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Edited by Steve Rabin.
AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies. AI Game Programming Wisdom 2 provides advances, discoveries, and triumphs that will influence and drive game AI for the next decade.
Articles by Penny Sweetser:
- How to Build Neural Networks for Games
- How to Build Evolutionary Algorithms for Games
- Strategic Decision-Making with Neural Networks
and Influence Maps |