Rise Of Civilizations There are many different types of homes. The way of building and using houses while playing Rise of Civilizations is also different. But specifically, let’s find out with Download.vn.
Rise of Civilizations game is a strategy game built in the style of the game Empire AOE – Age of Empires. The player’s task is to also choose a country (a type of soldier, respectively), find resources to build houses, develop military buildings, thereby upgrade strength and protection. your own country or invade another country.
Rise of Civilizations for iOS Rise of Civilizations for Android
Farm – Farm
Rise Of Civilizations (Food – Wood – Stone – Gold) is one of the four main resource producer types of the game Rise Of Civilizations. Farm is the type of house that helps players earn food (also known as Food) in this game. Farm House can increase the amount of Reals it creates if upgraded, each time it is successfully upgraded to a higher level, the Farm House will generate more Reals than the previous level.
To build the first Farm house, players need:
- The main house reached Lv 1.
- Required resources: 100 Wood.
- From level 6 upwards, to upgrade the Farm house needs more Stone resources.
- Every time you upgrade the Farm, the main house also needs to be upgraded to a certain degree.
Lumber Mill – Wooden house
Also one of the basic resource brothels in the game, the chalet will provide the player with Wood resources and the supply will increase if the house is upgraded like a Farm house.
To build the first Wooden House, players need:
- The main house reached Lv 2.
- Required resources: 100 Food
- From level 6 or higher, to upgrade the Wood house needs more Stone resources.
- Want to upgrade the wooden house to a higher level, the main house also needs to be upgraded with a corresponding level.
Quarry – Stone Resource House
The third type of resource house, which gives the player Stones to build other houses as well as crafting weapons. Stone House also gives more resources if upgraded.
To build the first Stone House, players need:
- The main house reached Lv 4.
- Required resources: 100 Food + 100 Wood.
- At level 24, players only need to increase the main house level to a max of 25 so that the Stone House will also be leveled up.
- Want to upgrade the Stone House to a higher level, the main house also needs to be upgraded with a corresponding level.
Goldmine – Gold Resource House
The resource provider Gold is also the ultimate resource type for the player of Rise of Civilizations. Provide this home to get more resources than previous levels.
To build the first Gold House, players need:
- The main house reaches Lv 10.
- Required resources: 500 Food + 500 Wood.
- From level 4 or higher, to continue upgrading the Gold house needs more Stone resources (except level 24 to 25).
- Want to upgrade the Gold house to a higher level, the main house also needs to be upgraded with a corresponding level.
Storehouse – Warehouse
The warehouse is where the player holds the loot they gain from invasions. Warehouses at different levels can hold different amounts of loot, upgrade warehouses to store more.
To build the first Warehouse, the player does not need resources and it can hold between 150 – 300 resources of each type. To upgrade the warehouse to level 2, it is necessary to have:
- The main house reached Lv 2.
- Required resources: 500 Food + 500 Wood.
- Want to upgrade the Warehouse to a higher level, the main house also needs to be upgraded correspondingly.
Academy – Academy
In RoC, the Academy is considered a technology research institute, allowing players to speed up development and reduce the time to upgrade the main house.
To build the first Academy, players need:
- The main house reached Lv 4.
- Required resources: 500 Food + 800 Wood.
- From level 4 or higher, to continue upgrading the Academy needs more Stone resources.
- Want to upgrade the Stone House to a higher level, the main house also needs to be upgraded with a corresponding level.
Builder’s Hut – Builders
Simply put, this house is like house E in the Empire, but instead of specifying the number of “people”, this Builder gives you information about the number of buildings you can build, waiting time as well as How is each project upgraded?
To have the first Builders, players need:
- The main house reaches Lv 5.
- Required resources: 300 Food + 300 Wood.
- You can activate the next level for this house how to reach VIP 6 or use the temporary feature Builder Recruitment – Recruitment Builder.
Alliance Center – The Alliance Center
Or it can be called happily as a relief center, where you can seek help from allied countries (your team). Upgrading this home will also increase the value of the help you get. Specifically, when you click on Alliance Help, your Alliance members will see a hand symbol on this building in their home country.
When members click on this hand icon in their home country, you will receive help with:
- Construction and upgrades: Time for waiting for completion of work will be shortened
- Research: City development time, main house upgrades are reduced
- Army: Reduces power-recovery time for your troops
When using this feature, the amount of time is eliminated for construction and upgrades, this will be reduced to 60 seconds or the player time is deducted 1% of the total remaining time. For research, will be 1% of the total time remaining or reduce to only 180 seconds.
For the first Alliance Center, players need:
- The main house reached Lv 3.
- Required resources: 500 Food + 500 Wood.
- From level 6 or higher, to continue upgrading Alliance Center needs more Stone resources (except for the last level).
Courier Station – Trader, exchange
In Rise Of Civilizations, in addition to finding and exploiting resources by yourself, there is another way, which is to trade. There is a merchant who will come to your country at certain times, at which point a symbol will appear on the Courier Station house.
Players can use gems to:
- Redeem the resources you need with discounts up to sometimes up to 90% compared to when buying in the Store.
- Speed up building construction or reduce waiting time when upgrading them or upgrading main houses.
- Speed up research
- Accelerated military recovery
- Increase the ability to exploit resources
To have the first Trader, players need:
- The main house reached Lv 6.
- Required resources: 100 Food + 100 Wood.
- The more developed your country, the more these merchants appear.
Trading Post – Donation station
We just know the Alliance Center above, Trading Post is the “source” for these centers. Specifically, players in each country will contribute a portion of their resources to this station to help teammates when needed.
To build the first Donation Station, players need:
- Main building reaches Lv 10, Goldmine – Gold Resource House level 1.
- Required resources: 400 Food + 700 Wood.
- Raising a Donation Station will help you cut down on the amount of resources you need to donate (up to 35%).
Shop – Shop
The place provides (sells) players with the items and materials needed to speed up, reduce waiting time and many other items in the game. Players use Gems to buy goods, reach VIP to get the price.
To build the first Store, players need:
- Upgrade the main house to level 5.
- Required resources: 300 Food + 300 Wood
End of part 1, talk about the home group belonging to the support group, resources. Part 2 will deal with the soldiers, soldiers in the action game Rise Of Civilizations.
Source link: Learn about house types in Rise Of Civilizations
– https://emergenceingames.com/