affiliated studios 2K Games, Cloud Chamber is responsible for the development of the game BioShock next. Recently, this studio has posted some vacancies for new dev positions on their website. From the job description, many people make predictions about the new project that this will be the game set in open world and has main – side quests.
The job description for the script writer position is most notable, as it seems to confirm both the open world credentials and the project’s mission format. The description reads as follows: “We’re hoping to find someone who can weave impactful stories, characters with depth in an open-world setting,” and that the accepted candidate also will “develop the main and secondary mission content with the design department.”
For another location, experience Unreal Engine 4 considered “very necessary”. Many of the remaining vacancies focus on emphasizing that BioShock will have a “living” world. This could signal something new, not just random NPC encounters. The world designer position requires the candidate to “design and create systematic world moments, as well as tailor-made missions to bring the game to life.”
The AI programmer position has a pretty interesting description: the candidate will “create a meaningful vision for an urban crowd-sourced AI system” and “go beyond the limits normally placed on other systems.” crowd interaction system.”
Source link: Bioshock 2 – The blockbuster FPS sequel revealed the first information
– Emergenceingames.com