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The super product, who expected Ghost Recon Breakpoint to be “stoned by the whole gaming community”

Tom Clancy’s Ghost Recon Breakpoint is this year’s super shooting product of Ubisoft, is the sequel to the famous Ghost Recon series, since its announcement, the game has received a lot of attention from players. However, after being released on October 4, it is clear that players and critics are having negative feedback about the game. On Metacritic, the Metascore score (based on reviews of 23 review sites) of the game dropped to 58/100, while the User Score was only 2.6/10.​

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Gamers decry Ghost Recon Breakpoint as a “make money” game and full of bugs

On the Youtube channel, Youtuber with 670,000 subscribers, Cleanpricegaming, directly rated this as one of the three worst games of this generation. This game has a very similar point to The Legend of Zelda: Breath of the Wild, after starting the game, the player can choose to directly face the Last Boss, now the level of the player and the Boss is different. each other a lot. The problem here is, in such a situation where the correlation of forces is so much different, even without the need for giant drones, players can still defeat the final boss easily without any difficulty. any towel, absolutely not provocative anything worth mentioning.

Ghost Recon Breakpoint’s proximity equipment system almost turns the game into a child’s game, every ten seconds the player will pick up a new item, every ten seconds the player has to check the inventory, if If you don’t immediately clear the space to receive new, more advanced equipment, everything will be quite troublesome. Most of the player’s time is spent picking up equipment, while most likely the item you already have.​

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Not only weapons, the appearance of loot boxes in the game is also too frequent. You will almost see them being thrown everywhere, so much so that players will quickly pretend they don’t see them. In the end, the symbols on this map will only cause more obstacles and obstacles for gamers.

Ghost Recon Breakpoint possesses a pretty good skill system, but it conflicts with the weapon system in the game. While players get new equipment with better attributes every ten seconds, accumulating skill points one by one to increase damage by 20% becomes a waste of time and unnecessary.

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Talking about the reason why the game received many negative reviews from critics, it is impossible not to mention the Microtransactions system. Just released, the number of items to buy with real money has exceeded 100 and their prices are not cheap. If you want to own a helicopter, the amount the player spends is almost 20 USD in real life.​

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