We will have a patch nerf coming out this week. Here is a list of the changes:
WARLOCK
WARRIOR
SHAMAN
- Dragon’s Pack – If you’ve invoked twice, it gives Wolves +2/+2 (Reduced from +3/+3) – Wolves will be 4/5 Taunt.
- Invocation of Frost – Now costs 2 mana (up from 1).
ROGUE
NEUTRAL
All of these cards can be disenchant to receive full dust for the first 2 weeks after the patch is released.
BATTLEGROUNDS
HERO
- Shudderwock
- Burbling: Cost reduction from (2) to (first).
- Queen Wagtoggle
- Wax Warbands: Give a random Mech, Demon, Murloc and Beast ally +2 Attack. (instead of +1 Health)
- Infinite Toki
- Temporal Tavern: Reduce cost from (2) to (first). Now it’s, “Refresh Bob’s Tavern. Includes a Minion from the higher Tavern Tier.”
- Patches the Pirate
- Return to Battlegrounds Hero Pool.
- Fire the Cannons!: At the beginning of the next fight, deal 4 damage to two random enemy minions (up from 3 damage)
- Pyramad
- Return to Battlegrounds Hero Pool.
- Brick by Brick: Gives a random teammate minion +3 Health. (up from +2 Health)
MINIONS
- Golden Soul Juggler
- After a Demon ally dies, cause 3 damage to a random enemy minion twice. (instead of 6 damage once)
BUGFIX AND GAME IMPROVEMENT
- Battlegrounds: Selfness Hero’s Deathrattle now only affects minions that don’t have a Divine Shield.
- Arena: The card spawn rate in the draft has been updated to ensure that the classes are balanced, achieving a win rate as close to 50% as possible. Specifically, the win rates for Druid, Hunter, and Paladin are now reduced. Priest, Rogue, Shaman and Warlock win rate increased. Card spawn rate for Mage and Warrior remains the same.
Source link: Hearthstone: Patch nerf 16.0.8 released, nerf Fiendish Rites, Scion of Ruin, Ancharr and more
– https://emergenceingames.com/