedaily, an article published in the most recent issue of Psychology of Popular Media Culture points out: When the perpetrator of a shooting is white (compared to the non-American perpetrator), people will easier to blame the game. This article consists of 4 authors, in which the head is professor of psychology Patrick M. Markey of Villanova University (USA).
They studied 204796 news about major mass shootings since Atari 2600 was released in 1978 until now, in school school cases, if the killer is white, what is the probability that the game gets hacked? Mention accounts for 6.8%, this figure is only 0.5% among students of African descent. In other cases, these two probabilities are very close, 1.8% and 1.7%, respectively. Combining factors of region, race, influence of news to conduct analysis, the authors found that the probability Game is to blame There are 8.35 times higher rates of shootings committed by whites than non-African-Americans
A similar experiment took place at the university, where 169 participants (65% female, 88% white) read a fictional article. The article is about an 18-year-old young man – the perpetrator of a large shooting. Of these, about 50% of the articles that were distributed had pictures of the perpetrators being white, while the remaining 50% had pictures of African-Americans.
The results of the test show that in the newspapers printed with the white killer, there will be more people who will blame the incident on the game. At the same time, those who have never played the game are more inclined to consider the game as the cause of these incidents. It can be seen in many cases that the game is being blamed for some ethnic bias.
Not long ago, in the US, there were two tragic shootings that left many dead and injured. While some argue that the cause of the incident is racism, politicians have pointed the finger at the game.
Source link: Research shows: When there is a shooting, the game will become a “lifetime” if the perpetrator is white
– Emergenceingames.com