7.18
Aeon Disk: Cooldown increased from 90 to 115 seconds
Echo Saber: Strength bonus increased from 10 to 12
Echo Saber: Bonus damage reduced from 15 to 12
Echo Saber: Slow duration increased from 0.7 to 0.8
Hand of Midas: Cooldown reduced from 95 to 90
Orb of Venom: Damage per second reduced from 5 to 3 on ranged heroes
Maelstrom: Chain Lightning damage reduced from 170 to 160
Abaddon: Base movement speed increased from 305 to 310
Alchemist: Greevil’s Greed Gold max bonus increased from 16/20/24/28 to 20/24/28/32
Alchemist: Greevil’s Greed Stack duration increased from 30 to 40 seconds
Ancient Apparition: Ice Blast duration increased from 8/9/10 to 9/10/11
Bane: Fiend’s Grip cooldown increased from 100 to 120/110/100
Beastmaster: Wild Axes manacost increased from 80 to 80/85/90/95
Beastmaster: Primal Roar cooldown increased from 80/75/70 to 90/80/70
Beastmaster: Level 10 Talent reduced +25 Movement Speed to +20
Beastmaster: Level 15 Talent reduced from +7 Armor to +6
Beastmaster: Level 20 Talent reduced from +100 Wild Axes Damage to +80
Centaur Warrunner: Base Strength increased by 2
Chen: Holy Persuasion cast range reduced from 900 to 600
Chen: Holy Persuasion hero sending time adjusted from 6/5/4/3 to 6
Chen: Holy Persuasion cooldown increased from 10 to 32/24/18/10
Clinkz: Strafe cooldown reduced from 45/35/25/15 to 30/25/20/15
Clinkz: Strafe mana cost reduced from 90 to 75/80/85/90
Clockwerk: Power Cogs damage/burn reduced from 80/120/160/200 to 50/100/150/200
Crystal Maiden: Crystal Nova damage increased from 100/150/200/250 to 130/170/210/260
Crystal Maiden: Arcane Aura self mana regeneration increased from 1.6/2.5/3.2/4 to 1.8/2.6/3.4/4.2
Dark Willow: Bramble Maze total damage increased from 100/150/200/250 to 140/180/220/260
Dark Willow: Cursed Crown Manacost reduced from 100/120/140/160 to 80/100/120/140
Dazzle: Base splash damage reduced from 41-59 to 47-53
Dazzle: Poison Touch damage adjusted from 10/24/38/52 to 16/28/40/52
Death Prophet: Base armor reduced by 1
Doom: Base movement speed reduced from 285 to 280
Dragon Knight: Level 15 Talent reduced +35 damage to +30
Earthshaker: Base health regen increased from 2 to 2.5
Earthshaker: Base movement speed increased from 305 to 310
Earthshaker: Enchant Totem Scepter cast range (on green stick) increased from 900 to 1100
Earhshaker: Echo Slam damage increased from 60/85/110 to 70/90/110
Earthshaker: Echo Slam is no longer ‘disjointable’ (e.g. dodge with blink)
Earth Spirit: Strength gain increased from 3.2 to 3.5
Ember Spirit: Fire Remnant charge recovery time increased from 35 to 38
Enchantress: Attack range increased from 550 to 575
Enchantress: Untouchable attack slow increased from -20/60/100/140 to -20/70/120/170
Enchantress: Impetus damage increased from 14/18/22% to 16/20/24%
Enigma: Midnight Pulse damage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
Enigma: Midnight Pulse duration adjusted from 11 to 9/10/11/12
Enigma: Midnight Pulse cooldown adjusted from 35 to 50/45/40/35
Enigma: Midnight Pulse Mana cost adjusted from 95/110/125/135 to 75/95/15/135
Enigma: Level 15 Talent increased from +120 Gold/min to +150
Enigma: Level 20 Talent increased from +400 Health to +500 Health
Enigma: Level 25 Talent increased from +4 Malefice Instance to +5
Invoker: Level 10 Talent increased from +0.5 Seconds Tornada Lift Time to +1.25 Seconds
Invoker: Level 15 Talent changed from +2.5s Cold Snap duration to -12s Cold Snap cooldown
Io: Relocate is now channeling, not ‘cast delay’
Legion Commander: Duel bonus damage increased from 10/14/18 to 10/18/26
Leshrac: Split Earth cast range reduced from 750 to 650
Lich: Removed 25 manacost from Sacrifice
Lich: Ice Armor armor increased from 3/5/7/9 to 4/6/8/10
Lich: Chain Frost cast time reduced from 0.4 to 0.3 seconds
Lycan: Base armor reduced by 2
Lycan: Base damage reduced by 3
Meepo: Base armor increased by 2
Mirana: Level 10 Talent reduced from +20 Damage to +15
Mirana: Level 25 Talent reduced from -75s Moonlight Shadow cooldown to -70s
Morphling: Waveform cooldown increased from 11 to 14/13/12/11
Naga Siren: Rip Tide damage reduced from 120/160/200/240 to 80/130/180/230
Naga Siren: Ensnare cooldown increased from 12 to 14
Nature’s Prophet: Agility gain increased from 1.9 to 2.4
Necrophos: Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
Necrophos: Death Pulse’s Regen when killing minions increased from 6 to 7 seconds
Night Stalker: Void now deals half the damage during daylight
Night Stalker: Base movement speed reduced from 290 to 285
Nyx Assassin: Vendetta’s Manacost reduced from 160/210/260 to 140/200/260
Oracle: Intelligence gain increased from 3.2 to 3.5
Phantom Lancer: Base Strength reduced by 3
Pudge: Meat Hook cast range increased from 1000/1100/1200/1300 to 1300
Pudge: Flesh Heap magic resistance increased from 6/8/10/12% to 8/10/12/14%
Riki: Base damage increased by 3
Riki: Blink Strike damage adjusted from 55/70/85/100 to 100
Riki: Blink Strike cast range adjusted from 800 to 500/600/700/800
Riki: Smokescreen’s AoE (area damage) increased from 250/275/300/325 to 325
Riki: Smokescreen cooldown increased from 11 to 17/15/13/11
Sand King: Burrowstrike cooldown increased from 11 to 14/13/12/11
Shadow Shaman: Mass Serpent Ward damage increased from 40/70/100 to 50/75/100
Skywrath Mage: Arcane Bolt Manacost increased from 70 to 90
Slark: Level 10 Talent reduced from +10 Agility to +8
Sniper: Headshot’s physical damage no longer ignores Spell Immune units (i.e. Headshots on Spell Immune units still take physical damage)
Sniper: Physical damage increased from 15/40/65/90 to 20/50/80/110
Sven: Great Cleave damage increased from 30/42/54/66 to 40/50/60/70
Templar Assassin: Gold bonus for breaking Psionic Traps increased from 1 to 25
Terrorblade: Agility gain increased from 3.7 to 4.2
Tidehunter: Gush armor reduction adjusted from 3/4/5/6 to 4/5/6/7
Tidehunter: Ravage duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
Tidehunter: Level 20 Talent increased from -4 Gush Armor to -5
Tidehunter: Level 20 Talent increased from +24 Kraken Shell Damage Block to +30
Timbersaw: Whirling Death stat loss percentage increased from 13% to 15%
Tiny: Strength gain increased from 3.3 to 3.6
Tiny: Tree Grab bonus damage increased from 10/20/30/40% to 25/30/35/40%
Tiny: House/turret attack damage adjusted from 90/120/150/180% to 80/120/160/200%
Tiny: Toss damage increased from 75/150/225/300 to 90/160/230/300
Ursa: Overpower attack count increased from 3/4/5/6 to 4/5/6/7
Ursa: Level 20 Talent increased from +12 Fury Swipes Damage to +16
Vengeful Spirit: Wave of Terror damage adjusted from 45/70/95/120 to 60/80/100/120
Vengeful Spirit: Magic Missile stun duration adjusted from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8
Warlock: Shadow Word manacost increased from 90/110/130/150 to 120/130/140/150
WarlocK: Shadow Word cast range reduced from 525/600/675/750 to 450/550/650/750
Weaver: Agility gain increased from 2.8 to 3.1
Weaver: Shukuchi damage increased from 80/110/140/170 to 100/125/150/175
Windranger: Intelligence reduced by 2
Windranger: Powershot damage reduction from 180/270/360/450 to 150/250/350/450
Witch Doctor: Voodoo Restoration activation mana increased from 20/30/40/50 to 35/40/45/50
Wraith King: Skeleton magic resistance from Mortal Strike increased from 30% to 50%
Wraith King: Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%
Source link: Dota 2: Update 7.18 details
– https://emergenceingames.com/